4 #ifndef RUDIMENTS_SOCKETSERVER_H
5 #define RUDIMENTS_SOCKETSERVER_H
7 #include <rudiments/private/socketserverincludes.h>
53 virtual int32_t
ioCtl(int32_t command,
void *arg)
const;
91 virtual bool listen(int32_t backlog);
93 #include <rudiments/private/socketserver.h>
Definition: socketserver.h:11
virtual int32_t ioCtl(int32_t command, void *arg) const
virtual bool listen(int32_t backlog)
bool lingerOnClose(int32_t timeout)
virtual bool isUsingNonBlockingMode() const
socketserver(const socketserver &s)
bool dontReuseAddresses()
virtual bool useBlockingMode() const
socketserver & operator=(const socketserver &s)
virtual bool useNonBlockingMode() const
virtual bool supportsBlockingNonBlockingModes()