## Social

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Last Update: 4/5/02
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### General Social Constants

#$ableToControl able to control **GAFs NOT REVIEWED**

> A predicate that relates an agent to some cotemporal thing s/he is able to control. More precisely, (#$ableToControl AGENT THING) means that AGENT is in a position of being able to either (i) influence (i.e. prohibit, enable, or constrain) some significant set of behaviors (or actions or functionings) of THING or (ii) influence some significant set of behaviors of other agents with respect to THING. For example, Wilbur Post might be able to control some range of his horse Ed's actions in virtue of having the (physical and legal) power to force Ed to walk down this bridle path, stay in that corral, and so on; and Wilbur might also be able to control Ed in the sense of deciding who has access to him (e.g. deciding who may see Ed and who may ride him). The controlled THING might be a non-living possession of AGENT's or, as in the above example, another _agent_. Since one's ability to control something is rarely comprehensive, (#$ableToControl AGENT THING) can hold despite the fact there are many behaviors/actions/functionings of THING's that are beyond AGENT's control. Thus, although Wilbur might be able to control which paths Ed is ridden on, where he sleeps, and what he eats, Wilbur might not be able to control such things as Ed's breathing rate, tail swishing, or what he does in the privacy of his stall. Note that AGENT's being #$ableToControl THING does not entail that AGENT actually exercises this ability. Note also that AGENT's merely being able to influence _some_ behavior of THING (or some behavior of another agent's with respect to THING) is not sufficient for her being #$ableToControl THING; AGENT must be able to influence a significant set or range of THING's behaviors (or of other agents' behaviors with respect to THING) in order to be able to control THING. (Unavoidably, the notions of being able to do something and of a significant range of a thing's behaviors/actions/functionings are both rather vague.) For describing events in which an agent actually wields control over something, consider using #$ControllingSomething and #$objectControlled.
> guid: bd58a36a-9c29-11b1-9dad-c379636f7270
> direct instance of: #$CotemporalObjectsSlot
> direct specialization of: #$positiveVestedInterest #$ableToAffect

#$SocialBeing social agents **COMMENT NOT REVIEWED** **GAFs NOT REVIEWED**

> The specialization of #$IntelligentAgent whose instances are beings whose existence is acknowledged within some social system. (Thus, the extent of #$SocialBeing will vary with the social context.) Social beings are able to perform social roles in the systems that recognize them. Some notable specializations of #$SocialBeing are #$Person, #$LegalAgent, and #$Organization.
> guid: bd58a49e-9c29-11b1-9dad-c379636f7270
> direct instance of: #$ExistingObjectType
> direct specialization of: #$Agent #$IntelligentAgent
> direct generalization of: #$MedicalCareProvider #$LegalAgent #$JudicialAgent #$MedicalPatient #$Organization

#$affiliatedWith affiliate (symmetric binary predicate)

> (#$affiliatedWith AGENT1 AGENT2) means that AGENT1 and AGENT2 are somehow affiliated. This is a broad relation, involving at least the voluntary entry into an understood formal or semi-formal relationship, which entails certain rights and obligations, on the part of at least one of the affiliated agents. For example, the agents might be business partners, kin, employer/employee, parent-company/subsidiary, or organization/member.
> guid: c10aea4a-9c29-11b1-9dad-c379636f7270
> direct instance of: #$IrreflexiveBinaryPredicate #$SymmetricBinaryPredicate #$CotemporalObjectsSlot
> direct specialization of: #$conceptuallyRelated #$temporallyIntersects

#$acquaintedWith acquaintance (reflexive binary predicate)

> This predicate relates an agent to other agents with whom s/he is acquainted. (#$acquaintedWith AGENT1 AGENT2) means that AGENT1 is acquainted with AGENT2 in the sense that AGENT1 has met, has knowingly come into physical contact with, or has knowingly communicated (bi-directionally) with AGENT2. Typically, this means that AGENT1 is aware of some facts about AGENT2 and can recognize AGENT2 by appearance, voice, or some other physical characteristic. Note that #$acquaintedWith is _not_ symmetric: it is possible for AGENT1 to be #$acquaintedWith AGENT2 and not vice versa. This would be the case (e.g.) if AGENT2 is nonsentient (cf. #$SentientAnimal) or comotose, and thus incapable of recognizing AGENT1. Another (arguable) example of asymmetric acquaintance is where AGENT1 is introduced to AGENT2 while (the former is) in disguise and using a faked identity.
> guid: bd58beb6-9c29-11b1-9dad-c379636f7270
> direct instance of: #$CotemporalObjectsSlot #$ReflexiveBinaryPredicate
> direct specialization of: #$temporallyIntersects #$awareOf

#$Workplace workplaces **COMMENT NOT REVIEWED** **GAFs NOT REVIEWED**

> The collection of places where people customarily work (not the employing organizations). #$Workplace includes offices, restaurant buildings, construction sites, agricultural sites, the #$SpaceNeedle, etc. Some places may be #$Workplaces only during a small part of their existence (a piece of residential property while the house is being built, perhaps); some may almost always be #$Workplaces (grocery store buildings, office buildings, smithies, hospitals, etc.).
> guid: bd58899c-9c29-11b1-9dad-c379636f7270
> direct instance of: #$ContactLocationType
> direct specialization of: #$PhysicalContactLocation

#$spectators spectator (actor slot) **COMMENT NOT REVIEWED** **GAFs NOT REVIEWED**

> (#$spectators E AGT) means that in the #$Event E, the #$Agent AGT is an onlooker of E but not actively acting in it in any other way. AGT will observe all or part of E.
> guid: bd59088b-9c29-11b1-9dad-c379636f7270
> direct instance of: #$AgentiveRole
> direct specialization of: #$observers #$preActors

#$beneficiary beneficiary (binary role predicate) **COMMENT NOT REVIEWED** **GAFs NOT REVIEWED**

> (#$beneficiary ACT AGT) means that the #$Agent AGT benefits from the performance of the action ACT. Some desire or interest of AGT is served, enabled, helped, or satisfied by the performance of ACT.
> guid: bd5890e5-9c29-11b1-9dad-c379636f7270
> direct instance of: #$BinaryRolePredicate

#$owns belonging (asymmetric binary predicate) **COMMENT NOT REVIEWED** **GAFs NOT REVIEWED**

