org.springframework.expression.spel

## Interface SpelNode

- All Known Implementing Classes:
    Assign, BeanReference, BooleanLiteral, CompoundExpression, ConstructorReference, Elvis, FloatLiteral, FunctionReference, Identifier, Indexer, InlineList, IntLiteral, Literal, LongLiteral, MethodReference, NullLiteral, OpAnd, OpDec, OpDivide, OpEQ, Operator, OperatorBetween, OperatorInstanceof, OperatorMatches, OperatorNot, OperatorPower, OpGE, OpGT, OpInc, OpLE, OpLT, OpMinus, OpModulus, OpMultiply, OpNE, OpOr, OpPlus, Projection, PropertyOrFieldReference, QualifiedIdentifier, RealLiteral, Selection, SpelNodeImpl, StringLiteral, Ternary, TypeReference, VariableReference

      public interface SpelNode

  Represents a node in the Ast for a parsed expression.
  Since:
    3.0
  Author:
    Andy Clement

- - ### Method Summary

    Methods
    Modifier and Type | Method and Description
    --- | ---
    `SpelNode` | `getChild(int index)` Helper method that returns a SpelNode rather than an Antlr Tree node.
    `int` | `getChildCount()`
    `int` | `getEndPosition()`
    `Class<?>` | `getObjectClass(Object obj)` Determine the class of the object passed in, unless it is already a class object.
    `int` | `getStartPosition()`
    `TypedValue` | `getTypedValue(ExpressionState expressionState)` Evaluate the expression node in the context of the supplied expression state and return the typed value.
    `Object` | `getValue(ExpressionState expressionState)` Evaluate the expression node in the context of the supplied expression state and return the value.
    `boolean` | `isWritable(ExpressionState expressionState)` Determine if this expression node will support a setValue() call.
    `void` | `setValue(ExpressionState expressionState, Object newValue)` Evaluate the expression to a node and then set the new value on that node.
    `String` | `toStringAST()`

- - ### Method Detail

    - #### getValue

          Object getValue(ExpressionState expressionState)
                          throws EvaluationException

      Evaluate the expression node in the context of the supplied expression state and return the value.
      Parameters:
        `expressionState` - the current expression state (includes the context)
      Returns:
        the value of this node evaluated against the specified state
      Throws:
        `EvaluationException`

    - #### getTypedValue

          TypedValue getTypedValue(ExpressionState expressionState)
                                   throws EvaluationException

      Evaluate the expression node in the context of the supplied expression state and return the typed value.
      Parameters:
        `expressionState` - the current expression state (includes the context)
      Returns:
        the type value of this node evaluated against the specified state
      Throws:
        `EvaluationException`

    - #### isWritable

          boolean isWritable(ExpressionState expressionState)
                             throws EvaluationException

      Determine if this expression node will support a setValue() call.
      Parameters:
        `expressionState` - the current expression state (includes the context)
      Returns:
        true if the expression node will allow setValue()
      Throws:
        `EvaluationException` - if something went wrong trying to determine if the node supports writing

    - #### setValue

          void setValue(ExpressionState expressionState,
                      Object newValue)
                        throws EvaluationException

      Evaluate the expression to a node and then set the new value on that node. For example, if the expression evaluates to a property reference then the property will be set to the new value.
      Parameters:
        `expressionState` - the current expression state (includes the context)
        `newValue` - the new value
      Throws:
        `EvaluationException` - if any problem occurs evaluating the expression or setting the new value

    - #### toStringAST

          String toStringAST()

      Returns:
        the string form of this AST node

    - #### getChildCount

          int getChildCount()

      Returns:
        the number of children under this node

    - #### getChild

          SpelNode getChild(int index)

      Helper method that returns a SpelNode rather than an Antlr Tree node.
      Returns:
        the child node cast to a SpelNode

    - #### getObjectClass

          Class<?> getObjectClass(Object obj)

      Determine the class of the object passed in, unless it is already a class object.
      Parameters:
        `obj` - the object that the caller wants the class of
      Returns:
        the class of the object if it is not already a class object, or null if the object is null

    - #### getStartPosition

          int getStartPosition()

      Returns:
        the start position of this Ast node in the expression string

    - #### getEndPosition

          int getEndPosition()

      Returns:
        the end position of this Ast node in the expression string