MousePressTrigger is an event trigger which fires when a mouse button is pressed down (i.e. MousePressed).
By default, this trigger fires for any mouse press, but it can be configured to fire for only a specific mouse button by passing a button symbol to new.
See also MousReleaseTrigger.
Initialize a new instance of MousePressTrigger with the given mouse button.
button |
The mouse button symbol to detect, or :any to detect any button press. Valid mouse button symbols are: :mouse_left, :mouse_middle, :mouse_right, :mouse_wheel_up, and :mouse_wheel_down. |
# File lib/rubygame/event_triggers.rb, line 525 def initialize( button=:any ) @button = button end
Returns true if the event is a MousePressed event and the event’s button is the same as the trigger’s button (or the trigger’s button is :any).
# File lib/rubygame/event_triggers.rb, line 533 def match?( event ) if event.kind_of?( Rubygame::Events::MousePressed ) ((@button == :any) or (event.button == @button)) else false end end
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