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tlp::GlComplexPolygon Member List
This is the complete list of members for tlp::GlComplexPolygon, including all inherited members.

acceptVisitor(GlSceneVisitor *visitor) | tlp::GlSimpleEntity | `[inline, virtual]`
addLayerParent(GlLayer *) | tlp::GlSimpleEntity | `[inline, virtual]`
addParent(GlComposite *composite) | tlp::GlSimpleEntity |
addPoint(const Coord &point) | tlp::GlComplexPolygon | `[protected, virtual]`
addVertex(const Coord &vertexCoord, const Vec2f &vertexTexCoord) | tlp::GlComplexPolygon | `[protected]`
allocatedVertices | tlp::GlComplexPolygon | `[protected]`
allocateNewVertex() | tlp::GlComplexPolygon | `[protected]`
beginCallback(GLenum which, GLvoid *polygonData) | tlp::GlComplexPolygon | `[friend]`
beginNewHole() | tlp::GlComplexPolygon | `[protected, virtual]`
boundingBox | tlp::GlSimpleEntity | `[protected]`
checkByBoundingBoxVisitor | tlp::GlSimpleEntity | `[protected]`
combineCallback(GLdouble coords[3], VERTEX *d[4], GLfloat w[4], VERTEX **dataOut, GLvoid *polygonData) | tlp::GlComplexPolygon | `[friend]`
createPolygon(const std::vector< Coord > &coords, int polygonEdgesType) | tlp::GlComplexPolygon | `[protected]`
currentPrimitive | tlp::GlComplexPolygon | `[protected]`
currentVector | tlp::GlComplexPolygon | `[protected]`
draw(float lod, Camera *camera) | tlp::GlComplexPolygon | `[virtual]`
endCallback(GLvoid *polygonData) | tlp::GlComplexPolygon | `[friend]`
endPrimitive() | tlp::GlComplexPolygon | `[protected]`
errorCallback(GLenum errorCode) | tlp::GlComplexPolygon | `[friend]`
fillColor | tlp::GlComplexPolygon | `[protected]`
getBoundingBox() | tlp::GlSimpleEntity | `[inline, virtual]`
getFillColor() | tlp::GlComplexPolygon | `[inline]`
getOutlineColor() | tlp::GlComplexPolygon | `[inline]`
getPolygonContours() const | tlp::GlComplexPolygon |
getStencil() | tlp::GlSimpleEntity | `[inline]`
getTextureName() | tlp::GlComplexPolygon |
getTextureZoom() | tlp::GlComplexPolygon | `[inline]`
getXML(xmlNodePtr rootNode) | tlp::GlComplexPolygon | `[virtual]`
getXMLOnlyData(xmlNodePtr rootNode) | tlp::GlComplexPolygon | `[virtual]`
GlComplexPolygon() | tlp::GlComplexPolygon | `[inline]`
GlComplexPolygon(const std::vector< Coord > &coords, Color fcolor, int polygonEdgesType=0, const std::string &textureName="") | tlp::GlComplexPolygon |
GlComplexPolygon(const std::vector< Coord > &coords, Color fcolor, Color ocolor, int polygonEdgesType=0, const std::string &textureName="") | tlp::GlComplexPolygon |
GlComplexPolygon(const std::vector< std::vector< Coord > > &coords, Color fcolor, int polygonEdgesType=0, const std::string &textureName="") | tlp::GlComplexPolygon |
GlComplexPolygon(const std::vector< std::vector< Coord > > &coords, Color fcolor, Color ocolor, int polygonEdgesType=0, const std::string &textureName="") | tlp::GlComplexPolygon |
GlSimpleEntity() | tlp::GlSimpleEntity | `[inline]`
isCheckByBoundingBoxVisitor() | tlp::GlSimpleEntity | `[inline]`
isVisible() | tlp::GlSimpleEntity | `[inline]`
nbPrimitiveVertices | tlp::GlComplexPolygon | `[protected]`
outlineColor | tlp::GlComplexPolygon | `[protected]`
outlined | tlp::GlComplexPolygon | `[protected]`
outlineSize | tlp::GlComplexPolygon | `[protected]`
parents | tlp::GlSimpleEntity | `[protected]`
points | tlp::GlComplexPolygon | `[protected]`
polygonContours | tlp::GlComplexPolygon | `[protected]`
primitivesSet | tlp::GlComplexPolygon | `[protected]`
removeLayerParent(GlLayer *) | tlp::GlSimpleEntity | `[inline, virtual]`
removeParent(GlComposite *composite) | tlp::GlSimpleEntity |
runTesselation() | tlp::GlComplexPolygon | `[protected]`
setCheckByBoundingBoxVisitor(bool check) | tlp::GlSimpleEntity | `[inline]`
setFillColor(const Color &color) | tlp::GlComplexPolygon | `[inline]`
setOutlineColor(const Color &color) | tlp::GlComplexPolygon | `[inline]`
setOutlineMode(const bool) | tlp::GlComplexPolygon |
setOutlineSize(double size) | tlp::GlComplexPolygon |
setPolygonContour(const std::vector< Coord > &contour, int polygonEdgesType=0) | tlp::GlComplexPolygon |
setPolygonContours(const std::vector< std::vector< Coord > > &contours, int polygonEdgesType=0) | tlp::GlComplexPolygon |
setStencil(int stencil) | tlp::GlSimpleEntity | `[inline, virtual]`
setTextureName(const std::string &name) | tlp::GlComplexPolygon |
setTextureZoom(float zoom) | tlp::GlComplexPolygon | `[inline]`
setVisible(bool visible) | tlp::GlSimpleEntity | `[virtual]`
setWithXML(xmlNodePtr rootNode) | tlp::GlComplexPolygon | `[virtual]`
startIndicesMap | tlp::GlComplexPolygon | `[protected]`
startPrimitive(GLenum primitive) | tlp::GlComplexPolygon | `[protected]`
stencil | tlp::GlSimpleEntity | `[protected]`
texCoordsMap | tlp::GlComplexPolygon | `[protected]`
textureName | tlp::GlComplexPolygon | `[protected]`
textureZoom | tlp::GlComplexPolygon | `[protected]`
translate(const Coord &mouvement) | tlp::GlComplexPolygon | `[virtual]`
vertexCallback(GLvoid *vertex, GLvoid *polygonData) | tlp::GlComplexPolygon | `[friend]`
verticesCountMap | tlp::GlComplexPolygon | `[protected]`
verticesMap | tlp::GlComplexPolygon | `[protected]`
visible | tlp::GlSimpleEntity | `[protected]`
~GlComplexPolygon() | tlp::GlComplexPolygon | `[inline, virtual]`
~GlEntity() | tlp::GlEntity | `[inline, virtual]`
~GlSimpleEntity() | tlp::GlSimpleEntity | `[virtual]`

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