The Skeleton entity

A Skeleton must be defined to manage COBOL code or other types of source codes.

If the Skeleton is used to manage COBOL code, it must be created with a COBOL type. It contains a COBOL basic structure that will be used to generate a COBOL Program or a COBOL Copybook.

If the Skeleton is used to manage other source codes, it must be created with an ALL type. It contains a basic structure of the code that will be used to generate a Source Code.


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