4 #ifndef RUDIMENTS_THREAD_H
5 #define RUDIMENTS_THREAD_H
7 #include <rudiments/private/threadincludes.h>
30 bool spawn(
void *(*
function)(
void *),
31 void *arg,
bool detached);
38 void exit(int32_t *status);
45 bool wait(int32_t *status);
76 #include <rudiments/private/thread.h>
void dontRetryFailedSpawn()
bool raiseSignal(int32_t signum)
bool setStackSize(size_t stacksize)
bool wait(int32_t *status)
bool getRetryFailedSpawn()
bool spawn(void *(*function)(void *), void *arg, bool detached)
bool getStackSize(size_t *stacksize)
void exit(int32_t *status)