# ReplicaManager2
[ReplicaManager]

Deprecated. Second implementation of object replication. More...

## Classes

class | RakNet::ReplicaManager2
| A management system for your game objects and players to make serialization, scoping, and object creation and destruction easier. More...
struct | RakNet::SerializationContext
| Contextual information about serialization, passed to some functions in Replica2. More...
class | RakNet::Replica2
| Base class for game objects that use the ReplicaManager2 system. More...
class | RakNet::Connection_RM2Factory
| Implement this factory class to return instances of your Connection_RM2 derived object. This is used as a class factory and exposes functionality related to the connection and the system. More...
class | RakNet::Connection_RM2
| This class represents a connection between two instances of ReplicaManager2. More...

## Typedefs

typedef int | RakNet::SerializationType
| These are the types of events that can cause network data to be transmitted.

## Detailed Description

Deprecated. Second implementation of object replication.