<?xml version="1.0"?>
<entity script="resources/common-scripts/enemy.lua" speed = "0.15"
        collisionchecker="false">
    <controller type="bullcontroller" sight="200" target="player" />
    <positioner type="collisionresponsepositioner">
        <gravity x="0" y="0.003" />
    </positioner>
    <radius x="17" y="23" />
    <sprite>
        <animation id="standing">
            <frame sketch="resources/mouse/walking-01.svg" duration="100" />
        </animation>
        <animation id="walking">
            <frame sketch="resources/mouse/walking-01.svg" duration="100" />
            <frame sketch="resources/mouse/walking-02.svg" duration="100" />
        </animation>
    </sprite>
    <entry key="die-sound" value="resources/mouse/mouse.ogg" />
    <entry key="health" value="1" />
</entity>
