# ReliabilityLayer Member List

This is the complete list of members for ReliabilityLayer, including all inherited members.

AckTimeout(RakNetTimeMS curTime) | ReliabilityLayer |
GetStatistics(RakNetStatistics *rns) | ReliabilityLayer |
GetTimeoutTime(void) | ReliabilityLayer |
HandleSocketReceiveFromConnectedPlayer(const char *buffer, unsigned int length, SystemAddress systemAddress, DataStructures::List< PluginInterface2 * > &messageHandlerList, int MTUSize, SOCKET s, RakNetRandom *rnr, unsigned short remotePortRakNetWasStartedOn_PS3, CCTimeType timeRead) | ReliabilityLayer |
IsCheater(void) const | ReliabilityLayer |
IsDeadConnection(void) const | ReliabilityLayer |
IsNetworkSimulatorActive(void) | ReliabilityLayer |
IsOutgoingDataWaiting(void) | ReliabilityLayer |
KillConnection(void) | ReliabilityLayer |
Receive(unsigned char **data) | ReliabilityLayer |
Reset(bool resetVariables, int MTUSize) | ReliabilityLayer |
Send(char *data, BitSize_t numberOfBitsToSend, PacketPriority priority, PacketReliability reliability, unsigned char orderingChannel, bool makeDataCopy, int MTUSize, CCTimeType currentTime, uint32_t receipt) | ReliabilityLayer |
SetEncryptionKey(const unsigned char *key) | ReliabilityLayer |
SetTimeoutTime(RakNetTimeMS time) | ReliabilityLayer |
Update(SOCKET s, SystemAddress systemAddress, int MTUSize, CCTimeType time, unsigned bitsPerSecondLimit, DataStructures::List< PluginInterface2 * > &messageHandlerList, RakNetRandom *rnr, unsigned short remotePortRakNetWasStartedOn_PS3) | ReliabilityLayer |