# Polish language file for Stratagus game engine.
# Copyright (C) 2005
# This file is distributed under the same license as the Stratagus package.
# Wojciech Zylinski <gulldarek@tlen.pl>, 2005.
#
#, fuzzy
msgid ""
msgstr ""
"Project-Id-Version: 1.0\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2010-04-10 09:24+0200\n"
"PO-Revision-Date: 2005-12-10 02:25+0100\n"
"Last-Translator: Wojciech Zylinski <gulldarek@tlen.pl>\n"
"Language-Team: Polish <LL@li.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"

#: action/action_build.cpp:131
msgid "You cannot reach building place"
msgstr "Nie możesz dotrzeć do miejsca budowy"

#: action/action_build.cpp:214
#, c-format
msgid "You cannot build %s here"
msgstr "Nie można tu wybudować: %s"

#: action/action_build.cpp:228
#, c-format
msgid "Can't build more units %s"
msgstr "Nie można zbudować więcej jednostek: %s"

#: action/action_build.cpp:260
#, c-format
msgid "Unable to create building %s"
msgstr "Nie można utworzyć budynku: %s"

#: action/action_build.cpp:379
#, c-format
msgid "New %s done"
msgstr "Gotowa jednostka: %s"

#: action/action_spellcast.cpp:170
#, c-format
msgid "%s: not enough mana for spell: %s"
msgstr "%s: za mało many dla czaru: %s"

#: action/action_spellcast.cpp:174
#, c-format
msgid "%s: can't cast spell: %s"
msgstr "%s: nie można rzucić czaru: %s"

#: action/action_train.cpp:180
#, c-format
msgid "New %s ready"
msgstr "Wytrenowano: %s"

#: action/action_train.cpp:230
#, c-format
msgid "Unable to train %s"
msgstr "Nie można wytrenować jednostki: %s"

#: action/command.cpp:1008
#, c-format
msgid "Player \"%s\" has left the game"
msgstr "Gracz \"%s\" opuścił grę"

#: action/command.cpp:1010
#, c-format
msgid "Player \"%s\" has been killed"
msgstr "Gracz \"%s\" został zabity"

#: editor/editloop.cpp:312
msgid "Unit deleted"
msgstr "Jednostka usunięta"

#: editor/editloop.cpp:542 editor/editloop.cpp:835
msgid "Player"
msgstr ""

#: editor/editloop.cpp:547
msgid "Neutral"
msgstr ""

#: editor/editloop.cpp:551
msgid "Nobody"
msgstr ""

#: editor/editloop.cpp:554
msgid "Person"
msgstr ""

#: editor/editloop.cpp:559
msgid "Computer"
msgstr ""

#: editor/editloop.cpp:840
msgid "Amount of"
msgstr ""

#: editor/editloop.cpp:856
msgid "Patch"
msgstr ""

#: editor/editloop.cpp:1152
msgid "Unit can't be placed here."
msgstr "Nie można ustawić tu tej jednostki"

#: editor/editloop.cpp:1236
#, fuzzy
msgid "Patch deleted"
msgstr "Jednostka usunięta"

#: editor/editloop.cpp:1268
msgid "Unit owner modified"
msgstr "Właściciel jednostki zmodyfikowany"

#: editor/editloop.cpp:1484
#, fuzzy
msgid "Select player #"
msgstr "Wskaż cel"

#: editor/editloop.cpp:1581
msgid "Select mode"
msgstr "Tryb wyboru"

#: editor/editloop.cpp:1592
msgid "Unit mode"
msgstr "Tryb jednostki"

#: editor/editloop.cpp:1603
#, fuzzy
msgid "Patch mode"
msgstr "Tryb jednostki"

#: editor/editloop.cpp:1614
msgid "Set start location mode"
msgstr "Ustaw tryb lokacji startowej"

#: editor/patch_editor.cpp:503
msgid "Save"
msgstr ""

#: editor/patch_editor.cpp:509
msgid "Exit"
msgstr ""

#: game/player.cpp:702
msgid "Building Limit Reached"
msgstr ""

#: game/player.cpp:706
msgid "Unit Limit Reached"
msgstr ""

#: game/player.cpp:710
msgid "Total Unit Limit Reached"
msgstr ""

#: game/player.cpp:714
#, c-format
msgid "Limit of %d reached for this unit type"
msgstr ""

#: game/player.cpp:720
#, fuzzy
msgid "Cannot create more units."
msgstr "Nie można zbudować więcej jednostek: %s"

#: game/replay.cpp:788
msgid "No sync info for this replay !"
msgstr "Brak informacji o synchronizacji dla tej powtórki!"

