- backgroundColor
- The backgroundColor property is the name of the RGB color for
the background of the part.
- converter
- The converter property is an object that manages the conversion
of other objects to and from their display format for certain visual parts,
such as a Text part.
- disabledGraphicsDescriptor
- The disabledGraphicsDescriptor property is an icon, bitmap, or
image used to indicate that the part is disabled. The
labelType property must be an icon, bitmap, or image or the
disabledGraphicsDescriptor property is ignored.
- enabled
- The enabled property specifies whether or not the part is
available for selection. If true, the part's contents are
available for selection.
- fontName
- The fontName property is the name of the font to use for the
text displayed in the part.
- foregroundColor
- The foregroundColor property is the name of the RGB color for
the foreground of the part.
- graphicsDescriptor
- The graphicsDescriptor property is an icon, bitmap, or image
that is used instead of text for the label. The labelType
property must be XmPIXMAP or the graphicsDescriptor property is
ignored.
- helpFile
- The helpFile property is the name of the help file associated
with the part.
- helpKeysId
- The helpKeysId property is the ID of the keys help associated
with the part. The ID can be a string or an integer value.
The ID must exist in the help file associated with the part.
- helpTitle
- The helpTitle property is the title of the help window
associated with the part.
- helpTopicId
- The helpTopicId property is the ID of the help topic associated
with the part. The ID can be a string or an integer value.
The ID must exist in the help file associated with the part.
- labelType
- The labelType property specifies the type of label you
want. The possible values are as follows:
- XmSTRING
- The string defined by labelString is displayed.
- XmPIXMAP
- The graphic defined by graphicsDescriptor is displayed.
- mnemonic
- The mnemonic property is a character that the user can type to
select an item.
A mnemonic character is displayed with an underscore (_) and is usually
used for buttons belonging to menus.
- object
- The object property is the data that the part
represents. If the part represents non-string data, use this
property; otherwise use the labelString or string
property.
For example, you can use the object property with a converter to
display the label of a button.
- partName
- The partName property specifies the name you want to use to
describe the part. For nonvisual parts, this text appears under the
icon for the part on the free-form surface.
The name of the part can consist of alphanumeric characters, and must be
different from those of all other parts on the layout surface.
If you do not specify a part name, VisualAge generates a unique name based
on the class name of the part.