Multimedia Guide and Reference
The Frame Reverse Button part has the following
properties:
- alignment
- Use the alignment property to specify that the text, icon, or
bitmap can be aligned either left, right, or centered. On some
platforms, the alignment for push buttons, toggle buttons, and cascade buttons
cannot be set and is ignored. The possible values are as follows:
- XmLEFT
- Left alignment
- XmRIGHT
- Right alignment
- XmCENTER
- Center alignment
- backgroundColor
- Use the backgroundColor property to name the RGB color for the
background of the part.
- backgroundGraphicsDescriptor
- Use the backgroundGraphicsDescriptor property to specify the
icon, bitmap, or image that is used for the background of the part. If
the part has a labelType property, the labelType
property must be an icon, bitmap, or image or the
backgroundGraphicsDescriptor property is ignored.
- borderWidth
- Use the borderWidth property to specify the width of the
border, in pixels, that surrounds the part on all four sides. A width
of zero means that a border does not show. On some platforms, the
border width is limited to 1 pixel and any nonzero value is set to 1.
- converter
- Use the converter property to specify the converter to use for
the part. A converter is an object that manages the conversion of other
objects to and from their display format for certain visual parts, such as a
Text part.
- disabledGraphicsDescriptor
- Use the disabledGraphicsDescriptor property to specify an icon,
bitmap, or image used to indicate that the part is disabled. The
labelType property must be an icon, bitmap, or image or the
disabledGraphicsDescriptor property is ignored.
- dragDropSpec
- Use the dragDropSpec property to specify drag and drop
information for the part. You can tear-off the dragDropSpec
property to access its properties and events.
- enabled
- Use the enabled property to specify whether a part is available
for selection. If true, the part's contents are
available for selection.
- fontName
- Use the fontName property to name the font to use for the text
displayed in the part.
- foregroundColor
- Use the foregroundColor property to name the RGB color for the
foreground of the part.
- framingSpec
- Use the framingSpec property to represent values specified for
the edge specifications of the part. The edge specifications determine
the width, height, and position of the part.
- graphicsDescriptor
- Use the graphicsDescriptor property to specify an icon, bitmap,
or image that is used instead of text for the label. The
labelType property must be XmPIXMAP or the
graphicsDescriptor property is ignored.
- helpFile
- Use the helpFile property to name the help file associated with
the part.
- helpKeysId
- Use the helpKeysId property to specify the ID of the keys help
associated with the part. The ID can be a string or an integer
value. The ID must exist in the help file associated with the
part.
- helpTitle
- Use the helpTitle property to specify the title of the help
window associated with the part.
- helpTopicId
- Use the helpTopicId property to specify the ID of the help
topic associated with the part. The ID can be a string or an integer
value. The ID must exist in the help file associated with the
part.
- labelFontName
- Use the labelFontName property to specify the font used for the
labels of the part. If a font is not specified, the font specified on
the textFontName property is used.
- labelMarginBottom
- Use the labelMarginBottom property to specify the amount of
space between the label and the bottom margin.
- labelMarginHeight
- Use the labelMarginHeight property to specify the amount of
space between the label and the bottom edge of the top shadow and the top edge
of the bottom shadow.
- labelMarginLeft
- Use the labelMarginLeft property to specify the amount of space
between the label and the left margin.
- labelMarginRight
- Use the labelMarginRight property to specify the amount of
space between the right margin and the label of the part.
- labelMarginTop
- Use the labelMarginTop property to specify the amount of space
between the the label and the top margin.
- labelMarginWidth
- Use the labelMarginWidth property to specify the amount of
blank space between the label and the right edge of the left shadow and the
left edge of the right shadow.
- labelType
- Use the labelType property to specify the type of label you
want. The possible values are as follows:
- XmICON
- The icon defined by graphicsDescriptor is displayed.
- XmPIXMAP
- The graphic defined by graphicsDescriptor is displayed.
- XmSTRING
- The string defined by labelString is displayed.
- mnemonic
- Use the mnemonic property to specify a character that the user
can type to select an item. A mnemonic character is displayed with an
underscore (_) and is usually used for buttons belonging to menus.
- object
- The object property is the data that the part
represents. If the part represents non-string data, use this
property; otherwise use the labelString or string
property, if either is available. For example, you can use the
object property with a converter to display the label of a
button.
- partName
- Use the partName property to name the part. Every part
dropped on the free-form surface is assigned a name that is unique from all
other parts on the layout surface. For example, a push button is
assigned a name such as "Push Button1". To change the name of a
part, specify a new name for the partName property. Or,
select Change Name from the pop-up menu of the part and enter a new
name in the displayed dialog.
- pushButton3DLookEnabled
- Use the pushButton3DLookEnabled property to specify whether the
button is shaded to look three-dimensional. The property is
true by default, enabling the 3D look.
- recomputeSize
- Use the recomputeSize property to indicate whether the video
playback window should automatically resize itself to fit the closest size of
the video file that is loaded. The default value is
true.
- tabGroup
- Use the tabGroup property to specify whether a part is included
as a tab stop so users can use the Tab and Backtab keys
to access the part.
- traversalOn
- Use the traversalOn property to specify whether users can
access a part using the cursor movement keys. Specifying
true indicates that the cursor movements keys can be used to access
the part.
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