Synopsis:
   set auto_reconnect [on|off|toggle]

Background:
   Occasionally you are disconnected from the server for reasons that
   are beyond your control.  Whenever you are disconnected, the client
   must decide whether it should attempt to re-establish the connection
   or stay disconnected.

Description:
   When ON:
	* Whenever you are disconnected from the server, you will be 
	  immediately reconnected to the server.  See below.
	* Except when you are killed by an operator.  Then you are
	  reconnected after /SET AUTO_RECONNECT_DELAY seconds.
	* If you fail /SET MAX_RECONNECTS times to connect to any one
	  server, the client will stop trying to reconnect you.
	* Your channels will be reconnected if you reconnect immediately.
   When OFF:
	* Whenever you are disconnected from the server for any reason
	  you will be left disconnected from that server.
	* If a script manages reconnections and rejoining of channels 
	  itself, you will want to use OFF.

What happened to my channels?
   The client only keeps track of the channels you are on for as long
   as you are connected to a server, or as long as it is trying to get
   you connected to a server.  If the client ever gives up trying to connect 
   you (You will see something like "Use /SERVER to connect to a server"),
   then it has discarded the information about your channels and they will
   not be rejoined after you use /SERVER.

See Also:
   join(1); on(5) kill; server(1)