> (#$owns AGENT OBJECT) means that AGENT owns OBJECT -- that is, AGENT enjoys #$FullUseRights (q.v.) over OBJECT. Note: There are commonsense rules relating #$owns to #$controls. E.g., ownership typically implies control. But they are just default rules, as there are many exceptions (e.g., when the owner of a building leases it to a company for ten years, the owner gives up almost all `control' over it during that decade).
> guid: bd58d753-9c29-11b1-9dad-c379636f7270
> direct instance of: #$CotemporalObjectsSlot #$AsymmetricBinaryPredicate
> direct specialization of: #$hasOwnershipIn #$awareOf

#$recipientOfService recipient of a service **COMMENT NOT REVIEWED** **GAFs NOT REVIEWED**

> (#$recipientOfService EVENT AGENT) means that AGENT is a recipient of the #$ServiceEvent EVENT. Thus, the service in question is done for or performed on AGENT, and AGENT is correspondingly affected by it.
> guid: bd58bba7-9c29-11b1-9dad-c379636f7270
> direct instance of: #$ActorSlot
> direct specialization of: #$preActors #$postActors #$beneficiary

#$providerOfService service provider (actor slot)

> The predicate #$providerOfService is used to relate a service event to the agent that provides it. (#$providerOfService SERVICE AGENT) means that the #$ServiceEvent SERVICE is performed or provided by the #$Agent AGENT. Typically, AGENT acts in order to serve the #$recipientOfService (q.v.) in SERVICE.
> guid: bd58ccc8-9c29-11b1-9dad-c379636f7270
> direct instance of: #$AgentiveRole

#$socialParticipants participant **COMMENT NOT REVIEWED** **GAFs NOT REVIEWED**

> (#$socialParticipants SO AGT) means that the #$Agent AGT participates --- in some social role --- in the #$SocialOccurrence SO. In every culture there are many specializations of this #$ActorSlot; some #$SocialOccurrences have very elaborate role structures (e.g., a lawsuit in 1990's America), and some are fairly simple (e.g., rudely bumping into someone.) See #$SocialOccurrence.
> guid: bd588014-9c29-11b1-9dad-c379636f7270
> direct instance of: #$ActorSlot
> direct specialization of: #$deliberateActors

#$participantStatus participant status **COMMENT NOT REVIEWED** **GAFs NOT REVIEWED**

> (#$participantStatus AGT EV STAT) means that the #$Agent AGT participates in #$Event EV, and has the #$EventParticipantStatus STAT in that #$Event. Examples of such status are #$ConfirmedStatus, #$DeclinedStatus, #$NoShowStatus, etc. The status of the participant can change over time; e.g., when a passenger with an airline reservervation shows up and gets a boarding pass, or when they actually surrender the boarding pass and get on board the aircraft.
> guid: bd5884bd-9c29-11b1-9dad-c379636f7270
> direct instance of: #$TernaryPredicate

### Residence

#$residesInDwelling resided **COMMENT NOT REVIEWED** **GAFs NOT REVIEWED**

> This predicate relates a person or other sort of animal to a constructed shelter in which s/he/it lives or resides. (#$residesInDwelling RESIDENT SHELTER) means that RESIDENT resides in SHELTER. That is, SHELTER is the place where RESIDENT usually sleeps, spends much of its time, lays its eggs; a place it cleans and maintains and repairs; a place it defends against intrusion; etc. A person or animal might reside in more than one dwelling at a given time. For example, a person might #$residesInDwelling some tent during a camping trip, and at the same time it would still be true that she #$residesInDwelling her apartment or house. Note that the dwelling in which a person #$residesInDwelling is not necessarily her legal domicile, though of course it often will be. Note also that #$residesInDwelling does not subsume parasitical or symbiotic relationships, in which one animal lives in or on another. The more general predicate #$objectFoundInLocation would be the appropriate one, for example, for a case of a flea living on a dog. See also #$occupants and #$residesInRegion.
> guid: bd58a332-9c29-11b1-9dad-c379636f7270
> direct instance of: #$CotemporalObjectsSlot
> direct specialization of: #$permanentLocationOfObject

#$residesInRegion inhabitant (cotemporal predicate) **COMMENT NOT REVIEWED** **GAFs NOT REVIEWED**

> This predicate relates a person or other sort of animal to a geographical region in which s/he/it resides. (#$residesInRegion RESIDENT REGION) means that RESIDENT lives or resides primarily in REGION. This obviously does not entail that RESIDENT is physically in REGION at any particular time, since people are often away from their places of residence. Note that a given person/animal (even with respect to a particular time) is normally related by #$residesInRegion to many different regions, where each such region is a sub- or super-region of some of the others. For example, Karen currently resides in Austin, in Texas, in the United States, in North America, and so on. See also #$residesInDwelling, #$hasHabitat, and #$ethnicity.
> guid: bd58cead-9c29-11b1-9dad-c379636f7270
> direct instance of: #$IndividualLevelPredicate #$CotemporalObjectsSlot
> direct specialization of: #$temporallyIntersects #$permanentLocationOfObject

#$HumanOccupationConstructResident resident of a Human Occupation Construct

> A specialization of #$Animal. Each specialization of #$HumanOccupationConstructResident is a type of animal that commonly resides in structures that house people (see the related constant #$HumanOccupationConstruct).
> guid: bd58a4df-9c29-11b1-9dad-c379636f7270
> direct instance of: #$ExistingObjectType
> direct specialization of: #$Animal
> direct generalization of: #$DomesticPet #$Person

### Fields Of Knowledge

#$languageSpoken language spoken **COMMENT NOT REVIEWED** **GAFs NOT REVIEWED**

> (#$languageSpoken AGENT NATLANG) means that the #$IntelligentAgent AGENT speaks the natural human language NATLANG at least somewhat fluently. The language must be speakable by humans, as are English, Latin, or Japanese, but not LISP, C or LINCOS. See also #$NaturalLanguage.
> guid: bd58b67e-9c29-11b1-9dad-c379636f7270
> direct instance of: #$BinaryPredicate
> direct specialization of: #$knowsAbout #$hasCommConvention

#$fieldsOfFormalEducation fields of formal education **COMMENT NOT REVIEWED** **GAFs NOT REVIEWED**

> (#$fieldsOfFormalEducation PERSON FIELD) means that the #$Person PERSON has had formal academic or tutorial education in the #$FieldOfStudy FIELD.
> guid: bd58b6ff-9c29-11b1-9dad-c379636f7270
> direct instance of: #$BinaryPredicate
> direct specialization of: #$fieldsOfCompetence

