library: libCore #include "TAttFill.h"

# TAttFill

class description - source file - inheritance tree (.pdf)

## class TAttFill

| Inheritance Chart:

`TAttFill`

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`TArrow` |

`TBox`

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`TPave`

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`TLegend` |

`TPaletteAxis` |

`TPaveLabel`

<-

`TPaveClass` |

`TPaveText`

<-

`TDiamond` |

`TPaveStats` |

[more...]

        public:

                          TAttFill()
                          TAttFill(Color_t fcolor, Style_t fstyle)
                          TAttFill(const TAttFill&)
                  virtual ~TAttFill()
           static TClass* Class()
                     void Copy(TAttFill& attfill) const
          virtual Color_t GetFillColor() const
          virtual Style_t GetFillStyle() const
          virtual TClass* IsA() const
           virtual Bool_t IsTransparent() const
             virtual void Modify()
                TAttFill& operator=(const TAttFill&)
             virtual void ResetAttFill(Option_t* option = "")
             virtual void SaveFillAttributes(ofstream& out, const char* name, Int_t coldef = 1, Int_t stydef = 1001)
             virtual void SetFillAttributes()
             virtual void SetFillColor(Color_t fcolor)
             virtual void SetFillStyle(Style_t fstyle)
             virtual void ShowMembers(TMemberInspector& insp, char* parent)
             virtual void Streamer(TBuffer& b)
                     void StreamerNVirtual(TBuffer& b)

### Data Members

        protected:

          Color_t fFillColor  fill area color
          Style_t fFillStyle  fill area style

## Class Description

    *-*-*-*-*-*-*-*-*-*-*-*-*Fill Area Attributes class*-*-*-*-*-*-*-*-*-*-*-*
    *-*                      ==========================
    *-*  Fill Area attributes are:
    *-*    Fill Color
    *-*    Fill Style
    *-*
    *-*  This class is used (in general by secondary inheritance)
    *-*  by many other classes (graphics, histograms).
    *-*
    *-*  The following table shows the list of default colors.

/* */

      Conventions for fill styles:
        0    : hollow
        1001 : Solid
        2001 : hatch style
        3000+pattern_number (see below)
        4000 :the window is transparent.
        4000 to 4100 the window is 100% transparent to 100% opaque

      pattern_number can have any value from 1 to 25 (see table), or any value
     from 100 to 999. For the latest the numbering convention is the following:

                pattern_number = ijk      (FillStyle = 3ijk)

        i (1-9) : specify the space between each hatch
                  1 = 1/2mm  9 = 6mm

        j (0-9) : specify angle between 0 and 90 degrees

                  0 = 0
                  1 = 10
                  2 = 20
                  3 = 30
                  4 = 45
                  5 = Not drawn
                  6 = 60
                  7 = 70
                  8 = 80
                  9 = 90

        k (0-9) : specify angle between 90 and 180 degrees
                  0 = 180
                  1 = 170
                  2 = 160
                  3 = 150
                  4 = 135
                  5 = Not drawn
                  6 = 120
                  7 = 110
                  8 = 100
                  9 = 90

    *-*  The following table shows the list of pattern styles.

/* */

    *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*

TAttFill()

    *-*-*-*-*-*-*-*-*-*-*-*-*AttFill default constructor*-*-*-*-*-*-*-*-*-*-*-*
    *-*                      ===========================
    *-*  Default fill attributes are taking from the current style
    *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*

TAttFill(Color_t color, Style_t style)

    *-*-*-*-*-*-*-*-*-*-*-*-*AttFill normal constructor*-*-*-*-*-*-*-*-*-*-*-*
    *-*                      ===========================
    *-*    color Fill Color
    *-*    style Fill Style
    *-*
    *-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*

~TAttFill()

    *-*-*-*-*-*-*-*-*-*-*-*-*AttFill destructor*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*
    *-*                      =================

void Copy(TAttFill &attfill) const

    *-*-*-*-*-*-*-*-*Copy this fill attributes to a new attfill*-*-*-*-*-*-*-*-*
    *-*              ==========================================

void Modify()

    *-*-*-*-*-*-*-*Change current fill area attributes if necessary*-*-*-*-*-*-*
    *-*            ================================================

void ResetAttFill(Option_t *)

    *-*-*-*-*-*-*-*-*Reset this fill attributes to default values*-*-*-*-*-*-*
    *-*              ============================================

void SaveFillAttributes(ofstream &out, const char *name, Int_t coldef, Int_t stydef)

     Save fill attributes as C++ statement(s) on output stream out

void SetFillAttributes()

    *-*-*-*-*-*-*-*-*Invoke the DialogCanvas Fill attributes*-*-*-*-*-*-*
    *-*              =======================================

### Inline Functions

                Color_t GetFillColor() const
                Style_t GetFillStyle() const
                 Bool_t IsTransparent() const
                   void SetFillColor(Color_t fcolor)
                   void SetFillStyle(Style_t fstyle)
                TClass* Class()
                TClass* IsA() const
                   void ShowMembers(TMemberInspector& insp, char* parent)
                   void Streamer(TBuffer& b)
                   void StreamerNVirtual(TBuffer& b)
               TAttFill TAttFill(const TAttFill&)
              TAttFill& operator=(const TAttFill&)

Author: Rene Brun 12/12/94
Last update: root/base:$Name: $:$Id: TAttFill.cxx,v 1.10 2004/12/27 17:16:55 brun Exp $
Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. *