VisuGlExtForces

VisuGlExtForces — Draw arrows at each node to represent forces.

Synopsis

struct              VisuGlExtForces;
struct              VisuGlExtForcesClass;
VisuGlExtForces *   visu_gl_ext_forces_getDefault       ();
VisuGlExtForces *   visu_gl_ext_forces_new              (const gchar *name);

Object Hierarchy

  GObject
   +----VisuGlExt
         +----VisuGlExtNodeVectors
               +----VisuGlExtForces

Description

A specialised VisuGlExtNodeVectors to represent forces on nodes.

Details

struct VisuGlExtForces

struct VisuGlExtForces;

An opaque structure.

Since 3.7


struct VisuGlExtForcesClass

struct VisuGlExtForcesClass {
  VisuGlExtNodeVectorsClass parent;
};

A short way to identify _VisuGlExtForcesClass structure.

VisuGlExtNodeVectorsClass parent;

the parent class;

Since 3.7


visu_gl_ext_forces_getDefault ()

VisuGlExtForces *   visu_gl_ext_forces_getDefault       ();

V_Sim internally uses a default VisuGlExtForces object to represent forces.

Returns :

the default VisuGlExtForces object. [transfer none]

Since 3.7


visu_gl_ext_forces_new ()

VisuGlExtForces *   visu_gl_ext_forces_new              (const gchar *name);

Creates a new VisuGlExt to draw forces.

name :

the name to give to the extension. [allow-none]

Returns :

a pointer to the VisuGlExt it created or NULL otherwise.

Since 3.7