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GlVertexArrayManager.h File Reference
`#include <cassert>`
`#include <iostream>`
`#include <tulip/OpenGlConfigManager.h>`
`#include <tulip/tulipconf.h>`
`#include <tulip/Coord.h>`
`#include <tulip/Color.h>`
`#include <tulip/Size.h>`
`#include <tulip/tuliphash.h>`
`#include <tulip/Observable.h>`
`#include <tulip/ObservableGraph.h>`
`#include <tulip/ObservableProperty.h>`
`#include <tulip/LayoutProperty.h>`
`#include <tulip/DoubleProperty.h>`
`#include <tulip/SizeProperty.h>`
`#include <tulip/IntegerProperty.h>`
`#include <tulip/ColorProperty.h>`
`#include <vector>`
Include dependency graph for GlVertexArrayManager.h:

## Classes

- class tlp::GlVertexArrayManager
    Class used to render edges/nodes with vertex array. More...

## Namespaces

- namespace tlp

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