#$fieldsOfCompetence fields of competence

> (#$fieldsOfCompetence PERSON FIELD) means that the #$Person PERSON has actual competence and knowledgability in the #$FieldOfStudy FIELD, or at least is recognized by peers and colleagues in FIELD as being competent in FIELD. See also the related predicates #$expertRegarding and #$domainsOfSpecialization.
> guid: bd58b7ba-9c29-11b1-9dad-c379636f7270
> direct instance of: #$BinaryPredicate
> direct specialization of: #$knowsAbout

#$fieldsOfActivity fields of activity **COMMENT NOT REVIEWED** **GAFs NOT REVIEWED**

> (#$fieldsOfActivity PERSON FIELD) means the #$Person PERSON was or is active in the #$FieldOfStudy FIELD, and usually is making, has made, or intends to make some contribution to FIELD. E.g., (#$fieldsOfActivity #$Thales #$MilesianSchool).
> guid: bd58fc22-9c29-11b1-9dad-c379636f7270
> direct instance of: #$BinaryPredicate
> direct specialization of: #$fieldsOfCompetence

#$representsAgentToAgent represents agent to agent **COMMENT NOT REVIEWED** **GAFs NOT REVIEWED**

> (#$representsAgentToAgent AGENT1 AGENT2 AGENT3) means that in in dealings with AGENT3, AGENT1 represents AGENT2. For example, if Joe Terwilliger is a salesman working for IBM, and is their sales rep to NASA, then we could represent that by asserting to Cyc (#$representsAgentToAgent JoeTerwilliger IBM #$NASA).
> guid: bd588589-9c29-11b1-9dad-c379636f7270
> direct instance of: #$TernaryPredicate

### Social Class

#$socialClass social class (interval based quantity slot) **COMMENT NOT REVIEWED** **GAFs NOT REVIEWED**

> (#$socialClass PRSN CLS) means that in the surrounding culture, the #$Person PRSN has the #$SocialClass-Lifestyle CLS. As the name suggests, this predicate indicates PRSN's approximate social status as determined by his or her style of life -- quality of life, access to material goods and services, and social associations. It may also depend on a cultural non-material system of social rank, based on birth, office, manners, vocal accent or other factors. E.g., (#$socialClass #$DonaldTrump #$UpperClass) was true even when he lost his fortune and was (temporarily) bankrupt; and (#$socialClass #$BillGates #$UpperMiddleClass) was true, at least for a while, after he became a billionaire. This is a good example of a predicate whose precise meaning, and associated heuristic rules, vary quite a bit from context to context, such as from country to country, from century to century, etc.
> guid: bd58b09b-9c29-11b1-9dad-c379636f7270
> direct instance of: #$IntervalBasedQuantitySlot
> direct specialization of: #$hasAttributes

#$SocialClass-Lifestyle socio-economic classes **COMMENT NOT REVIEWED** **GAFs NOT REVIEWED**

> The collection of attributes that indicate a person's social class, as determined by the person's general lifestyle, quality of life, and relative access to the (material and security oriented) desiderata of life. It may depend on a cultural non-material system of social rank, based on birth, office, manners, vocal accent or other factors. Members of this collection include #$LowerMiddleClass, #$UpperClass, etc.
> guid: bd58c206-9c29-11b1-9dad-c379636f7270
> direct instance of: #$ObjectType
> direct specialization of: #$ScalarInterval

### Competition

#$competingAgents competitor (actor slot)

> (#$competingAgents COMPETITION AGENT) means that the AGENT is a competitor in the contest or competition COMPETITION, and thus has a chance of being a winner of the competition. This excludes many participants of such events, such as referees, judges, and spectators. If the COMPETITION is a team competition, the individual team members are also excluded.
> guid: bd58b70f-9c29-11b1-9dad-c379636f7270
> direct instance of: #$AgentiveRole
> direct specialization of: #$majorUndertakingsOf #$preActors #$socialParticipants

#$winner-First victor (actor slot) **COMMENT NOT REVIEWED** **GAFs NOT REVIEWED**

> (#$winner-First COMPETITN AGNT) means that AGNT is a first place winner of COMPETITN. The #$arg2Format of this predicate is #$SetTheFormat to allow for the uncommon (but far from `very rare') case where there is a tie for first place and two or more agents are awarded that prize. See also #$awardWinners, #$rankInCompetition, and #$competingAgents.
> guid: bd58b7d0-9c29-11b1-9dad-c379636f7270
> direct instance of: #$ActorSlot
> direct specialization of: #$competingAgents

#$eventHonors honoree (binary role predicate)

> (#$eventHonors OCCURRENCE AGENT) means that the #$Agent AGENT is honored or commemorated by the #$SocialOccurrence OCCURRENCE. If AGENT is a living #$Person, then (#$eventHonors OCCURRENCE AGENT) usually implies that AGENT is present at OCCURRENCE. Note that this is the appropriate predicate for relating a #$Funeral to the deceased person for whom the #$Funeral is in honor.
> guid: bd588dbf-9c29-11b1-9dad-c379636f7270
> direct instance of: #$BinaryRolePredicate
> direct specialization of: #$highlyRelevantInEvent

### Interests

#$positiveVestedInterest positive vested interest

> (#$positiveVestedInterest AGENT THING) means that the #$Agent AGENT has a positive interest in the #$TemporalThing THING. If THING is an instance of #$SomethingExisting, then (#$positiveVestedInterest AGENT THING) will generally imply that AGENT has a positive interest in the preservation or flourishing of THING, and that AGENT will be adversely affected if THING is not preserved, or does not flourish. If THING is an instance of #$Event, then (#$positiveVestedInterest AGENT THING) will generally imply that AGENT stands to benefit from the outcome of THING. Note that the restriction of THING to #$TemporalThing means that it would be incorrect to use this predicate to say (e.g.) that Douglas Adams has a #$positiveVestedInterest in the number 42. Rather, what he has a vested interest in is public popularity and faddism focusing on that number. A fad is a #$TemporalThing, but the number 42 isn't.
> guid: bd58e8f6-9c29-11b1-9dad-c379636f7270
> direct instance of: #$BinaryPredicate
> direct specialization of: #$vestedInterest

#$negativeVestedInterest negative vested interest **COMMENT NOT REVIEWED** **GAFs NOT REVIEWED**

