vtkDepthPeelingPass Member List

This is the complete list of members for vtkDepthPeelingPass, including all inherited members.

ActiveDrawBuffers | vtkOpenGLRenderPass | protected
AddObserver(unsigned long event, vtkCommand *, float priority=0.0f) | vtkObject |
AddObserver(const char *event, vtkCommand *, float priority=0.0f) | vtkObject |
AddObserver(unsigned long event, U observer, void(T::*callback)(), float priority=0.0f) | vtkObject | inline
AddObserver(unsigned long event, U observer, void(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) | vtkObject | inline
AddObserver(unsigned long event, U observer, bool(T::*callback)(vtkObject *, unsigned long, void *), float priority=0.0f) | vtkObject | inline
BlendFinalPeel(vtkOpenGLRenderWindow *renWin) | vtkDepthPeelingPass | protected
BlendIntermediatePeels(vtkOpenGLRenderWindow *renWin, bool) | vtkDepthPeelingPass | protected
BreakOnError() | vtkObject | static
CheckTime | vtkDepthPeelingPass | protected
ClearLights(vtkRenderer *renderer) | vtkRenderPass | protected
CollectRevisions(ostream &) | vtkObjectBase | inline protected virtual
ColorDrawCount | vtkDepthPeelingPass | protected
Debug | vtkObject | protected
DebugOff() | vtkObject | virtual
DebugOn() | vtkObject | virtual
Delete() | vtkObjectBase | virtual
DepthFormat | vtkDepthPeelingPass | protected
FastDelete() | vtkObjectBase | virtual
FinalBlend | vtkDepthPeelingPass | protected
Framebuffer | vtkDepthPeelingPass | protected
GetActiveDrawBuffers() | vtkOpenGLRenderPass | virtual
GetClassName() const | vtkObjectBase |
GetCommand(unsigned long tag) | vtkObject |
GetDebug() | vtkObject |
GetGlobalWarningDisplay() | vtkObject | static
GetMaximumNumberOfPeels() | vtkDepthPeelingPass | virtual
GetMTime() | vtkObject | virtual
GetNumberOfGenerationsFromBase(const char *name) | vtkObjectBase | virtual
GetNumberOfGenerationsFromBaseType(const char *name) | vtkObjectBase | static
GetNumberOfRenderedProps() | vtkRenderPass | virtual
GetOcclusionRatio() | vtkDepthPeelingPass | virtual
GetReferenceCount() | vtkObjectBase | inline
GetShaderStageMTime() | vtkOpenGLRenderPass | virtual
GetTranslucentPass() | vtkDepthPeelingPass | virtual
GlobalWarningDisplayOff() | vtkObject | inline static
GlobalWarningDisplayOn() | vtkObject | inline static
HasObserver(unsigned long event, vtkCommand *) | vtkObject |
HasObserver(const char *event, vtkCommand *) | vtkObject |
HasObserver(unsigned long event) | vtkObject |
HasObserver(const char *event) | vtkObject |
InitializeObjectBase() | vtkObjectBase |
IntermediateBlend | vtkDepthPeelingPass | protected
InternalGrabFocus(vtkCommand *mouseEvents, vtkCommand *keypressEvents=nullptr) | vtkObject | protected
InternalReleaseFocus() | vtkObject | protected
InvokeEvent(unsigned long event, void *callData) | vtkObject |
InvokeEvent(const char *event, void *callData) | vtkObject |
InvokeEvent(unsigned long event) | vtkObject | inline
InvokeEvent(const char *event) | vtkObject | inline
IsA(const char *type) | vtkDepthPeelingPass | virtual
IsTypeOf(const char *type) | vtkDepthPeelingPass | static
MaximumNumberOfPeels | vtkDepthPeelingPass | protected
Modified() | vtkObject | virtual
MTime | vtkObject | protected
New() | vtkDepthPeelingPass | static
NewInstance() const | vtkDepthPeelingPass |
NewInstanceInternal() const | vtkDepthPeelingPass | protected virtual
NumberOfRenderedProps | vtkRenderPass | protected
OcclusionRatio | vtkDepthPeelingPass | protected
OpaqueRGBATexture | vtkDepthPeelingPass | protected
OpaqueZTexture | vtkDepthPeelingPass | protected
vtkObjectBase::operator=(const vtkObjectBase &) | vtkObjectBase | inline protected
OwnOpaqueRGBATexture | vtkDepthPeelingPass | protected
OwnOpaqueZTexture | vtkDepthPeelingPass | protected
PeelCount | vtkDepthPeelingPass | protected
PostRender(const vtkRenderState *s) | vtkOpenGLRenderPass | protected
PostReplaceShaderValues(std::string &vertexShader, std::string &geometryShader, std::string &fragmentShader, vtkAbstractMapper *mapper, vtkProp *prop) override | vtkDepthPeelingPass | virtual
