## javax.media.j3d
Class Group

    java.lang.Object
      javax.media.j3d.SceneGraphObject
          javax.media.j3d.Node
              javax.media.j3d.Group

Direct Known Subclasses:
  BranchGroup, OrderedGroup, Primitive, SharedGroup, Switch, TransformGroup, ViewSpecificGroup

    public class Group

extends Node

The Group node object is a general-purpose grouping node. Group nodes have exactly one parent and an arbitrary number of children that are rendered in an unspecified order (or in parallel). Null children are allowed; no operation is performed on a null child node. Operations on Group node objects include adding, removing, and enumerating the children of the Group node. The subclasses of Group node add additional semantics.

Field Summary
`static int` `ALLOW_CHILDREN_EXTEND` Specifies that this Group node allows adding new children.
`static int` `ALLOW_CHILDREN_READ` Specifies that this Group node allows reading its children.
`static int` `ALLOW_CHILDREN_WRITE` Specifies that this Group node allows writing its children.
`static int` `ALLOW_COLLISION_BOUNDS_READ` Specifies that this Group node allows reading its collision Bounds
`static int` `ALLOW_COLLISION_BOUNDS_WRITE` Specifies that this Group node allows writing its collision Bounds

Fields inherited from class javax.media.j3d.Node
`ALLOW_AUTO_COMPUTE_BOUNDS_READ, ALLOW_AUTO_COMPUTE_BOUNDS_WRITE, ALLOW_BOUNDS_READ, ALLOW_BOUNDS_WRITE, ALLOW_COLLIDABLE_READ, ALLOW_COLLIDABLE_WRITE, ALLOW_LOCAL_TO_VWORLD_READ, ALLOW_LOCALE_READ, ALLOW_PARENT_READ, ALLOW_PICKABLE_READ, ALLOW_PICKABLE_WRITE, ENABLE_COLLISION_REPORTING, ENABLE_PICK_REPORTING`

Constructor Summary
`Group()` Constructs a Group node with default parameters.

Method Summary
`void` `addChild(Node child)` Appends the specified child node to this group node's list of children.
`Node` `cloneNode(boolean forceDuplicate)` Used to create a new instance of the node.
`java.util.Enumeration` `getAllChildren()` Returns an Enumeration object of this group node's list of children.
`boolean` `getAlternateCollisionTarget()` Returns the collision target state.
`Node` `getChild(int index)` Retrieves the child node at the specified index in this group node's list of children.
`Bounds` `getCollisionBounds()` Returns the collision bounding object of this node.
`int` `indexOfChild(Node child)` Retrieves the index of the specified child node in this group node's list of children.
`void` `insertChild(Node child, int index)` Inserts the specified child node in this group node's list of children at the specified index.
`void` `moveTo(BranchGroup branchGroup)` Moves the specified branch group node from its existing location to the end of this group node's list of children.
`int` `numChildren()` Returns a count of this group node's children.
`void` `removeAllChildren()` Removes all children from this Group node.
`void` `removeChild(int index)` Removes the child node at the specified index from this group node's list of children.
`void` `removeChild(Node child)` Removes the specified child node from this group node's list of children.
`void` `setAlternateCollisionTarget(boolean target)` Causes this Group node to be reported as the collision target when collision is being used and this node or any of its children is in a collision.
`void` `setChild(Node child, int index)` Replaces the child node at the specified index in this group node's list of children with the specified child.
`void` `setCollisionBounds(Bounds bounds)` Sets the collision bounds of a node.

Methods inherited from class javax.media.j3d.Node
`cloneTree, cloneTree, cloneTree, cloneTree, cloneTree, cloneTree, duplicateNode, getBounds, getBoundsAutoCompute, getCollidable, getLocale, getLocalToVworld, getLocalToVworld, getParent, getPickable, setBounds, setBoundsAutoCompute, setCollidable, setPickable`

Methods inherited from class javax.media.j3d.SceneGraphObject
`clearCapability, clearCapabilityIsFrequent, duplicateSceneGraphObject, getCapability, getCapabilityIsFrequent, getName, getUserData, isCompiled, isLive, setCapability, setCapabilityIsFrequent, setName, setUserData, toString, updateNodeReferences`

Methods inherited from class java.lang.Object
`clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait`

Field Detail

### ALLOW_CHILDREN_READ

    public static final int ALLOW_CHILDREN_READ

  Specifies that this Group node allows reading its children.

