///////////////////////////////////////////////////////////////////////////////
// Name:        wx/textentry.h
// Purpose:     declares wxTextEntry interface defining a simple text entry
// Author:      Vadim Zeitlin
// Created:     2007-09-24
// RCS-ID:      $Id$
// Copyright:   (c) 2007 Vadim Zeitlin <vadim@wxwindows.org>
// Licence:     wxWindows licence
///////////////////////////////////////////////////////////////////////////////

#ifndef _WX_TEXTENTRY_H_
#define _WX_TEXTENTRY_H_

// wxTextPos is the position in the text (currently it's hardly used anywhere
// and should probably be replaced with int anyhow)
typedef long wxTextPos;

class WXDLLIMPEXP_FWD_BASE wxArrayString;
class WXDLLIMPEXP_FWD_CORE wxTextCompleter;
class WXDLLIMPEXP_FWD_CORE wxTextEntryHintData;
class WXDLLIMPEXP_FWD_CORE wxWindow;

#include "wx/filefn.h"              // for wxFILE and wxDIR only
#include "wx/gdicmn.h"              // for wxPoint

// ----------------------------------------------------------------------------
// wxTextEntryBase
// ----------------------------------------------------------------------------

class WXDLLIMPEXP_CORE wxTextEntryBase
{
public:
    wxTextEntryBase() { m_eventsBlock = 0; m_hintData = NULL; }
    virtual ~wxTextEntryBase();


    // accessing the value
    // -------------------

    // SetValue() generates a text change event, ChangeValue() doesn't
    virtual void SetValue(const wxString& value)
        { DoSetValue(value, SetValue_SendEvent); }
    virtual void ChangeValue(const wxString& value);

    // writing text inserts it at the current position replacing any current
    // selection, appending always inserts it at the end and doesn't remove any
    // existing text (but it will reset the selection if there is any)
    virtual void WriteText(const wxString& text) = 0;
    virtual void AppendText(const wxString& text);

    virtual wxString GetValue() const;
    virtual wxString GetRange(long from, long to) const;
    bool IsEmpty() const { return GetLastPosition() <= 0; }


    // editing operations
    // ------------------

    virtual void Replace(long from, long to, const wxString& value);
    virtual void Remove(long from, long to) = 0;
    virtual void Clear() { SetValue(wxString()); }
    void RemoveSelection();


    // clipboard operations
    // --------------------

    virtual void Copy() = 0;
    virtual void Cut() = 0;
    virtual void Paste() = 0;

    virtual bool CanCopy() const;
    virtual bool CanCut() const;
    virtual bool CanPaste() const;

    // undo/redo
    // ---------

    virtual void Undo() = 0;
    virtual void Redo() = 0;

    virtual bool CanUndo() const = 0;
    virtual bool CanRedo() const = 0;


    // insertion point
    // ---------------

    // note that moving insertion point removes any current selection
    virtual void SetInsertionPoint(long pos) = 0;
    virtual void SetInsertionPointEnd() { SetInsertionPoint(-1); }
    virtual long GetInsertionPoint() const = 0;
    virtual long GetLastPosition() const = 0;


    // selection
    // ---------

    virtual void SetSelection(long from, long to) = 0;
    virtual void SelectAll() { SetSelection(-1, -1); }
    virtual void GetSelection(long *from, long *to) const = 0;
    bool HasSelection() const;
    virtual wxString GetStringSelection() const;


    // auto-completion
    // ---------------

    // these functions allow to auto-complete the text already entered into the
    // control using either the given fixed list of strings, the paths from the
    // file system or an arbitrary user-defined completer
    //
    // they all return true if completion was enabled or false on error (most
    // commonly meaning that this functionality is not available under the
    // current platform)

    bool AutoComplete(const wxArrayString& choices)
        { return DoAutoCompleteStrings(choices); }

    bool AutoCompleteFileNames()
        { return DoAutoCompleteFileNames(wxFILE); }

    bool AutoCompleteDirectories()
        { return DoAutoCompleteFileNames(wxDIR); }

    // notice that we take ownership of the pointer and will delete it
    //
    // if the pointer is NULL auto-completion is disabled
    bool AutoComplete(wxTextCompleter *completer)
        { return DoAutoCompleteCustom(completer); }


    // status
    // ------

    virtual bool IsEditable() const = 0;
    virtual void SetEditable(bool editable) = 0;


    // set the max number of characters which may be entered in a single line
    // text control
    virtual void SetMaxLength(unsigned long WXUNUSED(len)) { }


    // hints
    // -----

    // hint is the (usually greyed out) text shown in the control as long as
    // it's empty and doesn't have focus, it is typically used in controls used
    // for searching to let the user know what is supposed to be entered there

    virtual bool SetHint(const wxString& hint);
    virtual wxString GetHint() const;


    // margins
    // -------

    // margins are the empty space between borders of control and the text
    // itself. When setting margin, use value -1 to indicate that specific
    // margin should not be changed.

    bool SetMargins(const wxPoint& pt)
        { return DoSetMargins(pt); }
    bool SetMargins(wxCoord left, wxCoord top = -1)
        { return DoSetMargins(wxPoint(left, top)); }
    wxPoint GetMargins() const
        { return DoGetMargins(); }