> (#$negativeVestedInterest AGT OBJ) means #$Agent AGT has a negative interest in the object OBJ or in the good fortune of OBJ, and a positive interest in its misfortune. Generally, AGT will be helped or pleased by the destruction, diminution, weakening, or retarding of OBJ, and will be hurt or displeased if OBJ is preserved or enhanced. See #$positiveVestedInterest.
> guid: bd58ff82-9c29-11b1-9dad-c379636f7270
> direct instance of: #$BinaryPredicate
> direct specialization of: #$vestedInterest

### Life Stages

#$LifeStageType types of life stage **COMMENT NOT REVIEWED** **GAFs NOT REVIEWED**

> A collection of collections. Each instance of #$LifeStageType is a collection all of whose instances are organisms which share a specific level of biological or social development. For example, one instance of #$LifeStageType is the collection #$HumanChild, which has as its instances all human children. Other instances of #$LifeStageType include #$HumanAdult and #$HumanInfant.
> guid: bd58fab5-9c29-11b1-9dad-c379636f7270
> direct instance of: #$SecondOrderCollection
> direct specialization of: #$ExistingObjectType

#$AdultFemalePerson women **GAFs NOT REVIEWED**

> The collection of all women; i.e., #$Persons who are adult and female.
> guid: bd58b1f1-9c29-11b1-9dad-c379636f7270
> direct instance of: #$ExistingObjectType
> direct specialization of: #$FemalePerson #$HumanAdult

#$HumanInfant infants **COMMENT NOT REVIEWED** **GAFs NOT REVIEWED**

> The collection of #$Persons in the infant stage of life. Functionally, this ends when the infant learns to walk (even just toddle) and/or talk (even a few words)... or, at latest, when the person's age greatly exceeds that at which most people develop those skills. Generally, this means that it spans the period from birth to about 12 - 18 months old. One of the subsets of this collection is #$NewbornBaby.
> guid: bd58cba5-9c29-11b1-9dad-c379636f7270
> direct instance of: #$PersonTypeByCulture #$LifeStageType
> direct specialization of: #$HumanChild

#$HumanChild children (people) **COMMENT NOT REVIEWED** **GAFs NOT REVIEWED**

> The collection of all #$Persons in the childhood stage of life. Functionally, this ends when the child begins to take responsibility for themselves, work, have children of their own,... or, at latest, when the person's age greatly exceeds that at which most people reach those milestones. Generally, this means that it spans the period from birth to teenage years. This is highly dependent on context, of course; childhood in Shakespeare's culture ended around age 12.
> guid: bd58cf30-9c29-11b1-9dad-c379636f7270
> direct instance of: #$PersonTypeByCulture #$LifeStageType
> direct specialization of: #$Person
> direct generalization of: #$HumanInfant

#$HumanAdult human adults **COMMENT NOT REVIEWED** **GAFs NOT REVIEWED**

> The collection of human beings old enough to participate as independent, mature members of society. Since different societies have different age or maturity requirements for people to be considered adults, different axioms in various society-specific microtheories express these requirements. For most modern, Western, middle-class,... purposes, e.g., the current view is that anyone over 18 is an adult. In many cultures, adulthood occurs when one reaches puberty. Adulthood is #$contiguousAfter childhood; that is, a #$Person is a #$HumanChild for a while, and then is a #$HumanAdult.
> guid: bd58b2f9-9c29-11b1-9dad-c379636f7270
> direct instance of: #$PersonTypeByCulture #$LifeStageType
> direct specialization of: #$AdultAnimal #$Person
> direct generalization of: #$Politician #$AdultMalePerson #$AdultFemalePerson

### Social Events

#$SportsEvent sports events **COMMENT NOT REVIEWED** **GAFs NOT REVIEWED**

> The collection of individual sports events, such as a single game of baseball, an individual 100M race, etc. An entire sandlot baseball game would be a #$SportsEvent, but one inning wouldn't be. A double-header could be viewed as a single #$SportsEvent, though, even though each half of it was also a #$SportsEvent. Several #$SportsEvents can be organized into a #$SportsFormalCompetition. One single double-header evening of baseball would not be a #$SportsFormalCompetition, nor one single tennis match, etc. note: The collection #$SportsEvent does not include every #$AthleticActivity; e.g., Rocky training for his boxing match, a group of kids racing to the bus stop, a person skiing for pleasure, etc. are not instances of #$SportsEvent, because they are not necessarily instances of #$Competition.
> guid: bd58f304-9c29-11b1-9dad-c379636f7270
> direct instance of: #$DefaultDisjointScriptType #$TemporalObjectType
> direct specialization of: #$GameEvent #$SportsCompetition

#$EntertainmentPerformance performances **COMMENT NOT REVIEWED** **GAFs NOT REVIEWED**

> The collection of public and private entertainment performances, like plays, street performances, ballets, movies. Each #$EntertainmentPerformance is a presentation or exhibition, to a human audience, with artistic or entertainment value. Note: Movies are included even though the Performers aren't performing in the same point in space-time. But we draw the line at still photographs; i.e., those are not considered #$EntertainmentPerformances.
> guid: bd58c027-9c29-11b1-9dad-c379636f7270
> direct instance of: #$ProductType #$DefaultDisjointScriptType
> direct specialization of: #$AccessingAnIBT #$Event-Organized #$EntertainmentEvent

#$EntertainmentEvent entertainment events **COMMENT NOT REVIEWED** **GAFs NOT REVIEWED**

> The collection of activities which are performed by one party primarily to amuse or entertain others. Every instance of #$EntertainmentEvent necessarily has among its subevents both an instance of (#$PerformingFn #$EntertainmentEvent) and an instance of (#$AttendingFn #$EntertainmentEvent). It is thus distinguished from #$RecreationalActivity: a #$RecreationalActivity need not involve any #$Entertainers, whereas an instance of #$EntertainmentEvent will always involve both an entertainer, and an entertainee. Note: This is more general than #$EntertainmentPerformance because it may not entail a formal performance per se. E.g., #$JokeTelling is a spec of #$EntertainmentEvent because it involves a joke-teller, the entertainer, and a listener, the entertainee. Such an event, however, can occur under informal circumstances, and need not be a formal performance. Thus #$JokeTelling is not a spec of #$EntertainmentPerformance.--Huffer, Dec 2, 1998
> guid: bd58e10a-9c29-11b1-9dad-c379636f7270
> direct instance of: #$ProductType #$TemporalObjectType
> direct specialization of: #$CulturalEvent #$ServiceEvent
> direct generalization of: #$EntertainmentPerformance

#$EntertainmentEventType entertainment event type **COMMENT NOT REVIEWED** **GAFs NOT REVIEWED**

