Ultra Light Client Guide and Reference
When working with the ULC visual parts, you will work with three different
kinds of parts:
- Box parts are used to define the overall layout. They
define a grid of cells.
- Cell parts contain a single widget part and define how the
widget is positioned inside its bounds. Cells keep track of the
alignment of their widgets and not the widgets themselves. Cell parts
are automatically created and deleted as needed. You interact with them
only to change their settings.
- Widget parts represent buttons, entry fields, and so on.
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