# SOME DESCRIPTIVE TITLE.
# Copyright (C) YEAR ORGANIZATION
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
#
msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"POT-Creation-Date: Mon Feb 20 08:11:02 2006\n"
"PO-Revision-Date: 2006-03-11 15:21+0100\n"
"Last-Translator: Julien ROSSI <wesnothtux2b@gmail.com>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=utf-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Generated-By: pygettext.py 1.5\n"

#: ../data/core/abilities/biteofthevampire.py:3
msgid "Bite of The Vampire"
msgstr ""

#: ../data/core/abilities/biteofthevampire.py:5
msgid "Bite into your enemy and drink her blood!"
msgstr ""

#: ../data/core/abilities/crawl.py:3
msgid "Crawl"
msgstr ""

#: ../data/core/abilities/crawl.py:5
msgid "Decreases the movement rate of a unit."
msgstr "Verminderd de bewegingspunten van een eenheid"

#: ../data/core/abilities/defend.py:3
msgid "Defend"
msgstr "Verdediging"

#: ../data/core/abilities/defend.py:5
msgid "Increase your defense temporarily."
msgstr "Verhoogt je verdediginf tijdelijk"

#: ../data/core/abilities/drainlife.py:3
msgid "Drain Life"
msgstr ""

#: ../data/core/abilities/drainlife.py:5
msgid "Regenerate yourself at the expense of your enemy."
msgstr ""

#: ../data/core/abilities/fire.py:3
msgid "Fire"
msgstr "Vuur"

#: ../data/core/abilities/fire.py:5
msgid "Weak fire spell."
msgstr "zwakke vuurspel"

#: ../data/core/abilities/freeze.py:3
#: ../src/engine/Effect.py:343
msgid "Freeze"
msgstr "Bevroren"

#: ../data/core/abilities/freeze.py:5
msgid "Weak ice spell. (Sometimes freezes.)"
msgstr "Zwakke koudspel (bevroort soms)"

#: ../data/core/abilities/haste.py:3
#: ../src/engine/Effect.py:347
msgid "Haste"
msgstr ""

#: ../data/core/abilities/haste.py:5
msgid "Increases the speed of a unit."
msgstr "Verhoogte het snelheid van een eenheid"

#: ../data/core/abilities/hold.py:3
msgid "Hold"
msgstr ""

#: ../data/core/abilities/hold.py:5
msgid "Holds an enemy in place."
msgstr ""

#: ../data/core/abilities/lifesink.py:3
msgid "Life Sink"
msgstr ""

#: ../data/core/abilities/lifesink.py:5
msgid "A relatively strong, life draining attack."
msgstr ""

#: ../data/core/abilities/poison.py:3
#: ../src/engine/Effect.py:361
msgid "Poison"
msgstr "Gif"

#: ../data/core/abilities/poison.py:5
msgid "Poison your enemy, causing him to lose HP every turn."
msgstr ""

#: ../data/core/abilities/protect.py:3
msgid "Protect"
msgstr "Verdediging"

#: ../data/core/abilities/protect.py:5
msgid "Protect a friend for one turn."
msgstr "Verdedigt een vriend voor een beurt."

#: ../data/core/abilities/regenerate.py:3
msgid "Regenerate"
msgstr ""

#: ../data/core/abilities/regenerate.py:5
msgid "Gives your ally regeneration."
msgstr ""

#: ../data/core/abilities/righteousness.py:3
msgid "Righteousness"
msgstr ""

#: ../data/core/abilities/righteousness.py:5
msgid "Call forth a righteous flame."
msgstr ""

#: ../data/core/abilities/sleep.py:3
#: ../src/engine/Effect.py:342
msgid "Sleep"
msgstr "Slaap"

#: ../data/core/abilities/sleep.py:5
msgid "Put a opponent to sleep."
msgstr ""

#: ../data/core/abilities/slow.py:3
#: ../src/engine/Effect.py:348
msgid "Slow"
msgstr "Vertraging"

#: ../data/core/abilities/slow.py:5
msgid "Decreases the speed of a unit."
msgstr "Vertraagt vijandelijke eenheid"

#: ../data/core/abilities/trip.py:3
msgid "Trip"
msgstr ""

#: ../data/core/abilities/trip.py:5
msgid "Knocks down an enemy."
msgstr ""

#: ../data/core/abilities/wingedfeet.py:3
msgid "Winged Feet"
msgstr "Gevleugelde voeten"

#: ../data/core/abilities/wingedfeet.py:5
msgid "Increases the movement rate of a unit."
msgstr ""

#: ../data/core/abilities/yell.py:3
msgid "Yell"
msgstr "Schreuw"

#: ../data/core/abilities/yell.py:5
msgid "Yell, dazing enemies and damaging them slightly."
msgstr ""

#: ../src/Main.py:159
msgid "To win: Defeat all enemies!"
msgstr "Om te winnen : dood alle vijanden!"

