Purpose:
This class defines the Content Manager system-managed storage (SMS) information.
Methods:
setRetention(long aRetention);
Sets the period in days that the Content Manager system retains the object in system-managed storage. The valid values range from 1 to 999999999. The default value is 30.
long getRetention();
Gets the ASCIIZ user-defined collection name. This character string provides a meaningful name for the collection already been created. It can be up to 44 characters. The name must be valid on the object server where you store the object.
BSTR getCollectionName();
setCollectionName(LPCTSTR aCollectionName);
Sets the ASCIIZ user-defined collection name. This character string provides a meaningful name for the collection already been created. It can be up to 44 characters. The name must be valid on the object server where you store the object.
void setManagementClass(LPCTSTR aMgtClass);
Sets the name of the management class in which an object is stored. The name must be valid on the object server where you store the object. If this field contains the value NULL when the object is assigned, the Content Manager system uses the default management class for the collection.
BSTR getManagementClass();
Get the name of the management class in which an object is stored. If not specified the default value NULL will be passed to Content Manager.
setStorageClass(LPCTSTR aStgClass);
Sets the name of the storage class in which an object is stored. The name must be valid on the object server where you store the object. If this field contains the value NULL when the object is assigned, the Content Manager system uses the default initial storage class name of the collection.
BSTR getStorageClass();
Gets the name of the storage class in which an object is stored. If not specified the default value NULL will be passed to the Content Manager datastore.
setStoreSite(LPCTSTR aStoreSite);
Sets the name of the object server in which an object is stored. After an object is stored in the object server, you can not move it to another object server using this function.
BSTR getStoreSite();
Gets the name of the object server in which the object is stored.
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