<?xml version="1.0"?>
<entity id="player" speed="0.4" script="resources/player/script.lua"
        collisionchecker="true">
    <controller type="defaultinputcontroller" minjumpdelay="300"
            jumpforce="250.0" />
    <positioner type="collisionresponsepositioner" jumpdistancelimit="20">
        <gravity x="0" y="0.003" />
    </positioner>
    <radius x="20" y="40" />
    <sprite filename="resources/player/regular-sprite.xml" />
    <entry key="die-sound" value="resources/player/die.ogg" />
    <entry key="health" value="1" />
</entity>
