library: libRGL #include "TGLLogicalShape.h"

# TGLLogicalShape

class description - source file - inheritance tree (.pdf)

## class TGLLogicalShape : public TGLDrawable

| Inheritance Chart:

`TGLDrawable`

<-

`TGLLogicalShape`

<-

`TGLSceneObject` |

This is an abstract class, constructors will not be documented.
Look at the header to check for available constructors.

        public:

                  virtual ~TGLLogicalShape()
                     void AddRef() const
           static TClass* Class()
             virtual void InvokeContextMenu(TContextMenu& menu, UInt_t x, UInt_t y) const
          virtual TClass* IsA() const
             virtual void Purge()
                   UInt_t Ref() const
             virtual void ShowMembers(TMemberInspector& insp, char* parent)
             virtual void Streamer(TBuffer& b)
                     void StreamerNVirtual(TBuffer& b)
                   Bool_t SubRef() const

### Data Members

        private:

          UInt_t fRef  ! physical instance ref counting

## Class Description

~TGLLogicalShape()

     Physical refs should have been cleared

void Purge()

     Overload and clear out any costly geometry cache

### Inline Functions

                   void InvokeContextMenu(TContextMenu& menu, UInt_t x, UInt_t y) const
                   void AddRef() const
                 Bool_t SubRef() const
                 UInt_t Ref() const
                TClass* Class()
                TClass* IsA() const
                   void ShowMembers(TMemberInspector& insp, char* parent)
                   void Streamer(TBuffer& b)
                   void StreamerNVirtual(TBuffer& b)

Author: Richard Maunder 25/05/2005
Last update: root/gl:$Name: $:$Id: TGLLogicalShape.cxx,v 1.4 2005/05/28 12:21:00 rdm Exp $
Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. *