

//============================

deathmatch 1

set sv_lowlag 0
set sv_bulletmarks 20
set sv_tracers 15
set sv_muzzlemodel 0
set sv_laser_type 1
set sv_waterlevel 0
set sv_sprite_explosions 1
set sv_teams 0
set cheats 0
set motd ""
set maxclients 4
set public 1
set timelimit 0
set fraglimit 0
set master q2master.planetquake.com
set sv_maplist "q2dm1 q2dm2 q2dm3 q2dm4"
set allow_download_maps 1
set allow_download_models 1
set allow_download_players 1
set allow_download_sounds 1

//New Effects, not SS
set sv_serversideonly 0

//Timed DM Monster Spawning
set sv_monsterspawntime 0

set dmflags 0
// DF_NO_HEALTH			0x00000001	 1
// DF_NO_ITEMS			0x00000002	 2
// DF_WEAPONS_STAY		0x00000004	 4
// DF_NO_FALLING		0x00000008	 8
// DF_INSTANT_ITEMS		0x00000010	 16
// DF_SAME_LEVEL		0x00000020	 32
// DF_SKINTEAMS			0x00000040	 64
// DF_MODELTEAMS		0x00000080	 128
// DF_NO_FRIENDLY_FIRE		0x00000100	 256
// DF_SPAWN_FARTHEST		0x00000200	 512
// DF_FORCE_RESPAWN		0x00000400	 1024
// DF_NO_ARMOR			0x00000800	 2048
// DF_ALLOW_EXIT		0x00001000	 4096
// DF_INFINITE_AMMO		0x00002000	 8192
// DF_QUAD_DROP			0x00004000	 16384
// DF_FIXED_FOV			0x00008000	 32768

set hostname "PsychoMod (Pistol Only)"
set motd "PsychoServer (Pistol Only)"
set sv_spawner 0
set sv_realbullets 1
set sv_grapple 0
set sv_bloodyview 0
set sv_banned_weapons 8190
set sv_fall 0.25
set sv_stunts 1
set sv_maxvelocity 1000
set sv_damageslow 1
set sv_surfacereflection 0
set sv_itemrotate 0

//set hostname "PsychoMod (Matrix Style)"
//set motd "... Welcome to the Matrix ..."
//set sv_spawner 0
//set sv_realbullets 1
//set sv_grapple 0
//set sv_bloodyview 1
//set sv_banned_weapons 4080
//set sv_fall 0.5
//set sv_stunts 1
//set sv_maxvelocity 3000
//set sv_damageslow 1
//set sv_surfacereflection 1
//set sv_itemrotate 0

//set hostname "PsychoMod (Kung Fu & Stunts)"
//set motd "PsychoServer (Kung Fu & Stunts)"
//set sv_spawner 0
//set sv_realbullets 0
//set sv_grapple 0
//set sv_bloodyview 0
//set sv_banned_weapons -1
//set sv_fall 0.25
//set sv_stunts 1
//set sv_maxvelocity 2000
//set sv_damageslow 1
//set sv_surfacereflection 0
//set sv_itemrotate 0

// sv_banned_weapons 
// NO_WEAPONS			-1
// NO_BLASTER			0x00000001	 1
// NO_SHOTGUN			0x00000002	 2
// NO_SSHOTGUN			0x00000004	 4
// NO_MACHINEGUN		0x00000008	 8
// NO_CHAINGUN			0x00000010	 16
// NO_GRENADE_LAUNCHER		0x00000020	 32
// NO_ROCKET_LAUNCHER		0x00000040	 64
// NO_HYPERBLASTER		0x00000080	 128
// NO_RAILGUN			0x00000100	 256
// NO_TAZER			0x00000200	 512
// NO_ROCKETBFG			0x00000400	 1024
// NO_BFGLASER			0x00000800	 2048
// NO_GRENADES			0x00001000	 4096

map cliff2

//===============================

