#ifndef SWITCH_CPP_H
#define SWITCH_CPP_H


#ifdef __cplusplus
extern "C" {
#endif
#ifdef DOH
}
#endif
#include <switch.h>
#define this_check(x) do { if (!this) { switch_log_printf(SWITCH_CHANNEL_LOG,SWITCH_LOG_ERROR, "object is not initalized\n"); return x;}} while(0)
#define this_check_void() do { if (!this) { switch_log_printf(SWITCH_CHANNEL_LOG,SWITCH_LOG_ERROR, "object is not initalized\n"); return;}} while(0)
#define sanity_check(x) do { if (!(session && allocated)) { switch_log_printf(SWITCH_CHANNEL_LOG,SWITCH_LOG_ERROR, "session is not initalized\n"); return x;}} while(0)
#define sanity_check_noreturn do { if (!(session && allocated)) { switch_log_printf(SWITCH_CHANNEL_LOG,SWITCH_LOG_ERROR, "session is not initalized\n"); return;}} while(0)
#define init_vars() allocated = 0;						\
	session = NULL;										\
	channel = NULL;										\
	uuid = NULL;										\
	tts_name = NULL;									\
	voice_name = NULL;									\
	xml_cdr_text = NULL;								\
	memset(&args, 0, sizeof(args));						\
	ap = NULL;											\
	flags = 0;											\
	on_hangup = NULL;									\
	memset(&cb_state, 0, sizeof(cb_state));				\
	hook_state = CS_NEW;								\
	fhp = NULL;											\
	cause = SWITCH_CAUSE_NONE

//// C++ Interface: switch_to_cpp_mempool//// Description: This class allows for overloading the new operator to allocate from a switch_memory_pool_t//// Author: Yossi Neiman <freeswitch@cartissolutions.com>, (C) 2007//// Copyright: See COPYING file that comes with this distribution//
#if 0
#ifndef SWITCHTOMEMPOOL
#define SWITCHTOMEMPOOL
class SwitchToMempool {
  public:
	SwitchToMempool() {
	} SwitchToMempool(switch_memory_pool_t *mem) {
		memorypool = mem;
	}
	void *operator  new(switch_size_t num_bytes, switch_memory_pool_t *mem) {
		void *ptr = switch_core_alloc(mem, (switch_size_t) num_bytes);
		return ptr;
	}
  protected:
	switch_memory_pool_t *memorypool;
};
#endif
#endif

/*

Overview: once you create an object that inherits this class, since
          the memory pool is then a class data member, you can continue to
          allocate objects from the memory pool.
          objects from within the class

Notes on usage:

1.  The derived class will need to also overload the ctor so that it accepts a memory pool object as a parameter.
2.  Instantiation of a class would then look something like this:   Foo *bar = new(memory_pool) Foo(memory_pool);

Note that the first parameter to the new operator is implicitly handled by c++...  not sure I like that but it's how it is...

*/


SWITCH_DECLARE(void) setGlobalVariable(char *var_name, char *var_val);
SWITCH_DECLARE(char *) getGlobalVariable(char *var_name);

SWITCH_DECLARE(void) consoleLog(char *level_str, char *msg);
SWITCH_DECLARE(void) consoleCleanLog(char *msg);

SWITCH_DECLARE(bool) email(char *to, char *from, char *headers = NULL, char *body = NULL,
    char *file = NULL, char *convert_cmd = NULL, char *convert_ext = NULL);


	 class CoreSession;

	 class IVRMenu {
	   protected:
		 switch_ivr_menu_t *menu;
		 switch_memory_pool_t *pool;
	   public:
		 SWITCH_DECLARE_CONSTRUCTOR IVRMenu(IVRMenu * main,
											const char *name,
											const char *greeting_sound,
											const char *short_greeting_sound,
											const char *invalid_sound,
											const char *exit_sound,
											const char *confirm_macro,
											const char *confirm_key,
											const char *tts_engine,
											const char *tts_voice,
											int confirm_attempts, int inter_timeout, int digit_len, 
											int timeout, int max_failures, int max_timeouts);
		 virtual SWITCH_DECLARE_CONSTRUCTOR ~ IVRMenu();
		 SWITCH_DECLARE(void) bindAction(char *action, const char *arg, const char *bind);
		 SWITCH_DECLARE(void) execute(CoreSession * session, const char *name);
	 };


