//
// time: Wed Mar 12 15:27:16 1997
//
// version: 3.1.1 (format), 3.1.4 (DX Beta)
//
// Message Window:
// window: position = (0.5172,0.0215), size = 0.4688x0.2441
//
// panel[2]: position = (0.0000,0.6699), size = 0.3203x0.2930, startup = 1, devstyle = 1
// title: value = Control Panel
//
// workspace: width = 500, height = 500
// layout: snap = 0, width = 20, height = 20, align = NN
//
// panel[3]: position = (0.3398,0.8301), size = 0.6398x0.1318, startup = 1, devstyle = 1
//
// workspace: width = 559, height = 500
// layout: snap = 0, width = 50, height = 50, align = NN
//
// interactor FileSelector[1]: num_components = 1, value = "_filename_"
// instance: panel = 3, x = 0, y = 0, style = FileSelector, vertical = 1, size = 384x57
//
// interactor String[1]: num_components = 1, value = "_filetype_"
// instance: panel = 3, x = 404, y = 0, style = Text, vertical = 1, size = 155x53
//
// node Colormap[4]:
// input[1]: defaulting = 0, value = { [0.0 0.666667] [1.0 0.0] }
// input[2]: defaulting = 0, value = { [0.0 1.0] [1.0 1.0] }
// input[3]: defaulting = 0, value = { [0.0 1.0] [1.0 1.0] }
// input[4]: defaulting = 0, value = { [0.0 1.0] [1.0 1.0] }
// input[5]: defaulting = 0, value = "Colormap_4"
// input[7]: defaulting = 1, value = 0.0
// input[8]: defaulting = 1, value = 94.0
// input[9]: defaulting = 1, value = 20
// input[12]: defaulting = 0, value = { 0.0 94.0 }
// input[17]: defaulting = 0, value = 0.0
// input[18]: defaulting = 0, value = 94.0
// window: position = (0.5250,0.0000), size = 0.4688x0.2930
//
// interactor Reset[1]: num_components = 1, value = 1
// toggle : 1, set = 1, reset = 0
// instance: panel = 2, x = 0, y = 0, style = Toggle, vertical = 1, size = 189x32
// label: value = reset contour lines
//
// interactor ScalarList[3]: num_components = 1, value = { 0.0 9.3999996 18.799999 28.199999 37.599998 47.0 56.399998 65.799995 75.199997 84.599998 94.0 }
// component[0]: minimum = 0, maximum = 94, global increment = 1, decimal = 1, global continuous = 0
// instance: panel = 2, x = 0, y = 40, style = List Editor, vertical = 1, size = 234x206
// label: value = Contour Line Values (for scalar, \nposition dependent data only)
// local continuous: value = 0, mode = global
// local increment[0]: value = 1, mode = global
//
// interactor Reset[2]: num_components = 1, value = 1
// toggle : 1, set = 1, reset = 0
// instance: panel = 2, x = 200, y = 0, style = Toggle, vertical = 1, size = 189x32
// label: value = reset image camera
//
// node Image[3]:
// title: value = Gridded_2D_1var_notseries
// depth: value = 8
// window: position = (0.3359,0.3076), size = 0.5109x0.5117
// input[1]: defaulting = 0, value = "Image_3"
// input[4]: defaulting = 0, value = 1
// input[5]: defaulting = 0, value = [3.5 3.5 0.494975]
// input[6]: defaulting = 0, value = [3.5 3.5 25.4956]
// input[7]: defaulting = 0, value = 13.3978
// input[8]: defaulting = 0, value = 640
// input[9]: defaulting = 0, value = 0.75
// input[10]: defaulting = 0, value = [0 1 0]
// input[11]: defaulting = 1, value = 30.0
// input[12]: defaulting = 0, value = 0
// input[14]: defaulting = 0, value = 1
// input[15]: defaulting = 1, value = "none"
// input[16]: defaulting = 1, value = "none"
// input[17]: defaulting = 1, value = 1
// input[18]: defaulting = 1, value = 1
// input[19]: defaulting = 0, value = 0
// input[29]: defaulting = 1, value = 0
// input[41]: defaulting = 0, value = "rotate"
// input[42]: defaulting = 0, value = "Gridded_2D_1var_notseries"
// internal caching: 1
