# De handboek van &kapman;

Thomas
Gallinari
tg8187@yahoo.fr
&ged.vertaald;&Freek.de.Kruijf;
2008
Thomas Gallinari
&FDLNotice;
2008-09-30
1.0

&kapman; is een kloon van het welbekende spel Pac-Man.

KDE
kdegames
Kapman
arcade
één speler
pac-man
pacman
spook
pil
energieleverancier

## Inleiding

### Speltype:

Arcade

### Aantal mogelijke spelers:

Eén

&kapman; is a clone of the well known game Pac-Man. You must go through the levels escaping ghosts in a maze. You lose a life when a ghost eats you, but you can eat the ghosts for a few seconds when eating an energizer. You win points when eating pills, energizers, and bonus, and you win one life for each 10,000 points. When you have eaten all the pills and energizers of a level, you go to the next level, and the player and ghost speeds increase. The game ends when you have lost all your lives.

Een schermafdruk van &kapman;
Een schermafdruk van &kapman;

## Hoe te spelen

### Doel:

Ga door de niveaus door alle pillen en energiegevers op te eten.

&kapman; will load level one once you start the game. To start the game, press an arrow key. You move straight ahead without pressing any key. To turn, press an arrow key. You should not turn at the last moment, but anticipate and you will turn as soon as possible. To eat a pill, an energizer, a bonus, or even a ghost, you must get in touch with it. When all the pills and energizers have been eaten, you move to the next level.

## Spelregels, strategieën en tips

### Regels

- Om naar het volgende niveau te gaan moet u alle pillen en energiegevers in de doolhof opeten.

- A bonus appears when you have eaten 1/3 and 2/3 of the pills and energizers. It disappears after a few seconds (10 seconds at the first level, but it decreases as the level increases) if you have not eaten it.

- As the level increases, both your speed and the ghosts speed increase. However, the ghosts will be more and more faster than you.

- If you get in touch with a ghost, you lose a life, and the current level restarts (but the eaten pills and energizer do not reappear).

- If you are in the line of sight of a ghost (that is to say : no wall between the ghost, and both of you go to the same direction), the ghost will hunt you. Otherwise, the ghosts have a random moving.

- When you eat an energizer, the ghosts slow down and you can eat them. If you eat a ghost, it goes back to its home and its normal behaviour. After a few seconds (10 seconds at the first level, but it decreases as the level increases), the ghosts that have not been eaten go back to their normal behaviour.

- You win points when eating an item:

  #### Item values

  Pil | 10 punten
  Energieleverancier | 20 punten
  Bonus | Current level * 100 points

  Spook

  It depends on the number of ghosts you have eaten since the last energizer was eaten:

  - 1st ghost: 100 points

  - 2nd ghost: 200 points

  - 3rd ghost: 400 points

  - 4th ghost: 800 points

- You get a life more every 10,000 points you win.

### Strategieën en tips

- To eat an item, you must get it touch with its center, not only a few pixels. So be sure you have really eaten what you wanted, before turning back.

- At first levels, the bonus does not make a lot of points and ghosts are not very fast, so you should concentrate on eating the most ghosts that you can.

- After about ten levels, the ghosts are faster and the bonus makes more points, so you should try to eat the bonus when possible. Do not hesitate to eat an energizer when you can see the bonus, to not be disturbed by the ghosts.

- In the same way, you should try to eat an energizer before going to the dangerous places (like near the ghost home).

- When the ghosts are too fast, you should avoid to eat them if you are near their home. They could go back faster than you think.

- Do not hesitate to stay in the same place for a few seconds, waiting for the ghosts to go far away from the place you need to go.

- You can find cheatcodes from the source code. But be careful: if you make a new high score but have cheated, your high score will not be registered.

- Last but not least: Have fun !

## Overzicht van het interface

### Menubalk

#### Het menu Spel

&Ctrl;N Spel Nieuw

  Start een nieuw spel.

&Ctrl;H Spel Topscores tonen

  Brings up the high scores dialog.

Game Change Level

  Brings up the level selection dialog. Be careful: changing the current level will make the game consider you as a cheater, so you will not able to register in the high scores table.

&Ctrl; Q Spel Afsluiten

  Quits &kapman;.

#### Het menu Instellingen

Instellingen Geluiden afspelen

  Plays the sounds or mutes.

Instellingen Statusbalk tonen

  Toont of verbergt de statusbalk.

Instellingen Moeilijkheidsgraad

  Adjusts the game difficulty.

  Settings Difficulty Easy

  Settings Difficulty Medium

  Settings Difficulty Hard

Instellingen Sneltoetsen instellen...

  Brings up the shortcut configuration utility.

Instellingen Werkbalken instellen...

  Brings up the toolbar configuration utility.

Settings Configure Kapman...

  Brings up the &kapman; configuration utility.

#### Het Help-menu

&help.menu.documentation;

### Standaard sneltoetsen

- Turn up - Up Arrow

- Turn down - Down Arrow

- Turn right - Right Arrow

- Turn left - Left Arrow

- Pause - P or &Esc;

## Vragen en antwoorden

&reporting.bugs; &updating.documentation;

Ik wil het uiterlijk van dit spel wijzigen. Kan dat?

You can select the &kapman; theme in the Settings Configure Kapman... dialog. See the Game Configuration chapter for more details.

Can I skip a level?

There are two ways to change the current level. In both cases, you will be considered as a cheater and you will not be able to register to the high scores. The first way is using a cheatcode. I let you find it. The other way is selecting the level you want from the Game Change Level dialog. See the Menubar section for more details.

Can I change default keyboard shortcuts?

It is not possible for now. But will be a new feature in a future version of &kapman;. See the Default Keybindings section for more details.

Ik moet het spel nu beëindigen, maar ik ben nog niet klaar. Kan ik mijn spel opslaan?

You can not, and it is deliberate. We think that the game would be too easy if you could save the game and reload it as you lose your lives.

Hoe kan ik meer levens krijgen?

There are two ways to get lives. The first one is using a cheatcode. I let you find it. The other way is winning points. Every 10,000 points, you get a life more. See the Rules section for more details.

## Spelconfiguratie

You can select the theme you want to play &kapman;. To do that, select Settings Configure Kapman.... The &kapman; configuration dialog (see below) appears and you can then select the theme. It is immediately changed on validating your choice, no need to restart the game. You can click on the Defaults button to restore the default theme.

De instellingendialoog van &kapman;
De instellingendialoog van &kapman;

## Dankbetuiging en licentie

&kapman;

Programma copyright 2008 Thomas Gallinari tg8187@yahoo.fr

Programma copyright 2008 Pierre-Benoit Besse besse.pb@gmail.com

Programma copyright 2008 Alexandre Galinier blluetroy@hotmail.com

Programma copyright 2008 Nathalie Liesse nathalie.liesse@gmail.com

Illustraties copyright 2008 Thomas Gallinari tg8187@yahoo.fr

Documentatie copyright 2008 Thomas Gallinari tg8187@yahoo.fr

&meld.fouten;&vertaling.freek; &underFDL; &underGPL;

## Installatie

&install.intro.documentation;

### Compilatie en installatie

&install.compile.documentation;

&documentation.index;