> The only current (Jan 1996) motivation for this collection is to enforce sibling disjointness between specs of #$EntertainmentEvent. This avoids problems that the old assertion (#$isa #$EntertainmentEvent #$DefaultDisjointScriptType) was creating (e.g. preventing an #$EntertainmentEvent from also being a #$Movement-TranslationProcess (since (#$isa #$Movement-TranslationProcess #$DefaultDisjointScriptType) was also true.)
> guid: bd62beae-9c29-11b1-9dad-c379636f7270
> direct instance of: #$SiblingDisjointCollection #$SecondOrderCollection
> direct specialization of: #$ProductType

### Relationships

#$spouse spouse (inter actor slot) **COMMENT NOT REVIEWED** **GAFs NOT REVIEWED**

> (#$spouse PERSON1 PERSON2) means the two #$Persons PERSON1 and PERSON2 are married. Note: in some contexts (cultures), a person is not restricted to having only one cotemporal spouse.
> guid: bd58d591-9c29-11b1-9dad-c379636f7270
> direct instance of: #$SymmetricBinaryPredicate #$CotemporalObjectsSlot #$FamilyRelationSlot #$InterActorSlot #$AntiTransitiveBinaryPredicate #$FunctionalSlot
> direct specialization of: #$mate #$cohabitingFamilyMembers #$coreRelatives

#$acquaintances acquaintances (ternary predicate) **COMMENT NOT REVIEWED** **GAFs NOT REVIEWED**

> (#$acquaintances X Y HOW) means that X is acquainted with Y, at least in the way (and/or to the degree) specified by HOW. Note that Y must be an #$Agent, so this is not the predicate to use to express the fact that Fred `is acquainted with' drag racing. Note that, depending on the value for HOW, there may or may not be some way in which Y is acquainted with X.
> guid: bd58d56f-9c29-11b1-9dad-c379636f7270
> direct instance of: #$TernaryPredicate

#$SimpleContactAcquaintance simple contact acquaintance **COMMENT NOT REVIEWED** **GAFs NOT REVIEWED**

> The attribute which specifies that persons X and Y have met each other at least once, and probably would be able to recall this, and even recognize each other, if they meet again. I.e., (#$acquaintances X Y #$SimpleContactAcquaintance) implies (#$acquaintances Y X #$SimpleContactAcquaintance); that is, if X has met Y, then Y has met X. This assumes that there was a meeting event in which (earlier subabstractions of) X and Y interacted, that both were minimally conscious, etc.
> guid: bd58fd8f-9c29-11b1-9dad-c379636f7270
> direct instance of: #$HumanRelationshipAttribute #$Individual

#$AcquaintanceAttribute acquaintance attribute **COMMENT NOT REVIEWED** **GAFs NOT REVIEWED**

> The collection of attributes that specify ways in which (and/or degrees to which) one person is acquainted with another E.g., some instances of this collection are: #$FamousPersonAcquaintance, #$TrueFanAcquaintance, #$IntimateAcquaintance, #$FrequentContactAcquaintance, etc.
> guid: bd58f556-9c29-11b1-9dad-c379636f7270
> direct instance of: #$ObjectType
> direct specialization of: #$HumanRelationshipAttribute

#$friends friend (human relationship) **COMMENT NOT REVIEWED** **GAFs NOT REVIEWED**

> (#$friends X Y) means X and Y are friends; typically they have a close relationship of reciprocal care, concern, respect, enjoyment, and mutual regard based on emotional (and/or ideological and intellectual) compatibility, shared interests, etc. Note: In the cases of assertions of two non-human animals being friends, there may be some anthropomorphism going on.
> guid: bd58b64b-9c29-11b1-9dad-c379636f7270
> direct instance of: #$CotemporalObjectsSlot #$IrreflexiveBinaryPredicate #$SymmetricBinaryPredicate #$InterPersonalRelationSlot
> direct specialization of: #$likesAsFriend

#$boss boss (human relationship) **COMMENT NOT REVIEWED** **GAFs NOT REVIEWED**

> (#$boss PERSON1 PERSON2) means PERSON1 has PERSON2 for his or her immediate boss or supervisor. Note: There can be more than one boss of a person, even cotemporally. Note: (#$genlPreds #$boss #$acquaintedWith) means that if (#$boss x y), then (#$acquaintedWith x y), which in turn means (#$acquaintances x y #$SimpleContactAcquaintance). I.e., a person and their direct boss are at least simple contact acquaintances.
> guid: bd58bf7d-9c29-11b1-9dad-c379636f7270
> direct instance of: #$CotemporalObjectsSlot #$InterPersonalRelationSlot #$AntiSymmetricBinaryPredicate
> direct specialization of: #$acquaintedWith

#$cohabitingFamilyMembers cohabiting family member (family relationship) **COMMENT NOT REVIEWED** **GAFs NOT REVIEWED**

> (#$cohabitingFamilyMembers X Y) means that X and Y are family members (relatives, spouses, in-laws) living with one another. If the members of a family no longer live together, they are still members of a #$Family-SocialEntity, but they are no longer members of the same #$FamilyCohabitationUnit. Note: In the #$HumanSocialLifeMt context, X and Y must be #$Persons. In the #$NaiveBiologicalDescentMt context, they can be any #$Animals at all.
> guid: bd58a4bb-9c29-11b1-9dad-c379636f7270
> direct instance of: #$FamilyRelationSlot #$CoEquivalenceBinaryPredicate
> direct specialization of: #$vestedInterest #$relatives #$positiveVestedInterest #$cohabitants

#$cohabitants cohabitation (inter existing object slot) **COMMENT NOT REVIEWED** **GAFs NOT REVIEWED**

> (#$cohabitants X Y) means that X and Y live together in the same dwelling structure, nest, etc. Note: in some contexts (in the real Cyc knowledge base) the arguments to this predicate are restricted to being #$Persons. Note: in many parts of the world, esp. in past centuries, people cohabit (have cohabited) with domesticated animals that are/were not pets.
> guid: bd589224-9c29-11b1-9dad-c379636f7270
> direct instance of: #$CotemporalObjectsSlot #$InterExistingObjectSlot #$CoEquivalenceBinaryPredicate
> direct specialization of: #$acquaintedWith

