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Topic Title: Computadores III
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Created On: 3-Jul-2006 13:48
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 3-Jul-2006 13:48
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Brandi Carroll

Posts: 82
Joined: 22-Jul-2004

Computadores III
Universidad Politécnica de Madrid
Madrid, SPAIN
[url]www.upm.es[/url]

Instructor: Ricardo Sanz

Prerequisite
Previous courses in C programming and POSIX systems programming.

Textbooks
A. Burns and A. Wellings, Real time Systems and Their Programming Languages 3rd edition Adisson-Wesley, 2001.
I. Sommerville, Software Engineering 7th Edition. Addison-Wesley, 2004.
B.P. Douglass, Real-Time UML 3rd Edition, Addison-Wesley, 2004

Course Objective
To learn object-oriented software engineering methods for distributed real-time systems. Focus is on team-based software processes for distributed, real-time and embedded systems, with a special emphasis on distributed control systems.

Organisation
This is a project-based course on real-time embedded systems engineering. This means that students must perform a mini-project organised in teams. Lessons happen in parallel to project evolution being in continuous feedback with the project track.
The work is performed in small teams of 5 persons. Interaction is based on presential classes (theoretical and project-centred) and on-line courseware (Moodle).

Course overall structure
1 Introduction to Software Engineering and Project Management
2 System Models and Software Processes
3 The Unified Modelling Language
4 Requirements engineering
5 System Design
6 System Construction
7 Critical Systems
8 Verification and Validation
9 Documentation and Deployment
10 CASE Tools

Grading
No exam but evaluation of project results (demonstration of working system, intermediate deliverables and final report).

Rhapsody will serve as base CASE toolset to drive the model-based embedded systems project. This will be the basic tool for systematic software development and also for project and teamwork assessment by teachers. This will be also operational in the apprehension of UML and RT profile.
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