  See Also:
    Constant Field Values

### ALLOW_CHILDREN_WRITE

    public static final int ALLOW_CHILDREN_WRITE

  Specifies that this Group node allows writing its children.

  See Also:
    Constant Field Values

### ALLOW_CHILDREN_EXTEND

    public static final int ALLOW_CHILDREN_EXTEND

  Specifies that this Group node allows adding new children.

  See Also:
    Constant Field Values

### ALLOW_COLLISION_BOUNDS_READ

    public static final int ALLOW_COLLISION_BOUNDS_READ

  Specifies that this Group node allows reading its collision Bounds

  See Also:
    Constant Field Values

### ALLOW_COLLISION_BOUNDS_WRITE

    public static final int ALLOW_COLLISION_BOUNDS_WRITE

  Specifies that this Group node allows writing its collision Bounds

  See Also:
    Constant Field Values

Constructor Detail

### Group

    public Group()

  Constructs a Group node with default parameters. The default values are as follows:
  collision bounds : null
  alternate collision target : false

Method Detail

### setCollisionBounds

    public void setCollisionBounds(Bounds bounds)

  Sets the collision bounds of a node.

  Parameters:
    `bounds` - the collision bounding object for a node
  Throws:
    `CapabilityNotSetException` - if appropriate capability is not set and this object is part of live or compiled scene graph

### getCollisionBounds

    public Bounds getCollisionBounds()

  Returns the collision bounding object of this node.

  Returns:
    the node's collision bounding object
  Throws:
    `CapabilityNotSetException` - if appropriate capability is not set and this object is part of live or compiled scene graph

### setChild

    public void setChild(Node child,
                         int index)

  Replaces the child node at the specified index in this group node's list of children with the specified child.

  Parameters:
    `child` - the new child
    `index` - which child to replace. The `index` must be a value greater than or equal to 0 and less than `numChildren()`.
  Throws:
    `CapabilityNotSetException` - if the appropriate capability is not set and this group node is part of live or compiled scene graph
    `RestrictedAccessException` - if this group node is part of live or compiled scene graph and the child node being set is not a BranchGroup node
    `MultipleParentException` - if `child` has already been added as a child of another group node
    `java.lang.IndexOutOfBoundsException` - if `index` is invalid

### insertChild

    public void insertChild(Node child,
                            int index)

  Inserts the specified child node in this group node's list of children at the specified index.

  Parameters:
    `child` - the new child
    `index` - at which location to insert. The `index` must be a value greater than or equal to 0 and less than or equal to `numChildren()`.
  Throws:
    `CapabilityNotSetException` - if the appropriate capability is not set and this group node is part of live or compiled scene graph
    `RestrictedAccessException` - if this group node is part of live or compiled scene graph and the child node being inserted is not a BranchGroup node
    `MultipleParentException` - if `child` has already been added as a child of another group node.
    `java.lang.IndexOutOfBoundsException` - if `index` is invalid.

### removeChild

    public void removeChild(int index)

  Removes the child node at the specified index from this group node's list of children.

  Parameters:
    `index` - which child to remove. The `index` must be a value greater than or equal to 0 and less than `numChildren()`.
  Throws:
    `CapabilityNotSetException` - if the appropriate capability is not set and this group node is part of live or compiled scene graph
    `RestrictedAccessException` - if this group node is part of live or compiled scene graph and the child node being removed is not a BranchGroup node
    `java.lang.IndexOutOfBoundsException` - if `index` is invalid.

### getChild

    public Node getChild(int index)

  Retrieves the child node at the specified index in this group node's list of children.

  Parameters:
    `index` - which child to return.
  Returns:
    the children at location index. The `index` must be a value greater than or equal to 0 and less than `numChildren()`.
  Throws:
    `CapabilityNotSetException` - if the appropriate capability is not set and this group node is part of live or compiled scene graph
    `java.lang.IndexOutOfBoundsException` - if `index` is invalid.

### getAllChildren

    public java.util.Enumeration getAllChildren()

  Returns an Enumeration object of this group node's list of children.

