com.sun.jna.platform.win32

## Class WinDef.HGLRCByReference

- java.lang.Object
- - com.sun.jna.PointerType
  - - com.sun.jna.ptr.ByReference
    - - com.sun.jna.platform.win32.WinNT.HANDLEByReference
      - - com.sun.jna.platform.win32.WinDef.HGLRCByReference

All Implemented Interfaces:
  NativeMapped

Enclosing interface:
  WinDef

    public static class WinDef.HGLRCByReference
    extends WinNT.HANDLEByReference

handle to an OpenGL rendering context

### Constructor Summary

Constructors
Constructor and Description
`HGLRCByReference()` Instantiates a new pointer to an HGLRC.
`HGLRCByReference(WinDef.HGLRC h)` Instantiates a new pointer to an HGLRC.

### Method Summary

### Methods inherited from class com.sun.jna.platform.win32.WinNT.HANDLEByReference

`getValue, setValue`

### Methods inherited from class com.sun.jna.ptr.ByReference

`toString`

### Methods inherited from class com.sun.jna.PointerType

`equals, fromNative, getPointer, hashCode, nativeType, setPointer, toNative`

### Methods inherited from class java.lang.Object

`clone, finalize, getClass, notify, notifyAll, wait, wait, wait`

### Constructor Detail

#### HGLRCByReference

    public HGLRCByReference()

Instantiates a new pointer to an HGLRC.

#### HGLRCByReference

    public HGLRCByReference(WinDef.HGLRC h)

Instantiates a new pointer to an HGLRC.

Parameters:
  `h` - Initial valure for the HGLRC

Copyright © 2007-2018 Timothy Wall. All Rights Reserved.