#X3D V3.0 utf8
PROFILE Immersive
COMPONENT RigidBodyPhysics:2 

DEF RigidBodyCollection1 RigidBodyCollection
  {
  bodies 
    [
    DEF RigidBody1 RigidBody
      {
      angularVelocity -3 0 0
      forces 0.30000001 0 -1
      geometry 
	DEF CollidableShape13 CollidableShape
	  {
	  rotation 1 0 0 1.57099902
	  shape Shape
	    {
	    appearance Appearance
	      {
	      material Material
		{
		}
	      texture ImageTexture
		{
		url "../../../logo/whitesand.jpg"
		}
	      }
	    geometry Sphere
	      {
	      }
	    }
	  }
      linearVelocity 0 0 0.20000000
      position 2 2.09999895 8.15999698
      torques -8 0 0
      }
    RigidBody
      {
      geometry 
	DEF CollidableShape1 CollidableShape
	  {
	  shape Shape
	    {
	    appearance Appearance
	      {
	      material Material
		{
		}
	      texture ImageTexture
		{
		url "../../../logo/whitesand.jpg"
		}
	      }
	    geometry Box
	      {
	      }
	    }
	  }
      position 0 2.06142401 0
      }
    RigidBody
      {
      geometry 
	DEF CollidableShape2 CollidableShape
	  {
	  shape Shape
	    {
	    appearance Appearance
	      {
	      material Material
		{
		}
	      texture ImageTexture
		{
		url "../../../logo/whitesand.jpg"
		}
	      }
	    geometry Box
	      {
	      }
	    }
	  }
      position 2.01999902 2.00049901 -1
      }
    RigidBody
      {
      geometry 
	DEF CollidableShape3 CollidableShape
	  {
	  shape Shape
	    {
	    appearance Appearance
	      {
	      material Material
		{
		}
	      texture ImageTexture
		{
		url "../../../logo/whitesand.jpg"
		}
	      }
	    geometry Box
	      {
	      }
	    }
	  }
      position 4.00399923 2.00049901 -1
      }
    RigidBody
      {
      geometry 
	DEF CollidableShape4 CollidableShape
	  {
	  shape Shape
	    {
	    appearance Appearance
	      {
	      material Material
		{
		}
	      texture ImageTexture
		{
		url "../../../logo/whitesand.jpg"
		}
	      }
	    geometry Box
	      {
	      }
	    }
	  }
      position 6.05999803 2.00049901 0
      }
    RigidBody
      {
      geometry 
	DEF CollidableShape5 CollidableShape
	  {
	  shape Shape
	    {
	    appearance Appearance
	      {
	      material Material
		{
		}
	      texture ImageTexture
		{
		url "../../../logo/whitesand.jpg"
		}
	      }
	    geometry Box
	      {
	      }
	    }
	  }
      position 1.00999903 4.00199604 0
      }
    RigidBody
      {
      geometry 
	DEF CollidableShape6 CollidableShape
	  {
	  shape Shape
	    {
	    appearance Appearance
	      {
	      material Material
		{
		}
	      texture ImageTexture
		{
		url "../../../logo/whitesand.jpg"
		}
	      }
	    geometry Box
	      {
	      }
	    }
	  }
      position 3.02999901 4.00199604 0
      }
    RigidBody
      {
      geometry 
	DEF CollidableShape7 CollidableShape
	  {
	  shape Shape
	    {
	    appearance Appearance
	      {
	      material Material
		{
		}
	      texture ImageTexture
		{
		url "../../../logo/whitesand.jpg"
		}
	      }
	    geometry Box
	      {
	      }
	    }
	  }
      position 5.05000019 4.00199604 0
      }
    RigidBody
      {
      geometry 
	DEF CollidableShape8 CollidableShape
	  {
	  shape Shape
	    {
	    appearance Appearance
	      {
	      material Material
		{
		}
	      texture ImageTexture
		{
		url "../../../logo/whitesand.jpg"
		}
	      }
	    geometry Box
	      {
	      }
	    }
	  }
      position 2.01999902 6.00299501 0
      }
    RigidBody
      {
      geometry 
	DEF CollidableShape9 CollidableShape
	  {
	  shape Shape
	    {
	    appearance Appearance
	      {
	      material Material
		{
		}
	      texture ImageTexture
		{
		url "../../../logo/whitesand.jpg"
		}
	      }
	    geometry Box
	      {
	      }
	    }
	  }
      position 4.03999900 6.00299501 0
      }
    RigidBody
      {
      geometry 
	DEF CollidableShape10 CollidableShape
	  {
	  shape Shape
	    {
	    appearance Appearance
	      {
	      material Material
		{
		}
	      texture ImageTexture
		{
		url "../../../logo/whitesand.jpg"
		}
	      }
	    geometry Box
	      {
	      }
	    }
	  }
      position 3.02999901 8.00399303 0
      }
    RigidBody
      {
      geometry 
	DEF CollidableShape11 CollidableShape
	  {
	  shape Shape
	    {
	    appearance Appearance
	      {
	      material Material
		{
		}
	      texture ImageTexture
		{
		url "../../../logo/whitesand.jpg"
		}
	      }
	    geometry Box
	      {
	      }
	    }
	  }
      position 0 -1 0
      }
    RigidBody
      {
      geometry 
	DEF CollidableShape12 CollidableShape
	  {
	  shape Shape
	    {
	    appearance Appearance
	      {
	      material Material
		{
		}
	      }
	    geometry Box
	      {
	      }
	    }
	  }
      position 0 -4 0
      }
    ]
  contactSurfaceThickness 0.99999701
  collider DEF CollisionCollection1 CollisionCollection
    {
    bounce 0.10000000
    collidables 
      [
      USE CollidableShape1
      USE CollidableShape2
      USE CollidableShape3
      USE CollidableShape4
      USE CollidableShape5
      USE CollidableShape6
      USE CollidableShape7
      USE CollidableShape8
      USE CollidableShape9
      USE CollidableShape10
      USE CollidableShape11
      USE CollidableShape12
      DEF GROUND CollidableShape
	{
	shape Shape
	  {
	  appearance Appearance
	    {
	    material Material
	      {
	      }
	    texture ImageTexture
	      {
	      url "../../../logo/flow2.jpg"
	      }
	    textureTransform TextureTransform
	      {
	      scale 3 3
	      }
	    }
	  geometry Box
	    {
	    size 100 2 100
	    }
	  }
	}
      USE CollidableShape13
      ]
    frictionCoefficients 1 1
    }
  }

DEF CollisionSensor1 CollisionSensor
  {
  collidables USE CollisionCollection1
  }

ROUTE CollisionSensor1.contacts TO RigidBodyCollection1.set_contacts

Viewpoint
  {
  orientation -0.60500955 -0.77377367 -0.18771715 0.71079802
  position -14.11330413 18.80772781 29.20312881
  }

Group
  {
  children 
    [
    USE CollidableShape1
    USE CollidableShape2
    USE CollidableShape3
    USE CollidableShape4
    USE CollidableShape5
    USE CollidableShape6
    USE CollidableShape7
    USE CollidableShape8
    USE CollidableShape9
    USE CollidableShape10
    USE CollidableShape11
    USE CollidableShape12
    USE GROUND
    USE CollidableShape13
    ]
  }

