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java.lang.Objectrobocode.control.events.BattleEvent
robocode.control.events.BattleStartedEvent
public class BattleStartedEvent
A BattleStartedEvent is sent to onBattleStarted() when a new battle is started.
IBattleListener,
BattleCompletedEvent,
BattleFinishedEvent| Constructor Summary | |
|---|---|
BattleStartedEvent(BattleRules battleRules,
int robotsCount,
boolean isReplay)
Called by the game to create a new BattleStartedEvent. |
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| Method Summary | |
|---|---|
BattleRules |
getBattleRules()
Returns the rules that will be used in the battle. |
int |
getRobotsCount()
Returns the number of robots participating in the battle. |
boolean |
isReplay()
Checks if this battle is a replay or a new battle. |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
|---|
public BattleStartedEvent(BattleRules battleRules,
int robotsCount,
boolean isReplay)
battleRules - the rules that will be used in the battle.robotsCount - the number of robots participating in the battle.isReplay - a flag specifying if this battle is a replay or real battle:
true if the battle is a replay; false otherwise.| Method Detail |
|---|
public BattleRules getBattleRules()
public int getRobotsCount()
public boolean isReplay()
true if the battle is a replay; false otherwise.
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