#$likesAsFriend liking as friend **COMMENT NOT REVIEWED** **GAFs NOT REVIEWED**

> (#$likesAsFriend AGT1 AGT2) means that AGT1 enjoys interacting socially with AGT2. See also the #$FeelingAttributeTypes #$Friendliness. Note: this predicate does not imply that AGT1 likes AGT2 only as a friend -- there may be romantic feelings, and other feelings, as well.
> guid: bd58ba6c-9c29-11b1-9dad-c379636f7270
> direct instance of: #$ObjectPredicate #$BinaryPredicate
> direct specialization of: #$spatiallyRelatedTo #$likesObject #$acquaintedWith

#$loves love (binary predicate) **COMMENT NOT REVIEWED** **GAFs NOT REVIEWED**

> (#$loves AGENT1 AGENT2) means AGENT1 loves AGENT2; AGENT2 has a strong emotional affect on AGENT1 whereby AGENT1 is usually loyal and devoted to and wishes well AGENT2, seeks AGENT2's companionship, and will incur substantial personal cost to help AGENT2. Any #$Agent can love any other #$Agent, though there are specialized types of love which are restricted to two animals, two adult people, a person and a corporation, etc.
> guid: bd58b6d3-9c29-11b1-9dad-c379636f7270
> direct instance of: #$BinaryPredicate
> direct specialization of: #$positiveVestedInterest #$likesObject

#$maritalStatus marital status (functional slot)

> (#$maritalStatus PERSON STATUS) means that the #$Person PERSON has the #$MaritalStatusOfPeople STATUS. For example, (#$maritalStatus #$BillClinton #$Married). The marital status of a person depends on whether, and when, that person was married to another person, and how the marriage ended.
> guid: bd58e988-9c29-11b1-9dad-c379636f7270
> direct instance of: #$FunctionalSlot #$BinaryAttributePredicate
> direct specialization of: #$hasAttributes

#$MaritalStatusOfPeople marital statuses **COMMENT NOT REVIEWED** **GAFs NOT REVIEWED**

> The attribute values indicating the #$maritalStatus of a #$Person. Members of this collection include #$Divorced, #$Widowed, #$Single, and #$Married.
> guid: bd590574-9c29-11b1-9dad-c379636f7270
> direct instance of: #$SiblingDisjointAttributeType
> direct specialization of: #$HumanRelationshipAttribute

#$socialStatus social status (quaternary predicate) **COMMENT NOT REVIEWED** **GAFs NOT REVIEWED**

> (#$socialStatus PRSN STAT GROUP DEGREE) means that the #$Person PRSN has the social status type STAT (such qualities as #$Glamor) at the generic strength level DEGREE (e.g., #$High, #$VeryLow, #$Low, etc.), according to the reference population group GROUP. For example, in the context of 1980s America, it was true that (#$socialStatus #$Madonna #$Glamor #$HumanTeenager #$VeryHigh). I.e., Madonna had a `high glamor' status among American teenagers in the 1980's.
> guid: bd58f140-9c29-11b1-9dad-c379636f7270
> direct instance of: #$FunctionalPredicate #$QuaternaryPredicate

#$SocialStatusAttribute social statuses **COMMENT NOT REVIEWED** **GAFs NOT REVIEWED**

> The collection of #$AttributeValues that pertain to human social status; role or rank (formal or informal) in the surrounding culture. Most assertions should be made in terms of some specialization of this collection (or an instance of some specialization of this collection). Members of this collection include: #$LowerMiddleClass, #$GoodLooking, #$FourthGradeLevel, etc.
> guid: bd58fa83-9c29-11b1-9dad-c379636f7270
> direct instance of: #$CompositeScalarIntervalType
> direct specialization of: #$HumanBehavioralAttribute

#$SocialStatusAttributeType positions **COMMENT NOT REVIEWED** **GAFs NOT REVIEWED**

> This is a collection of collections. Each #$SocialStatusAttributeType is itself a coherent collection of attributes that pertain to rank/status along some particular `dimension' related somehow to `status in society.' Some sample instances of #$SocialStatusAttributeType are: #$SocialStatusAttribute, #$Glamor, #$SocialPower, #$CredibilityStatus, #$EducationLevelAttribute, etc.
> guid: bd58f181-9c29-11b1-9dad-c379636f7270
> direct instance of: #$SecondOrderCollection
> direct specialization of: #$ObjectType

#$SocialAttributeType social attribute type **COMMENT NOT REVIEWED** **GAFs NOT REVIEWED**

> This is a collection of collections. Each #$SocialAttributeType is itself a coherent collection of attributes that pertain to human behavior. This definition is very broad, and embraces attributes of behavior (personal and social) one might read about in a sociology, psychology, cultural anthropology, economics, political science, or social philosophy course -- in short, in the (human) `behavioral' sciences. A more specialized concept is #$SocialStatusAttributeType, which limits the focus to status-related attributes. This is a supercollection of that, much more general collection which includes, as instances, #$AcquaintanceAttribute, #$InterAgentRelationAttribute, etc., as well as all the instances of #$SocialStatusAttributeType (qv).
> guid: bd5889bb-9c29-11b1-9dad-c379636f7270
> direct instance of: #$SecondOrderCollection
> direct specialization of: #$ObjectType

### Education

#$EducationLevelAttribute educational levels **COMMENT NOT REVIEWED** **GAFs NOT REVIEWED**

> A collection of attributes. Each #$EducationLevelAttribute, when applied to a person, indicates their level of education or current involvement in a course of study; if applied to a course of study, it indicates the level of it. The very same attributes apply in both cases, though; some sample instances of this collection are: #$PhDLevel, #$TwelfthGradeLevel, #$BachelorOfArtsLevel, #$MedicalDegreeLevel, etc.
> guid: bd58dc00-9c29-11b1-9dad-c379636f7270
> direct instance of: #$ObjectType
> direct specialization of: #$ScalarInterval

#$schooling schooling (ternary predicate) **COMMENT NOT REVIEWED** **GAFs NOT REVIEWED**

> (#$schooling PERSN SCHL LVL) means #$Person PERSN has attained formal schooling up to #$EducationLevelAttribute LVL at the #$EducationalOrganization SCHL. See also #$educationLevel, which is similar to this predicate except that it lacks the SCHL argument.
> guid: bd589a88-9c29-11b1-9dad-c379636f7270
> direct instance of: #$TernaryPredicate

#$StudentStatusAttribute student status attribute **COMMENT NOT REVIEWED** **GAFs NOT REVIEWED**