	 class API {
	   protected:
		 char *last_data;
		 char time_buf[64];
	   public:
		 SWITCH_DECLARE_CONSTRUCTOR API(void);
		 virtual SWITCH_DECLARE_CONSTRUCTOR ~ API();
		 SWITCH_DECLARE(const char *) execute(const char *command, const char *data = NULL);
		 SWITCH_DECLARE(const char *) executeString(const char *command);
		 SWITCH_DECLARE(char *) getTime(void);
	 };


	 typedef struct input_callback_state {
		 void *function;		// pointer to the language specific callback function
		 // eg, PyObject *pyfunc
		 void *threadState;		// pointer to the language specific thread state
		 // eg, PyThreadState *threadState
		 void *extra;			// currently used to store a switch_file_handle_t
		 char *funcargs;		// extra string that will be passed to callback function 
	 } input_callback_state_t;

	 typedef enum {
		 S_HUP = (1 << 0),
		 S_FREE = (1 << 1),
		 S_RDLOCK = (1 << 2)
	 } session_flag_t;

     class DTMF {
	 public:
		 char digit;
		 uint32_t duration;
		 SWITCH_DECLARE_CONSTRUCTOR DTMF(char idigit, uint32_t iduration = SWITCH_DEFAULT_DTMF_DURATION);
		 virtual SWITCH_DECLARE_CONSTRUCTOR ~DTMF();
     };

	 class Stream {
	   protected:
		 switch_stream_handle_t mystream;
		 switch_stream_handle_t *stream_p;
		 int mine;
	   public:
		 SWITCH_DECLARE_CONSTRUCTOR Stream(void);
		 SWITCH_DECLARE_CONSTRUCTOR Stream(switch_stream_handle_t *);
		 virtual SWITCH_DECLARE_CONSTRUCTOR ~ Stream();
		 SWITCH_DECLARE(void) write(const char *data);
		 SWITCH_DECLARE(const char *) get_data(void);
	 };

	 class Event {
	   protected:
	   public:
		 switch_event_t *event;
		 char *serialized_string;
		 int mine;

		 SWITCH_DECLARE_CONSTRUCTOR Event(const char *type, const char *subclass_name = NULL);
		 SWITCH_DECLARE_CONSTRUCTOR Event(switch_event_t *wrap_me, int free_me = 0);
		 virtual SWITCH_DECLARE_CONSTRUCTOR ~ Event();
		 SWITCH_DECLARE(int) chat_execute(const char *app, const char *data = NULL);
		 SWITCH_DECLARE(int) chat_send(const char *dest_proto = NULL);
		 SWITCH_DECLARE(const char *) serialize(const char *format = NULL);
		 SWITCH_DECLARE(bool) setPriority(switch_priority_t priority = SWITCH_PRIORITY_NORMAL);
		 SWITCH_DECLARE(const char *) getHeader(const char *header_name);
		 SWITCH_DECLARE(char *) getBody(void);
		 SWITCH_DECLARE(const char *) getType(void);
		 SWITCH_DECLARE(bool) addBody(const char *value);
		 SWITCH_DECLARE(bool) addHeader(const char *header_name, const char *value);
		 SWITCH_DECLARE(bool) delHeader(const char *header_name);
		 SWITCH_DECLARE(bool) fire(void);

	 };

     class EventConsumer {
	 protected:
		 switch_memory_pool_t *pool;
	 public:
		 switch_queue_t *events;
		 switch_event_types_t e_event_id;
		 char *e_callback;
		 char *e_subclass_name;
		 char *e_cb_arg;
		 switch_event_node_t *enodes[SWITCH_EVENT_ALL + 1];
		 uint32_t node_index;

		 SWITCH_DECLARE_CONSTRUCTOR EventConsumer(const char *event_name = NULL, const char *subclass_name = "");
		 SWITCH_DECLARE_CONSTRUCTOR ~ EventConsumer();
		 SWITCH_DECLARE(int) bind(const char *event_name, const char *subclass_name = "");
		 SWITCH_DECLARE(Event *) pop(int block = 0);
	 };

#ifdef SWIG
	 class CoreSession {
#else
	 class SWITCH_DECLARE_CLASS CoreSession {
#endif
	   protected:
		 switch_input_args_t args;	// holds ptr to cb function and input_callback_state struct
		 // which has a language specific callback function
		 switch_input_args_t *ap;	// ptr to args .. (is this really needed?)
		 // instead set them here first
		 char *xml_cdr_text;
		 void store_file_handle(switch_file_handle_t *fh);
		 void *on_hangup;		// language specific callback function, cast as void * 
		 switch_file_handle_t *fhp;
		 char dtmf_buf[512];

