This is the first verification point that you recorded, on the list of composers. The Verification Point Editor starts; you can update verification point data for future playbacks.
The first item, Private Test Object Map, is the object map for this script. The individual objects listed under Private Test Object Map are references to objects that were acted on during recording.
The frame object includes the logon dialog box. The radio buttons, password fields, and action button are listed beneath the frame object.
Notice that the recognition properties are displayed in the grid below the object tree. The object map also provides a quick way to add object references to a script. In the object map menu, you can click Test Object > Insert Object(s) to add objects. You can also perform other operations from the object map, such as changing the weight of a recognition property and editing recognition properties and values. We'll perform several advanced procedures using the object map later in the tutorial.
The Clear State On Close command is a toggle menu item and should be on by default, so you will be clearing it. If it were left on, all objects would be accepted when you close the map. We want to do that in a later step when we return to the object map to make changes.