> A collection of attributes. Each #$StudentStatusAttribute indicates the currency or bureaucratic phase of processing a student's participation in an educational course or institution; elements of this collection include #$Graduate, #$Enrolled, etc.
> guid: bd58addd-9c29-11b1-9dad-c379636f7270
> direct instance of: #$ObjectType
> direct specialization of: #$AttributeValue

#$educationLevel education level **COMMENT NOT REVIEWED** **GAFs NOT REVIEWED**

> (#$educationLevel PRSN LVL) means #$Person PRSN has had formal schooling up to the highest level #$EducationLevelAttribute LVL at one or more #$EducationalOrganizations. This will refer to a particular #$subAbstractions of a #$Person, not to the person as a whole lifetime #$Entity.
> guid: bd58a758-9c29-11b1-9dad-c379636f7270
> direct instance of: #$BinaryPredicate

#$FieldOfStudy fields of study **COMMENT NOT REVIEWED** **GAFs NOT REVIEWED**

> A specialization of #$AbstractInformationalThing. Each instance of #$FieldOfStudy is a particular area of study, with its own distinctive set of theories, hypotheses, and problems. Instances of #$FieldOfStudy are typically the subject of teaching and/or research within instances of #$AcademicDepartment (q.v.), although one #$AcademicDepartment may cover several instances of #$FieldOfStudy. Instances of #$FieldOfStudy include #$ArtHistory, #$Physics, and #$ArtificialIntelligence.
> guid: bd58b737-9c29-11b1-9dad-c379636f7270
> direct instance of: #$ObjectType
> direct specialization of: #$AbstractInformationalThing
> direct generalization of: #$ScientificFieldOfStudy

#$ScientificFieldOfStudy scientific disciplines

> A specialization of #$FieldOfStudy. Each instance of #$ScientificFieldOfStudy is a specialized body of knowledge, theory, hypotheses, observations, and problems, which together constitute the informational content of a systematic endeavor to explain (some part of) the natural world by rational (and frequently, quantifiable) methods, including, but not limited to, induction, falsifiable hypotheses tested by repeatable physical experiments, and deductive proof. Instances of #$ScientificFieldOfStudy include the traditional hard sciences (e.g., #$Physics, #$Chemistry), the life sciences (e.g., #$Biology, #$Genetics, #$Toxicology), and #$Mathematics.
> guid: bd58b7fc-9c29-11b1-9dad-c379636f7270
> direct instance of: #$ObjectType
> direct specialization of: #$FieldOfStudy

#$Religion religions (AIT) **COMMENT NOT REVIEWED** **GAFs NOT REVIEWED**

> The collection of all religions or equivalent sets of beliefs that answer the `big questions' about creation, existence, etc. Some elements of this are: #$AnimistReligion, #$Catholicism, #$Buddhism, etc.
> guid: bd59021d-9c29-11b1-9dad-c379636f7270
> direct instance of: #$BeliefSystemType
> direct specialization of: #$ReligiousBeliefs

### Titles And Names

#$Title titles **COMMENT NOT REVIEWED** **GAFs NOT REVIEWED**

> The collection of all titles: proper nouns (noun phrases) that relate to a person's status and/or function/role in an organization. E.g., #$SeniorVicePresident-Title, #$MemberOfTechnicalStaff-Title, #$Reverend-Title, #$Father-Title, #$Miss, etc. Note that this concept is not (closely) related to the title of a book or work of art, nor to the nicknames for a place, etc.
> guid: bd58acdd-9c29-11b1-9dad-c379636f7270
> direct instance of: #$LinguisticObjectType
> direct specialization of: #$LinguisticObject

#$CourtesyTitle courtesy title **COMMENT NOT REVIEWED** **GAFs NOT REVIEWED**

> The collection of #$Titles, such as Mr., Ms., Mrs., Miss, Dr., etc., which precede names in Anglo-American addressing custom.
> guid: bd58fa97-9c29-11b1-9dad-c379636f7270
> direct instance of: #$LinguisticObjectType
> direct specialization of: #$Title

#$titleOfPerson-String title **COMMENT NOT REVIEWED** **GAFs NOT REVIEWED**

> (#$titleOfPerson-String PERSON STRING) relates the #$Person PERSON to a #$CharacterString, STRING, which is a word for a title (such as ``Dr.'') PERSON has. A person may have more than one title, even cotemporally.
> guid: bd66d843-9c29-11b1-9dad-c379636f7270
> direct instance of: #$BinaryPredicate

#$firstName first name (proper name predicate that is excluded from the NP parser) **COMMENT NOT REVIEWED** **GAFs NOT REVIEWED**

> (#$firstName PERSON STRING) means that the #$Person PERSON is known by the #$HumanGivenNameString STRING as his or her first name. A person rarely has more than one first name, though he or she may have many nicknames which acquaintences use almost interchangably with the person's first and/or last names.
> guid: bd58c6fa-9c29-11b1-9dad-c379636f7270
> direct instance of: #$ProperNamePredicate-ExcludedFromNPParser #$ProperNamePredicate-Strict #$OpenCycNLPredicate
> direct specialization of: #$givenNames #$nameString

#$middleName middle name (proper name predicate that is excluded from the NP parser) **COMMENT NOT REVIEWED** **GAFs NOT REVIEWED**

> (#$middleName PERSON STRING) means that the #$Person PERSON is known by the #$HumanGivenNameString STRING as his or her middle name. A person rarely has more than one middle name. In some cultures, when a wedding occurs, one party changes his or her middle name to whatever his or her #$lastName used to be, thus leading to cases where the person's new middle name is actually a #$HumanFamilyNameString rather than a #$HumanGivenNameString --- the same is true in some cultures when an infant is born and given, as a middle name, the last name of a grandparent (other than the infant's last name). See also #$middleNameInitial.
> guid: bd589d41-9c29-11b1-9dad-c379636f7270
> direct instance of: #$ProperNamePredicate-ExcludedFromNPParser #$ProperNamePredicate-Strict #$OpenCycNLPredicate
> direct specialization of: #$nameString

#$lastName last name (proper name predicate for np parser) **COMMENT NOT REVIEWED** **GAFs NOT REVIEWED**

> (#$lastName PERSON STRING) means that #$Person PERSON is known by the #$HumanFamilyNameString STRING as his or her last name. A person rarely has more than one last name at any one time. Last names may change as a result of certain actions, such as marriages, deaths, etc., in various cultures. In Western cultures a #$lastName is generally a surname (see #$familyName), while in Eastern cultures a #$lastName is generally a given name (see #$givenNames).
> guid: bd58c6b9-9c29-11b1-9dad-c379636f7270
> direct instance of: #$ProperNamePredicate-Strict #$OpenCycNLPredicate
> direct specialization of: #$familyName