	   public:
		 SWITCH_DECLARE_CONSTRUCTOR CoreSession();
		 SWITCH_DECLARE_CONSTRUCTOR CoreSession(char *nuuid, CoreSession *a_leg = NULL);
		 SWITCH_DECLARE_CONSTRUCTOR CoreSession(switch_core_session_t *new_session);
		 virtual SWITCH_DECLARE_CONSTRUCTOR ~ CoreSession();
		 switch_core_session_t *session;
		 switch_channel_t *channel;
		 unsigned int flags;
		 int allocated;
		 input_callback_state cb_state;	// callback state, always pointed to by the buf
		 // field in this->args
		 switch_channel_state_t hook_state;	// store hookstate for on_hangup callback
		 switch_call_cause_t cause;

		 char *uuid;
		 char *tts_name;
		 char *voice_name;

		 SWITCH_DECLARE(int) insertFile(const char *file, const char *insert_file, int sample_point);
		 SWITCH_DECLARE(int) answer();
		 SWITCH_DECLARE(int) preAnswer();
		 SWITCH_DECLARE(void) hangup(const char *cause = "normal_clearing");
		 SWITCH_DECLARE(void) hangupState(void);
		 SWITCH_DECLARE(void) setVariable(char *var, char *val);
		 SWITCH_DECLARE(void) setPrivate(char *var, void *val);
		 SWITCH_DECLARE(void *) getPrivate(char *var);
		 SWITCH_DECLARE(const char *) getVariable(char *var);
		 SWITCH_DECLARE(switch_status_t) process_callback_result(char *result);
		 SWITCH_DECLARE(void) say(const char *tosay, const char *module_name, const char *say_type, const char *say_method,
								  const char *say_gender = NULL);
		 SWITCH_DECLARE(void) sayPhrase(const char *phrase_name, const char *phrase_data = "", const char *phrase_lang = NULL);
		 SWITCH_DECLARE(const char *) hangupCause();
		 SWITCH_DECLARE(const char *) getState();

	/** \brief Record to a file
	 * \param file_name 
	 * \param <[max_len]> maximum length of the recording in seconds
	 * \param <[silence_threshold]> energy level audio must fall below 
	 *        to be considered silence (500 is a good starting point).
	 * \param <[silence_secs]> seconds of silence to interrupt the record.
	 */
		 SWITCH_DECLARE(int) recordFile(char *file_name, int time_limit = 0, int silence_threshold = 0, int silence_hits = 0);

	/** \brief Set attributes of caller data for purposes of outgoing calls
	 * \param var - the variable name, eg, "caller_id_name"
	 * \param val - the data to set, eg, "bob"
	 */

	/** \brief Originate a call to a destination
	 *
	 * \param a_leg_session - the session where the call is originating from 
	 *                        and also the session in which _this_ session was 
	 *                        created
	 * \param dest - a string representing destination, eg, sofia/mydomain.com/foo\@bar.com
	 * \param timeout - time to wait for call to be answered
	 * \return an int status code indicating success or failure
	 *
	 */
		 SWITCH_DECLARE(int) originate(CoreSession * a_leg_session, char *dest, int timeout = 60, switch_state_handler_table_t *handlers = NULL);


		 SWITCH_DECLARE(virtual void) destroy(void);

	/** \brief set a DTMF callback function
	 * 
	 * The DTMF callback function will be set and persist
	 * for the life of the session, and be called when a dtmf
	 * is pressed by user during streamfile(), collectDigits(), and 
	 * certain other methods are executing.
	 *
	 */
		 SWITCH_DECLARE(void) setDTMFCallback(void *cbfunc, char *funcargs);

		 SWITCH_DECLARE(int) speak(char *text);
		 SWITCH_DECLARE(void) set_tts_parms(char *tts_name, char *voice_name);

	/**
	 * For timeout milliseconds, call the dtmf function set previously
	 * by setDTMFCallback whenever a dtmf or event is received
	 */
		 SWITCH_DECLARE(int) collectDigits(int abs_timeout);
		 SWITCH_DECLARE(int) collectDigits(int digit_timeout, int abs_timeout);

	/** 
	 * Collect up to maxdigits digits worth of digits
	 * and store them in dtmf_buf.  In the case of mod_python, the 
	 * dtmf_buf parameter is configured to act as a _return_ value,
	 * (see mod_python.i).  This does NOT call any callbacks upon
	 * receiving dtmf digits.  For that, use collectDigits.
	 */
		 SWITCH_DECLARE(char *) getDigits(int maxdigits, char *terminators, int timeout);
		 SWITCH_DECLARE(char *) getDigits(int maxdigits, char *terminators, int timeout, int interdigit);
		 SWITCH_DECLARE(int) transfer(char *extension, char *dialplan = NULL, char *context = NULL);