    // implementation only
    // -------------------

    // generate the wxEVT_COMMAND_TEXT_UPDATED event for GetEditableWindow(),
    // like SetValue() does and return true if the event was processed
    //
    // NB: this is public for wxRichTextCtrl use only right now, do not call it
    static bool SendTextUpdatedEvent(wxWindow *win);

    // generate the wxEVT_COMMAND_TEXT_UPDATED event for this window
    bool SendTextUpdatedEvent()
    {
        return SendTextUpdatedEvent(GetEditableWindow());
    }


    // generate the wxEVT_COMMAND_TEXT_UPDATED event for this window if the
    // events are not currently disabled
    void SendTextUpdatedEventIfAllowed()
    {
        if ( EventsAllowed() )
            SendTextUpdatedEvent();
    }

    // this function is provided solely for the purpose of forwarding text
    // change notifications state from one control to another, e.g. it can be
    // used by a wxComboBox which derives from wxTextEntry if it delegates all
    // of its methods to another wxTextCtrl
    void ForwardEnableTextChangedEvents(bool enable)
    {
        // it's important to call the functions which update m_eventsBlock here
        // and not just our own EnableTextChangedEvents() because our state
        // (i.e. the result of EventsAllowed()) must change as well
        if ( enable )
            ResumeTextChangedEvents();
        else
            SuppressTextChangedEvents();
    }

protected:
    // flags for DoSetValue(): common part of SetValue() and ChangeValue() and
    // also used to implement WriteText() in wxMSW
    enum
    {
        SetValue_NoEvent = 0,
        SetValue_SendEvent = 1,
        SetValue_SelectionOnly = 2
    };

    virtual void DoSetValue(const wxString& value, int flags);
    virtual wxString DoGetValue() const = 0;

    // override this to return the associated window, it will be used for event
    // generation and also by generic hints implementation
    virtual wxWindow *GetEditableWindow() = 0;

    // margins functions
    virtual bool DoSetMargins(const wxPoint& pt);
    virtual wxPoint DoGetMargins() const;

    // the derived classes should override these virtual methods to implement
    // auto-completion, they do the same thing as their public counterparts but
    // have different names to allow overriding just one of them without hiding
    // the other one(s)
    virtual bool DoAutoCompleteStrings(const wxArrayString& WXUNUSED(choices))
        { return false; }
    virtual bool DoAutoCompleteFileNames(int WXUNUSED(flags)) // wxFILE | wxDIR
        { return false; }
    virtual bool DoAutoCompleteCustom(wxTextCompleter *completer);


    // class which should be used to temporarily disable text change events
    //
    // if suppress argument in ctor is false, nothing is done
    class EventsSuppressor
    {
    public:
        EventsSuppressor(wxTextEntryBase *text, bool suppress = true)
            : m_text(text),
              m_suppress(suppress)
        {
            if ( m_suppress )
                m_text->SuppressTextChangedEvents();
        }

        ~EventsSuppressor()
        {
            if ( m_suppress )
                m_text->ResumeTextChangedEvents();
        }

    private:
        wxTextEntryBase *m_text;
        bool m_suppress;
    };

    friend class EventsSuppressor;

private:
    // suppress or resume the text changed events generation: don't use these
    // functions directly, use EventsSuppressor class above instead
    void SuppressTextChangedEvents()
    {
        if ( !m_eventsBlock++ )
            EnableTextChangedEvents(false);
    }

    void ResumeTextChangedEvents()
    {
        if ( !--m_eventsBlock )
            EnableTextChangedEvents(true);
    }


    // this must be overridden in the derived classes if our implementation of
    // SetValue() or Replace() is used to disable (and enable back) generation
    // of the text changed events
    //
    // initially the generation of the events is enabled
    virtual void EnableTextChangedEvents(bool WXUNUSED(enable)) { }

    // return true if the events are currently not suppressed
    bool EventsAllowed() const { return m_eventsBlock == 0; }


    // if this counter is non-null, events are blocked
    unsigned m_eventsBlock;

    // hint-related stuff, only allocated if/when SetHint() is used
    wxTextEntryHintData *m_hintData;

    // It needs to call our Do{Get,Set}Value() to work with the real control
    // contents.
    friend class wxTextEntryHintData;
};

#ifdef __WXUNIVERSAL__
    // TODO: we need to use wxTextEntryDelegate here, but for now just prevent
    //       the GTK/MSW classes from being used in wxUniv build
    class WXDLLIMPEXP_CORE wxTextEntry : public wxTextEntryBase
    {
    };
#elif defined(__WXGTK20__)
    #include "wx/gtk/textentry.h"
#elif defined(__WXMAC__)
    #include "wx/osx/textentry.h"
#elif defined(__WXMSW__)
    #include "wx/msw/textentry.h"
#elif defined(__WXMOTIF__)
    #include "wx/motif/textentry.h"
#elif defined(__WXPM__)
    #include "wx/os2/textentry.h"
#else
    // no platform-specific implementation of wxTextEntry yet
    class WXDLLIMPEXP_CORE wxTextEntry : public wxTextEntryBase
    {
    };
#endif

#endif // _WX_TEXTENTRY_H_

