Programmer's Reference
Notices
About this book
IBM Smalltalk overview
Common Language Data Types
Common Language Implementation
Common Process Model
Common File System
Common Graphics
X Window system graphics library compatibility
Core Common Graphics class hierarchy
Seldom-used and abstract classes
A simplified drawing process overview
Before drawing
During drawing
After drawing
A simple example of the drawing process
CgConstants pool dictionary
Using graphics contexts
Drawing operations
Using fonts
Using cursors
Using pixmaps
Common Graphics image support
Specifying colors
Using palettes
Device-independent images
Icons
Image and icon file formats
Resource management summary
Common Widgets
Extended Widgets
Drag and Drop
Common Printing
IBM Smalltalk Virtual Machine API
Dynamic data exchange
National Language Support
Inter-process communication
Object Linking and Embedding (OLE)
Appendix A. Widget resources and callbacks
Appendix B. Extended widgets resources and callbacks
Appendix C. Drag and drop resources and callbacks
Appendix D. Common graphics platform differences
Appendix E. Common widgets platform differences
Index