		 SWITCH_DECLARE(char *) read(int min_digits, int max_digits, 
									 const char *prompt_audio_file, int timeout, const char *valid_terminators, int digit_timeout = 0);

	/** \brief Play a file into channel and collect dtmfs
	 * 
	 * See API docs in switch_ivr.h: switch_play_and_get_digits(..)
	 *
	 * NOTE: this does not call any dtmf callbacks set by 
	 *       setDTMFCallback(..) as it uses its own internal callback
	 *       handler.
	 */
		 SWITCH_DECLARE(char *) playAndGetDigits(int min_digits,
												 int max_digits,
												 int max_tries,
												 int timeout, char *terminators, char *audio_files, char *bad_input_audio_files,
												 char *digits_regex, const char *var_name = NULL, int digit_timeout = 0,
												 const char *transfer_on_failure = NULL);

	/** \brief Play a file that resides on disk into the channel
	 *
	 * \param file - the path to the .wav/.mp3 to be played
	 * \param starting_sample_count - the index of the sample to 
	 *                                start playing from
	 * \return an int status code indicating success or failure
	 *
	 */
		 SWITCH_DECLARE(int) streamFile(char *file, int starting_sample_count = 0);
		 SWITCH_DECLARE(int) sleep(int ms, int sync=0);

	/** \brief flush any pending events
	 */
		 SWITCH_DECLARE(int) flushEvents();

	/** \brief flush any pending digits
	 */
		 SWITCH_DECLARE(int) flushDigits();

		 SWITCH_DECLARE(int) setAutoHangup(bool val);

	/** \brief Set the hangup callback function
	 * \param hangup_func - language specific function ptr cast into void *
	 */
		 SWITCH_DECLARE(void) setHangupHook(void *hangup_func);

		 SWITCH_DECLARE(bool) ready();
		 SWITCH_DECLARE(bool) bridged();
		 SWITCH_DECLARE(bool) answered();
		 SWITCH_DECLARE(bool) mediaReady();

		 SWITCH_DECLARE(void) waitForAnswer(CoreSession *calling_session);

		 SWITCH_DECLARE(void) execute(const char *app, const char *data = NULL);

		 SWITCH_DECLARE(void) sendEvent(Event * sendME);

		 SWITCH_DECLARE(void) setEventData(Event * e);
		 SWITCH_DECLARE(char *) getXMLCDR();

		 virtual bool begin_allow_threads() = 0;
		 virtual bool end_allow_threads() = 0;

	/** \brief Get the uuid of this session	
	 * \return the uuid of this session
	 */
		 const char *get_uuid() const {
			 return uuid ? uuid : (char *) "uninitialized";
		 };

	/** \brief Get the callback function arguments associated with this session
	 * \return a const reference to the callback function arguments
	 */
		 const switch_input_args_t &get_cb_args() const {
			 return args;
		 };

	/** \brief Callback to the language specific hangup callback
	 */
		 virtual void check_hangup_hook() = 0;

		 virtual switch_status_t run_dtmf_callback(void *input, switch_input_type_t itype) = 0;

	 };


/* ---- functions not bound to CoreSession instance ----- */

SWITCH_DECLARE(void) console_log(char *level_str, char *msg);
SWITCH_DECLARE(void) console_clean_log(char *msg);
SWITCH_DECLARE(void) msleep(unsigned ms);

/** \brief bridge the audio of session_b into session_a
 * 
 * NOTE: the stuff regarding the dtmf callback might be completely
 *       wrong and has not been reviewed or tested
 */
SWITCH_DECLARE(void) bridge(CoreSession & session_a, CoreSession & session_b);


/** \brief the actual hangup hook called back by freeswitch core
 *         which in turn gets the session and calls the appropriate
 *         instance method to complete the callback.
 */
SWITCH_DECLARE_NONSTD(switch_status_t) hanguphook(switch_core_session_t *session);

SWITCH_DECLARE_NONSTD(switch_status_t) dtmf_callback(switch_core_session_t *session,
													 void *input, switch_input_type_t itype, void *buf, unsigned int buflen);



#ifdef __cplusplus
}
#endif

#endif
/* For Emacs:
 * Local Variables:
 * mode:c
 * indent-tabs-mode:t
 * tab-width:4
 * c-basic-offset:4
 * End:
 * For VIM:
 * vim:set softtabstop=4 shiftwidth=4 tabstop=4:
 */