#: game/replay.cpp:790
#, c-format
msgid "Replay got out of sync (%lu) !"
msgstr "Powtórka niezschynronizowana (%lu) !"

#: game/replay.cpp:799
msgid "Replay got out of sync !"
msgstr "Powtórka niezschynronizowana!"

#: game/replay.cpp:897 game/replay.cpp:911
msgid "End of replay"
msgstr "Koniec powtórki"

#: network/network.cpp:1069
#, fuzzy, c-format
msgid "%s sent bad command"
msgstr "%s wysłał złą komendę"

#: network/network.cpp:1166
msgid "Network out of sync"
msgstr "Sieć niezschynronizowana"

#: network/network.cpp:1399
#, c-format
msgid "Waiting for player \"%s\": %d:%02d"
msgstr "Oczekiwanie na gracza \"%s\": %d:%02d"

#: network/network.cpp:1415
msgid "Timed out"
msgstr "Przekroczony czas"

#: stratagus/stratagus.cpp:592
#, fuzzy
msgid "Thanks for playing Bos Wars.\n"
msgstr "Dziękujemy za grę w Stratagus.\n"

#: ui/botpanel.cpp:783 ui/botpanel.cpp:848
msgid "Select Target"
msgstr "Wskaż cel"

#: ui/botpanel.cpp:896
msgid "Select Location"
msgstr "Wskaż miejsce"

#: ui/interface.cpp:107
#, c-format
msgid "MESSAGE:%s~!_"
msgstr "WIADOMOŚĆ:%s~!_"

#: ui/interface.cpp:259
msgid "Sound is on."
msgstr "Dźwięk jest włączony."

#: ui/interface.cpp:261
msgid "Sound is off."
msgstr "Dźwięk jest wyłączony."

#: ui/interface.cpp:276
msgid "Music is off."
msgstr "Muzyka jest wyłączona."

#: ui/interface.cpp:279
msgid "Music is on."
msgstr "Muzyka jest włączona."

#: ui/interface.cpp:292 ui/mouse.cpp:1613
msgid "Game Paused"
msgstr "Gra zatrzymana"

#: ui/interface.cpp:294
msgid "Game Resumed"
msgstr "Gra wznowiona"

#: ui/interface.cpp:325
msgid "Big map enabled"
msgstr "Duża mapa włączona"

#: ui/interface.cpp:334
msgid "Returning to old map"
msgstr "Powracanie do starej mapy"

#: ui/interface.cpp:348
msgid "Faster"
msgstr "Szybciej"

#: ui/interface.cpp:367
msgid "Slower"
msgstr "Wolniej"

#: ui/interface.cpp:422
msgid "Terrain displayed."
msgstr "Teren widoczny."

#: ui/interface.cpp:424
msgid "Terrain hidden."
msgstr "Teren ukryty."

#: ui/interface.cpp:454
msgid "Grab mouse toggled."
msgstr "Przechwytywanie myszy włączone."

#: ui/interface.cpp:936
msgid "Screenshot made."
msgstr "Zrzut ekranu wykonany."

#: ui/mainscr.cpp:170
msgid "Armor: "
msgstr ""

#: ui/mainscr.cpp:176
msgid "Radar Range: "
msgstr ""

#: ui/mainscr.cpp:181
msgid "Sight Range: "
msgstr ""

#: ui/mainscr.cpp:188
msgid "Kills: "
msgstr ""

#: ui/mainscr.cpp:193
msgid "Attack Range: "
msgstr ""

#: ui/mainscr.cpp:200
msgid "Damage: "
msgstr ""

#: ui/mainscr.cpp:205
msgid "Mana: "
msgstr ""

#: ui/mainscr.cpp:375
msgid "Energy"
msgstr ""

#: ui/mainscr.cpp:375
msgid "Magma"
msgstr ""

#: ui/mainscr.cpp:601
#, c-format
msgid "Last message repeated ~<%d~> times"
msgstr "Ostatnia wiadomość powtórzona ~<%d~> razy"

#: ui/mainscr.cpp:733
#, c-format
msgid "~<Event: %s~>"
msgstr "~<Zdarzenie: %s~>"

#: ui/mouse.cpp:1778
#, c-format
msgid "You have ~<%d~> %ss"
msgstr "Masz ~<%d~> %sów"

#: ui/mouse.cpp:1782
#, c-format
msgid "You have ~<1~> %s"
msgstr "Masz ~<1~> %s"

#: unit/unit.cpp:2150
#, c-format
msgid "%s attacked"
msgstr "%s zaatakowany"

#: video/sdl.cpp:285
msgid "esc"
msgstr ""
