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tlp::GlCPULODCalculator Member List
This is the complete list of members for tlp::GlCPULODCalculator, including all inherited members.

addEdgeBoundingBox(unsigned int id, const BoundingBox &bb) | tlp::GlCPULODCalculator | `[virtual]`
addNodeBoundingBox(unsigned int id, const BoundingBox &bb) | tlp::GlCPULODCalculator | `[virtual]`
addSimpleEntityBoundingBox(GlSimpleEntity *entity, const BoundingBox &bb) | tlp::GlCPULODCalculator | `[virtual]`
beginNewCamera(Camera *camera) | tlp::GlCPULODCalculator | `[virtual]`
clone() | tlp::GlCPULODCalculator | `[inline, virtual]`
compute(const Vector< int, 4 > &globalViewport, const Vector< int, 4 > &currentViewport) | tlp::GlCPULODCalculator | `[virtual]`
computeEdgesLOD | tlp::GlCPULODCalculator | `[protected]`
computeFor2DCamera(LayerLODUnit *layerLODUnit, const Vector< int, 4 > &globalViewport, const Vector< int, 4 > &currentViewport) | tlp::GlCPULODCalculator | `[protected, virtual]`
computeFor3DCamera(LayerLODUnit *layerLODUnit, const Coord &eye, const Matrix< float, 4 > transformMatrix, const Vector< int, 4 > &globalViewport, const Vector< int, 4 > &currentViewport) | tlp::GlCPULODCalculator | `[protected, virtual]`
computeOutScreenLOD | tlp::GlCPULODCalculator | `[protected]`
currentLayerLODUnit | tlp::GlCPULODCalculator | `[protected]`
getSceneBoundingBox() | tlp::GlCPULODCalculator | `[inline, virtual]`
GlCPULODCalculator() | tlp::GlCPULODCalculator |
reserveMemoryForEdges(unsigned int numberOfEdges) | tlp::GlCPULODCalculator | `[virtual]`
reserveMemoryForNodes(unsigned int numberOfNodes) | tlp::GlCPULODCalculator | `[virtual]`
sceneBoundingBox | tlp::GlCPULODCalculator | `[protected]`
setComputeEdgesLOD(bool state) | tlp::GlCPULODCalculator | `[inline]`
setComputeOutScreenLOD(bool state) | tlp::GlCPULODCalculator | `[inline]`
~GlCPULODCalculator() | tlp::GlCPULODCalculator | `[virtual]`

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