Editor Structure

There is a logical order involved in defining the various components of Dynamic Evidence: it is always first necessary to define the Model (Attributes and Relationships) before defining the User Interface (Clusters and Fields). This is because it is not possible to directly add a Field to the User Interface - the Field has to be in respect of an existing Attribute, as the Dynamic Evidence infrastructure will use the Attribute definition to work out what screen widgets to show in respect of each.

As such, the Dynamic Evidence Editor consists of two Tabs - Model and User Interface - and when first opened, the Model tab has focus.

Both tabs consist of three main structures (in slightly different configurations, but with the same basic meaning):

Figure 1. Dynamic Evidence Editor Structure