<?xml version="1.0"?>
<entity script="resources/common-scripts/invincible-enemy.lua" speed = "0.1"
        collisionchecker="false">
    <positioner type="naivepositioner" />
    <radius x="19" y="75" />
    <sprite>
        <animation id="standing">
            <frame sketch="resources/plant/walking-01.svg" duration="100" />
        </animation>
        <animation id="falling">
            <frame sketch="resources/plant/walking-01.svg" duration="200" />
            <frame sketch="resources/plant/walking-02.svg" duration="200" />
        </animation>
    </sprite>
    <!-- Very hard to kill. -->
    <entry key="health" value="100" />
</entity>
