4 #ifndef RUDIMENTS_FILESYSTEM_H
5 #define RUDIMENTS_FILESYSTEM_H
7 #include <rudiments/private/filesystemincludes.h>
37 bool open(
const char *path);
134 #include <rudiments/private/filesystem.h>
Definition: filesystem.h:16
int64_t getMaximumFileNameLength() const
int64_t getAvailableFileNodes() const
int64_t getFreeFileNodes() const
int64_t getAvailableBlocks() const
void * getInternalFilesystemStatisticsStructure()
int64_t getFreeBlocks() const
int64_t getAsyncWrites() const
int64_t getReservedBlocks() const
const char * getTypeName() const
const char * getDeviceName() const
int64_t getTotalBlocks() const
int64_t getAsyncReads() const
int64_t getSyncWrites() const
int64_t getTotalFileNodes() const
int64_t getOptimumTransferBlockSize() const
filesystem(const filesystem &f)
const char * getMountPoint() const
int64_t getReservedFileNodes() const
int64_t getBlockSize() const
int64_t getSyncReads() const
const char * getFilesystemSpecificString() const
bool open(const char *path)
int64_t getFileSystemId() const
bool getCurrentProperties()
filesystem & operator=(const filesystem &f)