Making scenes dynamic with parameters
A dynamic scene is
one in which some aspect of the display changes based on a parameter
value. You can use scene parameters or global parameters to make
a scene dynamic.
Here are some examples of when would you want a scene display to change:
- User interaction.
You might want to provide your user with specific options: for example,
choosing the product for which they want to monitor sales performance.
- Navigation events.
Users jump to the scene from a particular context in another scene
and you want to carry that context into the new scene. For example,
when the jump takes the user from a bar in a bar chart to a scene containing
information specific to the bar data.
- Viewer classes.
You want to provide your user with overall viewing options so that
every scene in your world is based on viewer needs. A viewer class
is a particular type of global parameter that can be used to make
a scene dynamic.
After you define a scene or global parameter, you can use it
to specify object properties or object behavior (event actions).
See Modifying object properties and Creating event actions for more information.
