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Topic Title: c++ code generator
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Created On: 23-Jul-2003 09:30
Status: Read Only
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 23-Jul-2003 09:30
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Filippo Calvi

Posts: 1
Joined: 15-Jul-2003

am I wrong or it is impossible to generate c++ code associated with an active class?

what is the reason behind such a feature?

thanx in advance

have a Nice day

Filippo Calvi
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 29-Jul-2003 13:49
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alexandre romana

Posts: 3
Joined: 8-Jul-2003

Only a kind of C++ skeletton is generated by TauG2.
For now it is useless, but I think in the future TauG2 will be able to generate C++...
hope it will be soon

Alexandre.
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 30-Jul-2003 08:33
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Sergio Cigoli

Posts: 1
Joined: 24-Jul-2003

C++ is used only for passive classes, but I don't see it as a strong limitation.
Use of C++ seems a good solution if you have to edit and debug a code module, it is less important if the code is automatically generated by a tool.
Behavior of active classes, described using UML, is fully and effectively translated into C code using TauG2 code generator. Most of this behavior (in many cases about 100%) can be debugged using Model Verifier.
Traditional debugging has to be performed for hand coded files, like environment files and external classes.
C++ can be used to develop these external classes, whose skeleton can be generated by TauG2.
In my experience with TauG2 I've seen that the engine for the automatic code generation is reliable and performs well: a bug in the automatically generated C modules can therefore be also found with Model Verifier

Regards,

Sergio Cigoli
cigoli@parvis.it



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