#: ../src/Main.py:172
msgid "You lost..."
msgstr "Je hebt verloren..."

#: ../src/Main.py:174
msgid "You won!"
msgstr ""

#: ../src/engine/Effect.py:344
msgid "Paralyze"
msgstr ""

#: ../src/engine/Effect.py:345
msgid "Paralyze Legs"
msgstr ""

#: ../src/engine/Effect.py:346
msgid "Paralyze Arms"
msgstr ""

#: ../src/engine/Effect.py:349
msgid "+ Move"
msgstr ""

#: ../src/engine/Effect.py:350
msgid "- Move"
msgstr ""

#: ../src/engine/Effect.py:351
msgid "+ Weapon Atk"
msgstr ""

#: ../src/engine/Effect.py:352
msgid "+ Weapon Def"
msgstr ""

#: ../src/engine/Effect.py:353
msgid "+ Magic Atk"
msgstr ""

#: ../src/engine/Effect.py:354
msgid "+ Magic Def"
msgstr ""

#: ../src/engine/Effect.py:355
msgid "- Weapon Atk"
msgstr ""

#: ../src/engine/Effect.py:356
msgid "- Weapon Def"
msgstr ""

#: ../src/engine/Effect.py:357
msgid "- Magic Atk"
msgstr ""

#: ../src/engine/Effect.py:358
msgid "- Magic Def"
msgstr ""

#: ../src/engine/Effect.py:359
msgid "Invulnerable"
msgstr ""

#: ../src/engine/Effect.py:360
msgid "Regen"
msgstr ""

#: ../src/engine/Effect.py:362
msgid "Tripped"
msgstr ""

#: ../src/engine/Name.py:44
#: ../src/engine/Name.py:47
msgid "names-male"
msgstr ""

#: ../src/engine/Name.py:45
msgid "names-female"
msgstr ""

#: ../src/engine/Unit.py:40
msgid "neuter"
msgstr "neuter"

#: ../src/engine/Unit.py:42
msgid "female"
msgstr "vrouw"

#: ../src/engine/Unit.py:43
msgid "male"
msgstr "man"

#: ../src/gui/ScenarioChooser.py:38
msgid "Choose a scenario:"
msgstr "Kiez een scenario"

#: ../src/gui/ScenarioChooser.py:83
msgid "Castle"
msgstr "Kasteel"

#: ../src/gui/ScenarioChooser.py:83
msgid "Hill & Ravine"
msgstr "Heuvel en ravijn"

#: ../src/gui/ScenarioChooser.py:83
msgid "Wall"
msgstr "Muur"

#: ../src/gui/ScenarioChooser.py:84
#, fuzzy
msgid "Randomly Generated (Easy)"
msgstr "Makkelijk"

#: ../src/gui/ScenarioChooser.py:85
#, fuzzy
msgid "Randomly Generated (Normal)"
msgstr "normaal"

#: ../src/gui/ScenarioChooser.py:86
#, fuzzy
msgid "Randomly Generated (Difficult)"
msgstr "Moeilijk"

#: ../src/gui/ScenarioGUI.py:206
msgid "Miss"
msgstr ""

#: ../src/gui/Sprite.py:412
msgid "(%2d,%2d) h:%2d"
msgstr "(%2d,%2d) h:%2d"

#: ../src/gui/Sprite.py:469
msgid "HP: %d/%d"
msgstr "GP: %d/%d"

#: ../src/gui/Sprite.py:487
msgid "SP: %d/%d"
msgstr "SP: %d/%d"

#: ../src/gui/Sprite.py:501
msgid "Move: %d  Jump: %d"
msgstr ""

#: ../src/gui/Sprite.py:510
msgid "W.Atk: %d  W.Def: %d"
msgstr "W.Aanv.: %d  W.Verd.: %d"

#: ../src/gui/Sprite.py:519
msgid "M.Atk: %d  M.Def: %d"
msgstr "Mag. Aanv.: %d Mag.Verd.: %d"

#: ../src/gui/Sprite.py:528
msgid "Lv. %d %s"
msgstr "Lv. %d %s"

#: ../src/gui/Sprite.py:537
msgid "Speed: %d"
msgstr "Snelheid: %d"

#: ../src/gui/Sprite.py:820
msgid " (%d SP)"
msgstr " (%d SP)"