#$ProperNameString titles **COMMENT NOT REVIEWED** **GAFs NOT REVIEWED**

> The collection of all proper names, considered as character strings. This includes, as elements, city names such as ``Dallas'', people's names such as ``Douglas'', company names such as ``Apple'', conference names, book titles, etc.
> guid: bd58e892-9c29-11b1-9dad-c379636f7270
> direct instance of: #$TermPhrasesConstraint #$IDStringType
> direct specialization of: #$IDString
> direct generalization of: #$HumanNameString #$Abbreviation

#$HumanNameString human name string **COMMENT NOT REVIEWED** **GAFs NOT REVIEWED**

> This is the class of names which human beings give themselves. See two of its important subsets, #$HumanGivenNameString and #$HumanFamilyNameString, for examples.
> guid: bd58e854-9c29-11b1-9dad-c379636f7270
> direct instance of: #$IDStringType
> direct specialization of: #$ProperNameString
> direct generalization of: #$HumanFamilyNameString #$HumanGivenNameString

#$HumanGivenNameString baby names **COMMENT NOT REVIEWED** **GAFs NOT REVIEWED**

> The collection of non-family name strings such ``Betty'' and ``Phillip'' which are given as first or middle names (in most Western countries), usually shortly after birth. This also includes nicknames like ``Red'' or ``The Refrigerator''. Note: instances of this collection are really just character strings, not reified concepts like ''TheNameBetty'' that might be used to represent character strings.
> guid: bd58e810-9c29-11b1-9dad-c379636f7270
> direct instance of: #$IDStringType
> direct specialization of: #$HumanNameString

#$HumanFamilyNameString human family name string **COMMENT NOT REVIEWED** **GAFs NOT REVIEWED**

> The collection of family name strings such as ``Smith'', ``Jones'', etc., which are given as last names (in most Western countries), usually at birth. Note: elements of this collection are really just character strings, not concepts like TheNameSmith that represent character strings.
> guid: bd58ead2-9c29-11b1-9dad-c379636f7270
> direct instance of: #$IDStringType
> direct specialization of: #$HumanNameString

#$salutation salutation (lexical slot) **COMMENT NOT REVIEWED** **GAFs NOT REVIEWED**

> (#$salutation PRSN TITLE) means the #$Person PRSN's name may have the #$CourtesyTitle TITLE attached to it, such as: Mr., Ms., Mrs., Miss, Dr., etc., when that person is addressed.
> guid: bd59078a-9c29-11b1-9dad-c379636f7270
> direct instance of: #$BinaryPredicate #$IntangibleObjectPredicate

#$nameString name string **COMMENT NOT REVIEWED** **GAFs NOT REVIEWED**

> (#$nameString THING STRING) means that STRING is a name for THING. Normally, STRING corresponds to a proper name (for THING) in a natural language such as English. For a thing that has more than one name, use #$preferredNameString for the name that is to be used in English paraphrase.
> guid: c0fdf7e8-9c29-11b1-9dad-c379636f7270
> direct instance of: #$ProperNamePredicate-Strict #$OpenCycNLPredicate
> direct specialization of: #$properNameStrings

### Population Classification Terms

#$ethnicity ethnicity (intensional representation predicate)

> (#$ethnicity PERSON GROUPTYPE) means that the instance of #$Person PERSON belongs to the instance of #$EthnicGroupType GROUPTYPE. For example, (#$ethnicity #$JohnWilkesBooth #$CensusGroupOfCaucasians). Note that an instance of #$Person may belong to more than one instance of #$EthnicGroupType.
> guid: bd589a59-9c29-11b1-9dad-c379636f7270
> direct instance of: #$CollectionPredicate #$BinaryPredicate
> direct specialization of: #$isa

#$skinColor skin color (physical attribute description slot) **COMMENT NOT REVIEWED** **GAFs NOT REVIEWED**

> (#$skinColor PERSON SKINCOL) means #$Person PERSON has the #$HumanSkinColor SKINCOL.
> guid: bd58d82c-9c29-11b1-9dad-c379636f7270
> direct instance of: #$PhysicalAttributeDescriptionSlot #$FunctionalSlot
> direct specialization of: #$hasAttributes

#$PersonalityAttribute personality attributes **COMMENT NOT REVIEWED** **GAFs NOT REVIEWED**

> The collection of attributes which describe aspects of a person's personality. E.g., #$Dependability-Personality. Note that #$Gentleness, #$Viciousness, and other emotive traits common to both humans and other animals, appear under #$TemperamentAttribute, which is a superset of #$PersonalityAttribute.
> guid: bd58ad60-9c29-11b1-9dad-c379636f7270
> direct instance of: #$ObjectType
> direct specialization of: #$TemperamentAttribute

#$PersonTypeByCulture types of person classified by culture

> A collection of collections. Each instance of #$PersonTypeByCulture is the collection of all and only those persons who participate (see #$cultureParticipants) in some particular human culture. Examples include #$FrenchPerson and #$EthnicGroupOfAustralianAborigines.
> guid: c0fcd06c-9c29-11b1-9dad-c379636f7270
> direct instance of: #$SecondOrderCollection
> direct specialization of: #$ExistingObjectType #$ConventionalClassificationType
> direct generalization of: #$PersonByGeoPoliticalAffiliation #$EthnicGroupType

#$EthnicGroupType ethnic groups (types of temporally enduring object) **COMMENT NOT REVIEWED** **GAFs NOT REVIEWED**

> A collection of collections. An #$EthnicGroupType is a set of people whose group-organization, practices or characteristics are based on ethnic origins. E.g., some #$EthnicGroupTypes are: #$EthnicGroupOfVietnamese, #$EthnicGroupOfIndiansOfTheUS, etc.
> guid: bd58dcae-9c29-11b1-9dad-c379636f7270
> direct instance of: #$SecondOrderCollection
> direct specialization of: #$PersonTypeByCulture

#$Nationality nationalities

> A collection of collections. Each instance of #$Nationality is the collection of all people residing in some country. Instances include #$AmericanPerson, #$FrenchPerson, and #$AustralianPerson.
> guid: bd58961d-9c29-11b1-9dad-c379636f7270
> direct instance of: #$SecondOrderCollection
> direct specialization of: #$PersonByGeoPoliticalAffiliation

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