library: libRGL #include "TGLSceneObject.h"

# TGLSceneObject

class description - source file - inheritance tree (.pdf)

## class TGLSceneObject : public TGLLogicalShape

| Inheritance Chart:

`TGLDrawable`

<-

`TGLLogicalShape`

<-

`TGLSceneObject`

<-

`TGLCylinder` |

`TGLFaceSet` |

`TGLPolyLine` |

`TGLPolyMarker` |

`TGLSphere` |

This is an abstract class, constructors will not be documented.
Look at the header to check for available constructors.

        private:

          TGLSceneObject& operator=(const TGLSceneObject&)

        public:

                          ~TGLSceneObject()
           static TClass* Class()
             virtual void InvokeContextMenu(TContextMenu& menu, UInt_t x, UInt_t y) const
          virtual TClass* IsA() const
             virtual void ShowMembers(TMemberInspector& insp, char* parent)
             virtual void Streamer(TBuffer& b)
                     void StreamerNVirtual(TBuffer& b)

### Data Members

        private:

          TObject* fRealObject

        protected:

          vector<Double_t> fVertices

## Class Description

void InvokeContextMenu(TContextMenu & menu, UInt_t x, UInt_t y) const

### Inline Functions

                       void ~TGLSceneObject()
            TGLSceneObject& operator=(const TGLSceneObject&)
                    TClass* Class()
                    TClass* IsA() const
                       void ShowMembers(TMemberInspector& insp, char* parent)
                       void Streamer(TBuffer& b)
                       void StreamerNVirtual(TBuffer& b)

Author: Timur Pocheptsov 03/08/2004
Last update: root/gl:$Name: $:$Id: TGLSceneObject.cxx,v 1.43 2005/06/15 15:40:30 brun Exp $
Copyright (C) 1995-2004, Rene Brun and Fons Rademakers. *