240-DPI Shading Fonts Provided Objects: Standard Shading Screen Shading Coded Font X0SHAD X0SHAS Code Page T1SHADE T1SHADE Character Set C0SHADE C0SHADES O1SHADED Sample Overlay using X0SHAD - Source Font X0SHAD, which consists of Character Set C0SHADE and Code Page T1SHADE, contains characters which may be used for shading areas. The shade patterns are selected shades produced by OGL shading. Shade characters may be preferable to OGL shading if the shaded area is not at a fixed position on the page, or if the shading is printed on 3812 or 3816 printers, which are negatively impacted by the image shading used in OGL. The shade characters contained in the X0SHAD are: Code Point CHAR ID Shade Width Height X'C1' A SH060610 06% 1.0" 6LPI (40 pels) X'81' a SH060601 06% 0.1" 6LPI (40 pels) X'C2' B SH061010 06% 1.0" 10LPI (24 pels) X'82' b SH061001 06% 0.1" 10LPI (24 pels) X'C3' C SH068A10 06% 1.0" 8LPI* (30 pels) X'83' c SH068A01 06% 0.1" 8LPI* (30 pels) X'C4' D SH068B10 06% 1.0" 8LPI** (30 pels) X'84' d SH068B01 06% 0.1" 8LPI** (30 pels) X'C5' E SH120610 12% 1.0" 6LPI (40 pels) X'85' e SH120601 12% 0.1" 6LPI (40 pels) X'C6' F SH121010 12% 1.0" 10LPI (24 pels) X'86' f SH121001 12% 0.1" 10LPI (24 pels) X'C7' G SH128A10 12% 1.0" 8LPI* (30 pels) X'87' g SH128A01 12% 0.1" 8LPI* (30 pels) X'C8' H SH128B10 24% 1.0" 8LPI** (30 pels) X'88' h SH128B01 24% 0.1" 8LPI** (30 pels) X'D4' M SH240610 24% 1.0" 6LPI (40 pels) X'94' m SH240601 24% 0.1" 6LPI (40 pels) X'D5' N SH241010 24% 1.0" 10LPI (24 pels) X'95' n SH241001 24% 0.1" 10LPI (24 pels) X'D6' O SH248A10 24% 1.0" 8LPI* (30 pels) X'96' o SH248A01 24% 0.1" 8LPI* (30 pels) X'D7' P SH248B10 24% 1.0" 8LPI** (30 pels) X'97' p SH248B01 24% 0.1" 8LPI** (30 pels) X'E6' W SH990610 100% 1.0" 6LPI (40 pels) X'A6' w SH990601 100% 0.1" 6LPI (40 pels) X'E7' X SH991010 100% 1.0" 10LPI (24 pels) X'A7' x SH991001 100% 0.1" 10LPI (24 pels) X'E8' Y SH990810 100% 1.0" 8LPI (30 pels) X'A8' Y SH990801 100% 0.1" 8LPI (30 pels) X'E9' Z SH24Z510 24% 1.0" .05" (12 pels) X'A9' z SH24Z501 24% 0.1" .05" (12 pels) * When using these 8 LPI shade characters, lines using characters marked * must alternate with lines using characters marked ** to achieve a smooth fill pattern. Shade characters are printed using keyboard characters A, a, B, B, ... A, z as indicated in the Code Point column below. Use as many shade characters in each line as needed to fill the width. For example to shade a box 10.4" wide at 6 LPI with 6% shade use 10 A's plus 4 a's: "AAAAAAAAAAaaaa" To shade a box 1" deep at 6 LPI repeat the line 6 times with spacing of 6 LPI. The first line must be placed 1 LPI below the top of the box. Sample code for shading boxes of different sizes is shown in Overlay source member "O1SHADED".