name |
Name used by the Desktop to identify this component. Applications can
have access to this object at runtime by requesting it by name from the Desktop.
The Desktop provides methods to access components by name and show messages.
For example, getComponentByName(aName).showMessage("my Message");
There
is a reserved name, "MessageText", for the text field to be used to show messages
on the Desktop. For example, Desktop.getDesktop().showMessage("my Message");
will
display the message in the text field called MessageText. |
width |
Width of the text field |
height |
Height of the text field |
x |
Horizontal coordinate for the location of the text field (mandatory) |
y |
Vertical coordinate for the location of the text field (mandatory) |
focus Traversable |
Whether the text field will be able to get focus |
hotKey |
Combination of keys used as a hot key for the text field. Pressing
this combination of keys when the text field is visible on the Desktop is
equivalent to clicking on the text field (which causes it to get focus). |
onInitialize |
Java™ code to be executed when the component is initialized |
text |
String to be inserted in the text field |
intNumberOfTasks |
Maximum number of messages to be shown in the MessageArea |
showMessageArea |
Whether a PopupMessage will be shown with the data of the "text" attribute |
informationLevel |
Level of the message shown in the pop-up message area. The following
are the different levels: - ERROR_MESSAGE: when the value is 0
- INFORMATION_MESSAGE: when the value is 1
- WARNING_MESSAGE: when the value is 2
- QUESTION_MESSAGE: when the value is 3
Note: If the value chosen is 0, the messages of all higher levels will
be shown.
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