PreRender(const vtkRenderState *s) | vtkOpenGLRenderPass | protected
PreReplaceShaderValues(std::string &vertexShader, std::string &geometryShader, std::string &fragmentShader, vtkAbstractMapper *mapper, vtkProp *prop) | vtkOpenGLRenderPass | virtual
Print(ostream &os) | vtkObjectBase |
PrintHeader(ostream &os, vtkIndent indent) | vtkObjectBase | virtual
PrintRevisions(ostream &) | vtkObjectBase | inline
PrintSelf(ostream &os, vtkIndent indent) override | vtkDepthPeelingPass | virtual
PrintTrailer(ostream &os, vtkIndent indent) | vtkObjectBase | virtual
ReferenceCount | vtkObjectBase | protected
Register(vtkObjectBase *o) | vtkObjectBase | virtual
RegisterInternal(vtkObjectBase *, vtkTypeBool check) override | vtkObject | protected virtual
ReleaseGraphicsResources(vtkWindow *w) override | vtkDepthPeelingPass | virtual
RemoveAllObservers() | vtkObject |
RemoveObserver(vtkCommand *) | vtkObject |
RemoveObserver(unsigned long tag) | vtkObject |
RemoveObservers(unsigned long event, vtkCommand *) | vtkObject |
RemoveObservers(const char *event, vtkCommand *) | vtkObject |
RemoveObservers(unsigned long event) | vtkObject |
RemoveObservers(const char *event) | vtkObject |
Render(const vtkRenderState *s) override | vtkDepthPeelingPass | virtual
RenderPasses() | vtkOpenGLRenderPass | static
ReportReferences(vtkGarbageCollector *) | vtkObjectBase | protected virtual
SafeDownCast(vtkObjectBase *o) | vtkDepthPeelingPass | static
SetActiveDrawBuffers(unsigned int) | vtkOpenGLRenderPass | virtual
SetDebug(bool debugFlag) | vtkObject |
SetDepthFormat(int) | vtkDepthPeelingPass | virtual
SetGlobalWarningDisplay(int val) | vtkObject | static
SetLastRenderingUsedDepthPeeling(vtkRenderer *renderer, bool value) | vtkRenderPass | protected
SetMaximumNumberOfPeels(int) | vtkDepthPeelingPass | virtual
SetOcclusionRatio(double) | vtkDepthPeelingPass | virtual
SetOpaqueRGBATexture(vtkTextureObject *) | vtkDepthPeelingPass |
SetOpaqueZTexture(vtkTextureObject *) | vtkDepthPeelingPass |
SetReferenceCount(int) | vtkObjectBase |
SetShaderParameters(vtkShaderProgram *program, vtkAbstractMapper *mapper, vtkProp *prop, vtkOpenGLVertexArrayObject *VAO=nullptr) override | vtkDepthPeelingPass | virtual
SetTranslucentPass(vtkRenderPass *translucentPass) | vtkDepthPeelingPass | virtual
State | vtkDepthPeelingPass | protected
SubjectHelper | vtkObject | protected
Superclass typedef | vtkDepthPeelingPass |
TranslucentPass | vtkDepthPeelingPass | protected
TranslucentRGBATexture | vtkDepthPeelingPass | protected
TranslucentZTexture | vtkDepthPeelingPass | protected
UnRegister(vtkObjectBase *o) | vtkObjectBase | virtual
UnRegisterInternal(vtkObjectBase *, vtkTypeBool check) override | vtkObject | protected virtual
UpdateCamera(vtkRenderer *renderer) | vtkRenderPass | protected
UpdateGeometry(vtkRenderer *renderer, vtkFrameBufferObjectBase *fbo=nullptr) | vtkRenderPass | protected
UpdateLightGeometry(vtkRenderer *renderer) | vtkRenderPass | protected
UpdateLights(vtkRenderer *renderer) | vtkRenderPass | protected
ViewportHeight | vtkDepthPeelingPass | protected
ViewportWidth | vtkDepthPeelingPass | protected
ViewportX | vtkDepthPeelingPass | protected
ViewportY | vtkDepthPeelingPass | protected
vtkBaseTypeMacro(vtkObject, vtkObjectBase) | vtkObject |
vtkDepthPeelingPass() | vtkDepthPeelingPass | protected
vtkObject() | vtkObject | protected
vtkObjectBase() | vtkObjectBase | protected
vtkObjectBase(const vtkObjectBase &) | vtkObjectBase | inline protected
vtkOpenGLRenderPass() | vtkOpenGLRenderPass | protected
vtkRenderPass() | vtkRenderPass | protected
WeakPointers | vtkObjectBase | protected
~vtkDepthPeelingPass() override | vtkDepthPeelingPass | protected
~vtkObject() override | vtkObject | protected
~vtkObjectBase() | vtkObjectBase | protected virtual
~vtkOpenGLRenderPass() override | vtkOpenGLRenderPass | protected
~vtkRenderPass() override | vtkRenderPass | protected