library: libCore #include "TQCommand.h"

# TQUndoManager

class description - source file - inheritance tree (.pdf)

## class TQUndoManager : public TQCommand

| Inheritance Chart:

`TObject`

<-

`TCollection`

<-

`TSeqCollection`

<-

`TList`

`TQObject`

<-

`TQCommand`

<-

`TQUndoManager`

        public:

                          TQUndoManager()
                  virtual ~TQUndoManager()
             virtual void Add(TObject* obj, Option_t* opt)
             virtual void Add(TObject* obj)
           virtual Bool_t CanRedo() const
           virtual Bool_t CanUndo() const
           static TClass* Class()
             virtual void CurrentChanged(TQCommand* c)
               TQCommand* GetCurrent() const
               TQCommand* GetCursor() const
                   UInt_t GetLimit() const
          virtual TClass* IsA() const
                   Bool_t IsLogging() const
             virtual void ls(Option_t* option = "") const
             virtual void Print(Option_t* option = "") const
             virtual void Print(Option_t*, Option_t* option) const
             virtual void Redo(Option_t* option = "")
             virtual void SetLimit(UInt_t limit)
             virtual void SetLogging(Bool_t on = kTRUE)
             virtual void ShowMembers(TMemberInspector& insp, char* parent)
             virtual void Streamer(TBuffer& b)
                     void StreamerNVirtual(TBuffer& b)
             virtual void Undo(Option_t* option = "")

### Data Members

        protected:

           TObjLink* fCursor   current position in history stack
          TQCommand* fCurrent  the latest executed command
              UInt_t fLimit    maximum number of commands can be located in stack
              TList* fLogBook  listing of all actions during execution
              Bool_t fLogging  kTRUE if logging is ON

## Class Description

     The Command design pattern is based on the idea, that all editing
     in an application is done by creating instances of command objects.
     Command objects apply changes to the edited object and then are
     stored  on a command stack. Furthermore, each command knows how to
     undo its changes to bring the edited object back to its previous
     state. As long as the application only uses command objects to
     change the state of the edited object, it is possible to undo
     a sequence of commands by traversing the command stack downwards and
     calling the "undo" method of each command in turn. It is also
     possible to redo a sequence of commands by traversing the command
     stack upwards and calling the "redo" method of each command.

     Examples:

     1. Create a new command

     TQCommand *com = new TQCommand("TH1", hpx, "SetFillColor(Color_t)"
                                    "SetFillColor(Color_t)");

     1st parameter - the name of class
     2nd parameter - object
     3rd parameter - the name of do/redo method
     4th parameter - the name of undo method

     Since redo,undo methods are the same, undo name can be omitted, e.g.

     TQCommand *com = new TQCommand("TH1", hpx, "SetFillColor(Color_t)");

     For objects derived from TObject class name can be omitted, e.g.

        TQCommand *com = new TQCommand(hpx, "SetFillColor(Color_t)");

     2. Setting undo, redo parameters.

        Color_t old_color = hpx->GetFillColor();
        Color_t new_color = 4;  // blue color

        com->SetRedoArgs(1, new_color);
        com->SetUndoArgs(1, old_color);

     1st argument - the number of undo, redo parameters
     the other arguments - undo, redo values

     Since the number of undo,redo parameters is the same one can use

        com->SetArgs(1, new_color, old_color);

     3. Undo, redo method execution

        com->Redo(); // execute redo method
        com->Undo(); // execute undo method

     4. Merged commands

     It possible to group several commands together so an end user
     can undo and redo them with one command.

        TQCommand *update = new TQCommand(gPad, "Modified()");
        com->Add(update);

     5. Macro commands

     "Merging" allows to create macro commands, e.g.

        TQCommand *macro = new TQCommand("my macro");
        macro->Add(com1);
        macro->Add(com2);
        ...

     During Redo operation commands composing macro command are executed
     sequentially in direct  order (first in first out). During Undo,
     they are executed in reverse order (last in first out).

     6. Undo manager.

     TQUndoManager is recorder of undo and redo operations. This is
     command history list which can be traversed backwards and upwards
     performing undo and redo operations.
     To register command TQUndoManager::Add(TObject*) method is used.

        TQUndoManager *history = new TQUndoManager();
        history->Add(com);

     TQUndoManager::Add automatically invokes execution of command's
     Redo method.

     Use TQUndoManager::Undo to undo commands in  history list.
     Redo is Undo for undo action. Use TQUndoManager::Redo method for that

TQUndoManager() : TQCommand(0, 0, 0, 0)

     Constructor

~TQUndoManager()

     Destructor

void ls(Option_t *option) const

     Lists all commands in stack

void Print(Option_t *option) const

     Prints all commands in history stack

void SetLogging(Bool_t on)

     Start logging. Delete all previous log records
     Note: logging is not implemented yet

void Add(TObject *obj, Option_t *opt)

     Add command to the stack of commands.
     Command's redo action will be executed.

     option string can contain the following substrings:
        "merge" - input command will be merged
        "compress" - input command will be compressed

void CurrentChanged(TQCommand *c)

     emit signal

void Undo(Option_t *option)

     Performs undo action. Move cursor position backward in history stack

void Redo(Option_t *option)

     Performs redo action. Move cursor position forward in history stack

Bool_t CanRedo() const

     Returns kTRUE if redo action is possible

Bool_t CanUndo() const

     Returns kTRUE if undo action is possible

Bool_t IsLogging() const

     Returns kTRUE if logging is ON

TQCommand* GetCurrent() const

     Returns the last executed command

TQCommand* GetCursor() const

     Returns a command correspondent to the current cursor position in stack

void SetLimit(UInt_t limit)

     Returns a maximum number of commands which could be located in stack

UInt_t GetLimit() const

     Returns a maximum number of commands which  could be located in stack

### Inline Functions

                   void Add(TObject* obj)
                   void Print(Option_t*, Option_t* option) const
                TClass* Class()
                TClass* IsA() const
                   void ShowMembers(TMemberInspector& insp, char* parent)
                   void Streamer(TBuffer& b)
                   void StreamerNVirtual(TBuffer& b)

Author: Valeriy Onuchin 04/27/2004
Last update: root/base:$Name: $:$Id: TQCommand.cxx,v 1.4 2005/02/11 18:40:08 rdm Exp $
Copyright (C) 1995-2001, Rene Brun and Fons Rademakers. *