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## Uses of Interface
org.biojava.bio.seq.io.game.ElementRecognizer

Packages that use ElementRecognizer
org.biojava.bio.seq.io.game | Event-driven parsing system for the Gene Annotation Markup Elements (GAME).
org.biojava.bio.seq.io.game12 | Event-driven parsing system for the Gene Annotation Markup Elements (GAME).

Uses of ElementRecognizer in org.biojava.bio.seq.io.game

Classes in org.biojava.bio.seq.io.game that implement ElementRecognizer
`static class` | `ElementRecognizer.AllElementRecognizer`
`static class` | `ElementRecognizer.ByLocalName` Filter elements by local name (not recommended).
`static class` | `ElementRecognizer.ByNSName` Filter elements by name and namespace.
`static class` | `ElementRecognizer.HasAttribute` Filter elements on the existence of a specified attribute.

Fields in org.biojava.bio.seq.io.game declared as ElementRecognizer
`static ElementRecognizer` | `ElementRecognizer.ALL`

Methods in org.biojava.bio.seq.io.game with parameters of type ElementRecognizer
`protected void` | `StAXPropertyHandler.addHandler(ElementRecognizer rec, StAXHandlerFactory handler)`
`protected void` | `StAXFeatureHandler.addHandler(ElementRecognizer rec, StAXHandlerFactory handler)`

Uses of ElementRecognizer in org.biojava.bio.seq.io.game12

Methods in org.biojava.bio.seq.io.game12 with parameters of type ElementRecognizer
`protected void` | `StAXFeatureHandler.addHandler(ElementRecognizer rec, StAXHandlerFactory handler)` Adds a feature to the Handler attribute of the StAXFeatureHandler object

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