Ultra Light Client Guide and Reference
The behaviour of the ULC application when a connection fails depends on
whether the application is in client or server mode.
- Server mode
- If there is no mechanism in place to identify the remote user when the
connection is restored and to associate it with a previously running instance
of the application, the application just terminates. However, the new
Client Reconnect feature enables ULC applications started in server mode to
keep the contexts (i.e. state) if a connection fails.
This allows the UI Engine (started in client mode) to reconnect to those
contexts (which would normally have been terminated). See ULC Client Reconnect Feature for more details.
- Client mode
- In client mode the behaviour is as follows:
- Smalltalk
- In Smalltalk the value of ULCSystem.connectionRetries
controls the application reconnect behavior. If connectionRetries=0
then the application terminates immediately. If connectionRetries=-1
then the connection will be retried forever. If connectionRetries>0
then the connection will be retried the specified number of times.
[ Top of Page | Previous Page | Next Page | Table of Contents | Index ]