  Returns:
    an Enumeration object of all the children
  Throws:
    `CapabilityNotSetException` - if the appropriate capability is not set and this group node is part of live or compiled scene graph

### addChild

    public void addChild(Node child)

  Appends the specified child node to this group node's list of children.

  Parameters:
    `child` - the child to add to this node's list of children
  Throws:
    `CapabilityNotSetException` - if the appropriate capability is not set and this group node is part of live or compiled scene graph
    `RestrictedAccessException` - if this group node is part of live or compiled scene graph and the child node being added is not a BranchGroup node
    `MultipleParentException` - if `child` has already been added as a child of another group node.

### moveTo

    public void moveTo(BranchGroup branchGroup)

  Moves the specified branch group node from its existing location to the end of this group node's list of children.

  Parameters:
    `branchGroup` - the branch group node to move to this node's list of children
  Throws:
    `CapabilityNotSetException` - if the appropriate capability is not set and this group node is part of live or compiled scene graph

### numChildren

    public int numChildren()

  Returns a count of this group node's children.

  Returns:
    the number of children descendant from this node.
  Throws:
    `CapabilityNotSetException` - if the appropriate capability is not set and this group node is part of live or compiled scene graph

### indexOfChild

    public int indexOfChild(Node child)

  Retrieves the index of the specified child node in this group node's list of children.

  Parameters:
    `child` - the child node to be looked up.
  Returns:
    the index of the specified child node; returns -1 if the object is not in the list.
  Throws:
    `CapabilityNotSetException` - if the appropriate capability is not set and this group node is part of live or compiled scene graph
  Since:
    Java 3D 1.3

### removeChild

    public void removeChild(Node child)

  Removes the specified child node from this group node's list of children. If the specified object is not in the list, the list is not modified.

  Parameters:
    `child` - the child node to be removed.
  Throws:
    `CapabilityNotSetException` - if appropriate capability is not set and this object is part of live or compiled scene graph
    `RestrictedAccessException` - if this group node is part of live or compiled scene graph and the child node being removed is not a BranchGroup node
  Since:
    Java 3D 1.3

### removeAllChildren

    public void removeAllChildren()

  Removes all children from this Group node.

  Throws:
    `CapabilityNotSetException` - if appropriate capability is not set and this object is part of live or compiled scene graph
    `RestrictedAccessException` - if this group node is part of live or compiled scene graph and any of the children being removed are not BranchGroup nodes
  Since:
    Java 3D 1.3

### setAlternateCollisionTarget

    public void setAlternateCollisionTarget(boolean target)

  Causes this Group node to be reported as the collision target when collision is being used and this node or any of its children is in a collision. The default value is false. For collision with USE_GEOMETRY set, the collision traverser will check the geometry of all the Group node's leaf descendants; for collision with USE_BOUNDS set, the collision traverser will only check the bounds at this Group node. In both cases, if there is a collision, this Group node will be reported as the colliding object in the SceneGraphPath. This reporting is done regardless of whether ENABLE_COLLISION_REPORTING is set for this group node (setting alternate collision target to true implies collision reporting).

  Parameters:
    `target` - Indicates whether this Group node can be the target of a collision.
  See Also:
    `WakeupOnCollisionEntry`, `WakeupOnCollisionMovement`, `WakeupOnCollisionExit`

### getAlternateCollisionTarget

    public boolean getAlternateCollisionTarget()

  Returns the collision target state.

  Returns:
    Indicates whether this Group node can be the target of a collision.

### cloneNode

    public Node cloneNode(boolean forceDuplicate)

  Used to create a new instance of the node. This routine is called by `cloneTree` to duplicate the current node.

  Overrides:
    `cloneNode` in class `Node`
  Parameters:
    `forceDuplicate` - when set to `true`, causes the `duplicateOnCloneTree` flag to be ignored. When `false`, the value of each node's `duplicateOnCloneTree` variable determines whether NodeComponent data is duplicated or copied.
  See Also:
    `Node.cloneTree()`, `Node.cloneNode(boolean)`, `Node.duplicateNode(javax.media.j3d.Node, boolean)`, `NodeComponent.setDuplicateOnCloneTree(boolean)`

Copyright 1996-2008 Sun Microsystems, Inc. All Rights Reserved. Use is subject to license terms.